So, PTS testing for Greymoor is still over a week and a half away … but the potential impacts of Update 26 are already frightening for PvP vampires.
As of today, we don’t have the actual numbers behind the new “Blood Scion” skill line passives. But, there are already forum threads popping up from some grumpy PvE vampires throwing around numbers willy nilly to support their “torch and pitchfork” hyberbole. One of the longer threads is linked here to read at your leisure:
https://forums.elderscrollsonline.com/en/discussion/519079/supernatural-recovery/p1
On the other hand, some of the complaints are probably justified … as I will explain immediately below.
The 10% regen passive for magicka and stamina (Supernatural Recovery) was totally eliminated. That’s significant for any vampire (not just PvP vamps). For most characters, the equivalent is losing two (2) legendary jewelry recovery glyphs … one for stamina and one for magicka.
So, there must be something new in the skill line to replace the loss, right?
The jury’s still out until we see PTS. But the answer is likely a “no”.
From a PvP perspective, the new passives are pretty niche. One passive removes the movement penalty for sneak. Another passive reduces the cost of sprint and grants invisibility after ‘x’ seconds of sprinting. I don’t see either of these really benefiting PvP … except for maybe solo players and the handful of Magicka Nightblades that enjoy being invisible before their resource flag or transitus bomb. Gankers are often stamina builds and not magicka.
There is a new passive for increased spell damage after leaving sneak, invisibility, or mist form. However, that will likely be a wash or worse after cost of all ability increases (including non-vampire abilities) are applied from another passive. The
amount of the cost increase for non-vampire abilities is going to be an important number to follow during each weekly PTS patch note iteration.
Moreover, it appears ZOS is shifting the burden of the recovery loss over to the player ... by dangling new Greymoor 5-piece sustain sets like a carrot. Probably not justified, but I am taking a “wait and see” approach.
So, the title of this thread says all. I put together a nifty poll.
TL;DR: Most importantly, I am hoping this discussion creates an awareness for PvP players that currently enjoy being a vampire. Before the storm hits in late May … when pre-order PC players log in to Greymoor and have no clue their character might be gutted.
Dottz Gaming had a pretty concise summary of the vamp skill line changes ... located here:
https://dottzgaming.com/eso-news/greymoor-preview-new-vampire-skill-line-antiquities-system-and-zone/