In vet it has almost double the health... All dlc dungeons are nightmare even on normal if your dds have no dmg tbh...
Also, please elaborate how it brings to more fake tanks, because from what I gathered, there are 2 types of "fake tanks", those that agro and survive (and arent really fake tanks), and the a**holes that just queue as tank but make the group not be able to pass boss cause they s*** a** and can't even deal dmg while tanking it on normal.
PS the boss is entirely soloable on vet. And you want to nerf normal?
In vet it has almost double the health... All dlc dungeons are nightmare even on normal if your dds have no dmg tbh...
Also, please elaborate how it brings to more fake tanks, because from what I gathered, there are 2 types of "fake tanks", those that agro and survive (and arent really fake tanks), and the a**holes that just queue as tank but make the group not be able to pass boss cause they s*** a** and can't even deal dmg while tanking it on normal.
PS the boss is entirely soloable on vet. And you want to nerf normal?
On vet it's fine because people queuing vet icereach for the most part will pull 30k+ dps. On normal however, i will often be the highest dps in my group as a tank pulling 4k dps...
And idk what's there to elaborate. I'm queuing as a legit tank and i'm having to spend an hour to per run because the bosses have too much hp, so i'm going to queue as a tank in a dps spec to make things go faster. Doesn't take a rocket scientist does it?
In vet it has almost double the health... All dlc dungeons are nightmare even on normal if your dds have no dmg tbh...
Also, please elaborate how it brings to more fake tanks, because from what I gathered, there are 2 types of "fake tanks", those that agro and survive (and arent really fake tanks), and the a**holes that just queue as tank but make the group not be able to pass boss cause they s*** a** and can't even deal dmg while tanking it on normal.
PS the boss is entirely soloable on vet. And you want to nerf normal?
On vet it's fine because people queuing vet icereach for the most part will pull 30k+ dps. On normal however, i will often be the highest dps in my group as a tank pulling 4k dps...
And idk what's there to elaborate. I'm queuing as a legit tank and i'm having to spend an hour to per run because the bosses have too much hp, so i'm going to queue as a tank in a dps spec to make things go faster. Doesn't take a rocket scientist does it?
Slot a taunt and walla, u do the job of a tank, while dealing dmg, no fake tanking here.
In vet it has almost double the health... All dlc dungeons are nightmare even on normal if your dds have no dmg tbh...
Also, please elaborate how it brings to more fake tanks, because from what I gathered, there are 2 types of "fake tanks", those that agro and survive (and arent really fake tanks), and the a**holes that just queue as tank but make the group not be able to pass boss cause they s*** a** and can't even deal dmg while tanking it on normal.
PS the boss is entirely soloable on vet. And you want to nerf normal?
On vet it's fine because people queuing vet icereach for the most part will pull 30k+ dps. On normal however, i will often be the highest dps in my group as a tank pulling 4k dps...
And idk what's there to elaborate. I'm queuing as a legit tank and i'm having to spend an hour to per run because the bosses have too much hp, so i'm going to queue as a tank in a dps spec to make things go faster. Doesn't take a rocket scientist does it?
Slot a taunt and walla, u do the job of a tank, while dealing dmg, no fake tanking here.
So a fake tank. You're literally arguing with me for the sake of it.
In vet it has almost double the health... All dlc dungeons are nightmare even on normal if your dds have no dmg tbh...
Also, please elaborate how it brings to more fake tanks, because from what I gathered, there are 2 types of "fake tanks", those that agro and survive (and arent really fake tanks), and the a**holes that just queue as tank but make the group not be able to pass boss cause they s*** a** and can't even deal dmg while tanking it on normal.
PS the boss is entirely soloable on vet. And you want to nerf normal?
On vet it's fine because people queuing vet icereach for the most part will pull 30k+ dps. On normal however, i will often be the highest dps in my group as a tank pulling 4k dps...
And idk what's there to elaborate. I'm queuing as a legit tank and i'm having to spend an hour to per run because the bosses have too much hp, so i'm going to queue as a tank in a dps spec to make things go faster. Doesn't take a rocket scientist does it?
Slot a taunt and walla, u do the job of a tank, while dealing dmg, no fake tanking here.
So a fake tank. You're literally arguing with me for the sake of it.
As long as the boss is not hitting anyone else, what is exactly the problem?
Tanks main jobs are
1. Stay alive
2. Taunt priorities.
The "fake tanking" you are willing to do is in fact, not fake tanking at all, because you are hitting the base requirements for tanks.
The real problematic fake tanks in queue, are those who don't even intend to do those 2 base things. Unsurprisingly, it is usually really bad dds as well.
Versispellis wrote: »In vet it has almost double the health... All dlc dungeons are nightmare even on normal if your dds have no dmg tbh...
Also, please elaborate how it brings to more fake tanks, because from what I gathered, there are 2 types of "fake tanks", those that agro and survive (and arent really fake tanks), and the a**holes that just queue as tank but make the group not be able to pass boss cause they s*** a** and can't even deal dmg while tanking it on normal.
PS the boss is entirely soloable on vet. And you want to nerf normal?
On vet it's fine because people queuing vet icereach for the most part will pull 30k+ dps. On normal however, i will often be the highest dps in my group as a tank pulling 4k dps...
And idk what's there to elaborate. I'm queuing as a legit tank and i'm having to spend an hour to per run because the bosses have too much hp, so i'm going to queue as a tank in a dps spec to make things go faster. Doesn't take a rocket scientist does it?
Slot a taunt and walla, u do the job of a tank, while dealing dmg, no fake tanking here.
So a fake tank. You're literally arguing with me for the sake of it.
As long as the boss is not hitting anyone else, what is exactly the problem?
Tanks main jobs are
1. Stay alive
2. Taunt priorities.
The "fake tanking" you are willing to do is in fact, not fake tanking at all, because you are hitting the base requirements for tanks.
The real problematic fake tanks in queue, are those who don't even intend to do those 2 base things. Unsurprisingly, it is usually really bad dds as well.
The best tank I ever met in a dungeon was a sorc with an ice staff. They consistently held aggro, were a pro at dodging, and managed to bash interrupt attacks and remove pins from other players. They were amazing.
I wouldn't queue as a tank myself (I'm a DPS), but I routinely end up tanking overland dragons using similar strategies. I think it's just fine.
Everest_Lionheart wrote: »Versispellis wrote: »In vet it has almost double the health... All dlc dungeons are nightmare even on normal if your dds have no dmg tbh...
Also, please elaborate how it brings to more fake tanks, because from what I gathered, there are 2 types of "fake tanks", those that agro and survive (and arent really fake tanks), and the a**holes that just queue as tank but make the group not be able to pass boss cause they s*** a** and can't even deal dmg while tanking it on normal.
PS the boss is entirely soloable on vet. And you want to nerf normal?
On vet it's fine because people queuing vet icereach for the most part will pull 30k+ dps. On normal however, i will often be the highest dps in my group as a tank pulling 4k dps...
And idk what's there to elaborate. I'm queuing as a legit tank and i'm having to spend an hour to per run because the bosses have too much hp, so i'm going to queue as a tank in a dps spec to make things go faster. Doesn't take a rocket scientist does it?
Slot a taunt and walla, u do the job of a tank, while dealing dmg, no fake tanking here.
So a fake tank. You're literally arguing with me for the sake of it.
As long as the boss is not hitting anyone else, what is exactly the problem?
Tanks main jobs are
1. Stay alive
2. Taunt priorities.
The "fake tanking" you are willing to do is in fact, not fake tanking at all, because you are hitting the base requirements for tanks.
The real problematic fake tanks in queue, are those who don't even intend to do those 2 base things. Unsurprisingly, it is usually really bad dds as well.
The best tank I ever met in a dungeon was a sorc with an ice staff. They consistently held aggro, were a pro at dodging, and managed to bash interrupt attacks and remove pins from other players. They were amazing.
I wouldn't queue as a tank myself (I'm a DPS), but I routinely end up tanking overland dragons using similar strategies. I think it's just fine.
So it’s you saving my ass on dragon battles while I semi turtle out of range with my bow! You sir are the real hero!
On vet it's fine because people queuing vet icereach for the most part will pull 30k+ dps. On normal however, i will often be the highest dps in my group as a tank pulling 4k dps...
Taleof2Cities wrote: »You're queuing random pugs for normal Icereach with an expectation in mind.
YandereGirlfriend wrote: »We can have nice things, but this defeatist attitude ensures that we never will and, even worse, it reifies the very conditions that give us the bad experience in the first place by seeking to justify it.
Been queuing this dungeon as a tank to farm titanborn and the first boss has 5.6m hp. The problem is you often get dps below 160cp and even below level 50, and this boss takes 5-10 mins to kill, that's not an exaggeration. And it's not only the 1st boss, but the 3rd and 4th boss are also pretty beefy.
All this does is lead people to queue as fake tanks. That's definitely where i'm headed.
In vet it has almost double the health... All dlc dungeons are nightmare even on normal if your dds have no dmg tbh...
Also, please elaborate how it brings to more fake tanks, because from what I gathered, there are 2 types of "fake tanks", those that agro and survive (and arent really fake tanks), and the a**holes that just queue as tank but make the group not be able to pass boss cause they s*** a** and can't even deal dmg while tanking it on normal.
PS the boss is entirely soloable on vet. And you want to nerf normal?
On vet it's fine because people queuing vet icereach for the most part will pull 30k+ dps. On normal however, i will often be the highest dps in my group as a tank pulling 4k dps...
And idk what's there to elaborate. I'm queuing as a legit tank and i'm having to spend an hour to per run because the bosses have too much hp, so i'm going to queue as a tank in a dps spec to make things go faster. Doesn't take a rocket scientist does it?
Slot a taunt and walla, u do the job of a tank, while dealing dmg, no fake tanking here.
So a fake tank. You're literally arguing with me for the sake of it.
It's curious how DLC dungeons continue to get harder but there's no real power compensation.
It's curious how DLC dungeons continue to get harder but there's no real power compensation. So the only thing the game is doing is making it harder to complete content and likely excluding more and more players from taking advantage of said new content. How is that monetarily sound from a business stand point?
Oreyn_Bearclaw wrote: »In vet it has almost double the health... All dlc dungeons are nightmare even on normal if your dds have no dmg tbh...
Also, please elaborate how it brings to more fake tanks, because from what I gathered, there are 2 types of "fake tanks", those that agro and survive (and arent really fake tanks), and the a**holes that just queue as tank but make the group not be able to pass boss cause they s*** a** and can't even deal dmg while tanking it on normal.
PS the boss is entirely soloable on vet. And you want to nerf normal?
On vet it's fine because people queuing vet icereach for the most part will pull 30k+ dps. On normal however, i will often be the highest dps in my group as a tank pulling 4k dps...
And idk what's there to elaborate. I'm queuing as a legit tank and i'm having to spend an hour to per run because the bosses have too much hp, so i'm going to queue as a tank in a dps spec to make things go faster. Doesn't take a rocket scientist does it?
Slot a taunt and walla, u do the job of a tank, while dealing dmg, no fake tanking here.
So a fake tank. You're literally arguing with me for the sake of it.
If you can keep the boss taunted and stay alive, a fake tank you are not.
Taleof2Cities wrote: »It's curious how DLC dungeons continue to get harder but there's no real power compensation. So the only thing the game is doing is making it harder to complete content and likely excluding more and more players from taking advantage of said new content. How is that monetarily sound from a business stand point?
That's exactly what normal DLC dungeons are for, @Jakx.
To be able to still complete "said new content" without being excluded because of player build deficiencies such as low DPS.
Just because a player can't complete veteran hard mode doesn't mean they can still complete the storyline and dungeon clear on normal.
Taleof2Cities wrote: »It's curious how DLC dungeons continue to get harder but there's no real power compensation. So the only thing the game is doing is making it harder to complete content and likely excluding more and more players from taking advantage of said new content. How is that monetarily sound from a business stand point?
That's exactly what normal DLC dungeons are for, @Jakx.
To be able to still complete "said new content" without being excluded because of player build deficiencies such as low DPS.
Just because a player can't complete veteran hard mode doesn't mean they can still complete the storyline and dungeon clear on normal.
Sure but I believe my post was more nuanced than what effectively you're saying is "get good." Agree that there needs to be challenging content. I'm just raising the prospect that the pendulum and where its at/headed needs to be considered. Especially if normal modes will become too hard.
Remember that the majority of people who post on these forums will tend to be veterans and more skilled. It should be noted that ESO is more than ever a solo player, house building simulator, where some of these players may step foot into a dungeon someday. NOT saying thats who you cater this type of content to but if you consider the middle ground on that.. ESO has a massive skill gap and if you continue to invest development resources into ever dwindling hardcore playerbase then it might become an issue. Especially since its dwindling because of not properly investing in performance fixes for the better part of 6 years.
Just look at this new reddit thread. OP has 700 hours and never grouped with a single player. Its 113 more comments of people who play the exact same way. Just saying, expand your concepts on what this game IS and not what we as veteran hardcore players myopically think is how to play.
https://old.reddit.com/r/elderscrollsonline/comments/fxdj6o/i_cant_be_the_only_one_who_plays_this_way/
Been queuing this dungeon as a tank to farm titanborn and the first boss has 5.6m hp. The problem is you often get dps below 160cp and even below level 50, and this boss takes 5-10 mins to kill, that's not an exaggeration. And it's not only the 1st boss, but the 3rd and 4th boss are also pretty beefy.
All this does is lead people to queue as fake tanks. That's definitely where i'm headed.