I love the entire concept of frost and ice damaging abilities more then throwing daktos at peoples faces.
Its to bad there is no option to make a cool stamina based frost knight
Taleof2Cities wrote: »I love the entire concept of frost and ice damaging abilities more then throwing daktos at peoples faces.
Its to bad there is no option to make a cool stamina based frost knight
I don't think there's anything stopping you from creating that kind of character, @Cladius30.
It's basically a Stamina Warden template (all attribute points into stam), heavy armor or medium armor, and then add on a couple of frost skills on each bar to supplement the stamina skills. The permafrost ulitmate is a good choice for at least one of those bars.
MashmalloMan wrote: »No. Stamina =/= Frost/Fire/Shock.
Yes. Magicka == Frost/Fire/Shock.
Where damage doesn't matter, you're capable of playing a Frost (Tank) Knight. There isn't any reason ZOS should be inclined to make Stamina work for Frost damage, but there is a strong argument for Magicka Frost dps to be a thing and they're slowly working towards that.
My hope is we will see more buffs on Apr 20th for Frost Magicka Wardens.
Lots of people since it was released, but sadly frost is for tanking in ESO.
MashmalloMan wrote: »No. Stamina =/= Frost/Fire/Shock.
Yes. Magicka == Frost/Fire/Shock.
Where damage doesn't matter, you're capable of playing a Frost (Tank) Knight. There isn't any reason ZOS should be inclined to make Stamina work for Frost damage, but there is a strong argument for Magicka Frost dps to be a thing and they're slowly working towards that.
My hope is we will see more buffs on Apr 20th for Frost Magicka Wardens.
I love the entire concept of frost and ice damaging abilities more then throwing daktos at peoples faces.
Its to bad there is no option to make a cool stamina based frost knight
MashmalloMan wrote: »No. Stamina =/= Frost/Fire/Shock.
Yes. Magicka == Frost/Fire/Shock.
Where damage doesn't matter, you're capable of playing a Frost (Tank) Knight. There isn't any reason ZOS should be inclined to make Stamina work for Frost damage, but there is a strong argument for Magicka Frost dps to be a thing and they're slowly working towards that.
My hope is we will see more buffs on Apr 20th for Frost Magicka Wardens.
Taleof2Cities wrote: »I love the entire concept of frost and ice damaging abilities more then throwing daktos at peoples faces.
Its to bad there is no option to make a cool stamina based frost knight
I don't think there's anything stopping you from creating that kind of character, @Cladius30.
It's basically a Stamina Warden template (all attribute points into stam), heavy armor or medium armor, and then add on a couple of frost skills on each bar to supplement the stamina skills. The permafrost ulitmate is a good choice for at least one of those bars.
MartiniDaniels wrote: »It's not only about warden! It's about other classes who have elemental or other types of magicka in their toolkit. Elder scrolls was always about combining martial proficiency and magicka in one character. Unfortunately in ESO it doesn't work that way and true hybrids are ineffective.
Taleof2Cities wrote: »I love the entire concept of frost and ice damaging abilities more then throwing daktos at peoples faces.
Its to bad there is no option to make a cool stamina based frost knight
I don't think there's anything stopping you from creating that kind of character, @Cladius30.
It's basically a Stamina Warden template (all attribute points into stam), heavy armor or medium armor, and then add on a couple of frost skills on each bar to supplement the stamina skills. The permafrost ulitmate is a good choice for at least one of those bars.
Sure but it's not ment to be played that way. They want stamina players to play with the animals. You won't make a usable character doing those things unless your just soloing easy content.
MashmalloMan wrote: »No. Stamina =/= Frost/Fire/Shock.
Yes. Magicka == Frost/Fire/Shock.
Where damage doesn't matter, you're capable of playing a Frost (Tank) Knight. There isn't any reason ZOS should be inclined to make Stamina work for Frost damage, but there is a strong argument for Magicka Frost dps to be a thing and they're slowly working towards that.
My hope is we will see more buffs on Apr 20th for Frost Magicka Wardens.
That's great for those that like playing with magic wands I like weapons
Everest_Lionheart wrote: »Warden is very much a jack of all trades in a game where playing as a jack of all trades is not ideal way to play. It’s an interesting class with a lot of solo potential in the hands of a skilled user but unless you specialize you will never reach the full potential of any one skill line in the class.
They aren’t the best at tanking, healing or DPS either but a solid second or third choice for either of the roles making them a versatile enough character that you can simply respec and reequip and go preform another role.
I was a jack of all trades myself but since going full stam warden I pretty much use only the animal skills tree which fits my DPS role. If ever I switch to healer green balance fits that role better where ice magic fits the tank role.
I wish ice magic had more relevance in the game but sadly it doesn’t and even with using it for tanking there seems to be more viable options. The ice magic does need a rework for sure though.
Where are all the people that like the animal stamina arch type? Would love to see some of these people enter the conversation to get their point of view.
Everest_Lionheart wrote: »Warden is very much a jack of all trades in a game where playing as a jack of all trades is not ideal way to play. It’s an interesting class with a lot of solo potential in the hands of a skilled user but unless you specialize you will never reach the full potential of any one skill line in the class.
They aren’t the best at tanking, healing or DPS either but a solid second or third choice for either of the roles making them a versatile enough character that you can simply respec and reequip and go preform another role.
I was a jack of all trades myself but since going full stam warden I pretty much use only the animal skills tree which fits my DPS role. If ever I switch to healer green balance fits that role better where ice magic fits the tank role.
I wish ice magic had more relevance in the game but sadly it doesn’t and even with using it for tanking there seems to be more viable options. The ice magic does need a rework for sure though.
All classes do all roles so the jack of all trades isn’t any more true for Wardens than other classes. And they’re the best PvE healers out there and still decent tanks. The only thing they’re bad at is DPS. And they’re good in PvP which makes buffing the dps difficult.
AcadianPaladin wrote: »This thread has gotten me thinking. I have a bow/bow stamwarden who runs enchantments of poison on one bow and disease on the other. Given the warden's natural 10% boost to frost damage, I wonder if putting frost enchantment on one bow would be productive?
AcadianPaladin wrote: »This thread has gotten me thinking. I have a bow/bow stamwarden who runs enchantments of poison on one bow and disease on the other. Given the warden's natural 10% boost to frost damage, I wonder if putting frost enchantment on one bow would be productive?
SidraWillowsky wrote: »AcadianPaladin wrote: »This thread has gotten me thinking. I have a bow/bow stamwarden who runs enchantments of poison on one bow and disease on the other. Given the warden's natural 10% boost to frost damage, I wonder if putting frost enchantment on one bow would be productive?
It would have to be the front bar (will only proc on back bar when you're on back bar, so you'd want it on front, where I assume you spend most of your time). Then you'd have to figure out a way to get your frost damage up (a 10% increase to a small number is still going to be a small number), but that involves taking points out of some of the blue CP trees that affect a lot of important things.
In the end I think it'd end up being a substantial DPS loss, unfortunately.