In an attempt to improve my gameplay, I was told about light attack weaving. Some googling and YouTube's later and I'm led to believe that the only path to solid dps is to make it so that I never see my character perform any skill animations and only using instant cast skills.
Is this really true?
At face value it sounds ridiculous. And from my perspective also like why wouldn't I want to watch my character do stuff but instead just sorta contort about.
I just don't understand. This game is so great otherwise, I just can't wrap my head around this.
To be fair if your are busy focusing on what your character is doing then you probably are not watching for mechanics. So it sounds like you are pretty far off from worrying about weaving.
To be fair if your are busy focusing on what your character is doing then you probably are not watching for mechanics. So it sounds like you are pretty far off from worrying about weaving.
This is a very fair point. I probably only watch my toon when I'm playing solo anyway where top dps doesn't really matter. In the limited amount of trials experience I have I was more watching the mechanics than anything else you're right.
And then the rotation needs to go on autopilot/muscle memory anyways.
Like I said, I love the game...was mostly just curious about this design decision as it just feels weird compared to other games.
In an attempt to improve my gameplay, I was told about light attack weaving. Some googling and YouTube's later and I'm led to believe that the only path to solid dps is to make it so that I never see my character perform any skill animations and only using instant cast skills.
Is this really true?
At face value it sounds ridiculous. And from my perspective also like why wouldn't I want to watch my character do stuff but instead just sorta contort about.
I just don't understand. This game is so great otherwise, I just can't wrap my head around this.