Treasure, those things you steal from containers and either fence or launder, should have some things added to them to add more depth. (Yeah, I know, as if any elder scrolls game lacks depth...)
Like, the counterfeit passports. They should have some sort of usage beyond sitting in inventory. I’ve got a dwemer puzzle cube that is just begging to be used to summon a daedra. The directions to clockwork city should actually be able to activate a path to that cave. The dwemer tonal diagram could be used somewhere in some dwemer facility to play some sort of pipe organ - can you imagine your character sitting down and using stolen item to play toccata and fugue (Dracula organ theme) on a dwemer organ? I wish there was a use for a pristine dragon heartscale other than tossing it to a merchant.
Xbox NA