In light of recent benchmarks showing massive Vulkan gains yet again... Any update on Windows getting the Vulkan renderer other platforms already have? Conservatively, I'd guess we'd see 10-15% performance gains across the board for Windows users and possibly even higher for those running ESO on Linux (Doom Eternal runs better on Linux than it does through Windows see benchmark below). I know I could certainly benefit from another 10-15% client performance.
https://youtu.be/h-XnlUMfkjM
MacOS has a Vulkan renderer via MoltenVK
Stadia will be running on a Vulkan renderer that runs on Linux natively when it releases this year
Why hasn't there been talk of a Vulkan client for Windows, the version the overwhelming majority of PC users play on?
Difficulty scaling is desperately needed. 11 years. 8 paid expansions. 29 dungeon and zone DLCs. 45 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. Just because Cadwell Silver&Gold failed doesn't mean the game should be brain dead easy forever.
"ESO doesn't need a harder overland" on YouTube for a video of a naked level 3 character w/ no CP allocated AFKing in front of a bear for a minute and a half before dying if you don't believe me change is needed.