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player dps is just too high

ayu_fever
ayu_fever
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anything ZOS does is gonna make some very angry and others wont care.

player dps is entirely TOO HIGH!!!
30k is ENOUGH.
people are spoiled with stacks of players with 70k dps who make content trivial.
there has to be something done so the game can be played as it was intended.
burning through mechanics with more dps from meta chasing dummy humping sheep IS NOT how we are meant to play the game.
mechanics were designed to be obeyed.

IMO dps players just want to flex and be snowflakes and divas.
they brag about 90k but stand in red and blame healers for not healing and tanks not holding aggro, but dps players HAVE TO avoid red even if it means blocking or roll dodging. their precious rotation is messed up a bit but they are still alive so they can continue to do more damage.
floor dps is ZERO.
most of them just cant grasp that concept.

ZOS should cap all dps output from players at 30k.
this will also make healers and tanks wanted and welcomed, as the burn would be lower and the team will need support from having to obey mechanics.
PS4 NA

all characters are members of the ebonheart pact master race
BLOOD FOR THE PACT

main character:
Rebekah Straight-Fire, breton templar healer: THE FATEBRINGER (dungeons, trials, pvp)
—MERIDIA’S LUSTRANT— 1100+CP; alliance rank 21 (major grade 1); Rebekah is the most devoted and loyal follower of the lady of infinite energies and the highest ascendant of meridia’s purified legion and was forged from meridia’s brilliant radiance of purity.

other meta toons-
Alexa Straight-Fire, breton warden healer: THE ALCHEMIST (dungeons, trials)
Sasha Straight-Fire, nord dragonknight tank: THE UNBREAKABLE (dungeons, trials)
Freyja Straight-Fire, nord warden tank: THE ICEBERG (dungeons, trials)
Ororo Straight-Fire, dark elf magsorc: THE SHOCKWAVE (dungeons, trials)
Michonne Straight-Fire, redguard stamDK: THE EVISCERATOR (dungeons, trials)

just for fun toons-
Rhea Straight-Fire, wood elf warden stam healer: THE RANGER
Shiva Straight-Fire, high elf warden ice mage: THE CRYOMANCER
Morgana Straight-Fire, dark elf necromancer solo play: THE DEATHSINGER
Lucille Straight-Fire, dark elf nightblade solo play: THE VOIDWALKER
Diana Straight-Fire, nord templar tank: THE CLERIC
Falsetto Straight-Fire, orc stamsorc werewolf: THE THUNDERHOWL
  • Juhasow
    Juhasow
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    If You think that top DD players tends to "brag about 90k but stand in red and blame healers for not healing and tanks not holding aggro" then You clearly have no idea what You're talking about on many levels.

    Also yeah gl with that idea of capping DPS. After all being able to perform more damage then others while also staying alive is no skill at all and shouldn't be rewarded right ? Putting brick on LMB should give You same DPS and performing dynamic rotation perfectly right ?
    Edited by Juhasow on April 3, 2020 11:40AM
  • zvavi
    zvavi
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    Just so you know for vSS last boss hm you literally need to deal over 10m damage over 90 seconds with 3 dds. Around 42k per DD while doing mechanics, losing time for roll dodging healing etc.

    PS, 70k is the new 48k, nothing much changed. (Just trial atro vs 6m skelly)

    Aaaand just so you know they already nerfed DPS, right after introducing necromancers that boost group dmg by averagely a bit over 10%, they nerfed all classes by around 8%.

    PS 3: in addition I am gonna add that you are delusional if you think that's how top dps acts like.

    PS4: a lot of mechanics are straight out bugged. So unless all mechanics are fixed instead of left to rng if it will be an unavoidable team wipe, burning is the only way. (vFV laser boss is an example)
    Edited by zvavi on April 3, 2020 12:00PM
  • Darkenarlol
    Darkenarlol
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    you don't need ZOS to do anything about it

    you can play as you want

    you can intentionally keep your dps at 30k

    you can kick "90k snowflakes" from your raid team


    just stop pretending that your "obey the sacred mechanics"

    is the only right way for everibody ;)

    utilizing superior party dps is not a sacrilegious act that

    shoud be cleances with fire :D


    btw i have to agree at one point - the one who lies dead on the groud is a bad player

    no matter how BIK&STRONK his dps on dummy because dead guys do not do dps B)
  • zvavi
    zvavi
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    Funniest thing that his suggestion to "help" healers will get rid of real healers in vet content.... Cap it at 30k dps and 3 dds with a lot of off heals that literally stand and do nothing after casting the dots will be what happens.
    Edited by zvavi on April 3, 2020 12:04PM
  • Veles
    Veles
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    Too sharp turns in your judgments. But in some ways you are still right. There were no balance in game on release, then some hope almost appeared, but then a necromancer released. Champion system thoughtlessly increased and changed. To sell content, more and more unbalanced sets were introduced into the game. And now, suddenly, we discovered that old content is becoming so casual that veteran versions no longer seem so complex.

    Yes, players do 90k damage. But percentage of such players is not so high. The main part are casuals. And if you think that it is necessary to cut off the damage of the players, then most of the players will be in completely unbearable conditions.

    I think it is necessary to go not from the side of players, but from the side of the content. Add new dungeon modes, rework old ones, thinking more about balance and quality of performance, rather than the amount of money and the timing of adding new content.
  • MorganaBlue
    MorganaBlue
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    ayu_fever wrote: »
    anything ZOS does is gonna make some very angry and others wont care.

    player dps is entirely TOO HIGH!!!
    30k is ENOUGH.
    people are spoiled with stacks of players with 70k dps who make content trivial.
    there has to be something done so the game can be played as it was intended.
    burning through mechanics with more dps from meta chasing dummy humping sheep IS NOT how we are meant to play the game.
    mechanics were designed to be obeyed.

    IMO dps players just want to flex and be snowflakes and divas.
    they brag about 90k but stand in red and blame healers for not healing and tanks not holding aggro, but dps players HAVE TO avoid red even if it means blocking or roll dodging. their precious rotation is messed up a bit but they are still alive so they can continue to do more damage.
    floor dps is ZERO.
    most of them just cant grasp that concept.

    ZOS should cap all dps output from players at 30k.
    this will also make healers and tanks wanted and welcomed, as the burn would be lower and the team will need support from having to obey mechanics.

    Wow...you sound like a wannabe DPS who had to choose heal.

    I worked hard for my DPS. I'm still working hard for my DPS. And I'm also working hard to get better in every single facet of my gameplay. I'm not a hardcore player, but I'm a competitive player and to me the game is character progression.
    For all the work I put in daily to get better and to combat ZOS's constant nerfs and dubious decisions, I expect to see my numbers in Combat Metrics climb.

    So you see, you can scream all you want that 30K DPS is sufficient for all content (it is not), but it's not just about the content.
    It's also about my right and that of countless other players to receive gratification and a sense of achievement in a game through which they are progressing.
  • JinMori
    JinMori
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    This is a troll come on guys.
  • Septimus_Magna
    Septimus_Magna
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    If you dont want to join the dps race you can always chose to tank or heal.
    Its also much easier to find a group as support role but you'll quickly realize why.

    For example, it can be very frustrating when DDs clearly have not practiced their 'dummy humping' rotations, which ironically enough, makes them lose attention to the boss mechanics, stand in red and die.

    In the recent dungeons and trails there are few mechanics that you can burn through so I dont really see it as a problem.
    PC - EU (AD)
    Septimus Mezar - Altmer Sorcerer
    Septimus Rulanir - Orsimer Templar
    Septimus Desmoru - Khajiit Necromancer
    Septimus Iroh - Dunmer Dragon Knight
    Septimus Thragar - Dunmer Nightblade
    Septimus Jah'zar - Khajiit Nightblade
    Septimus Nerox - Redguard Warden
    Septimus Ozurk - Orsimer Sorcerer
  • TheFM
    TheFM
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    ayu_fever wrote: »
    anything ZOS does is gonna make some very angry and others wont care.

    player dps is entirely TOO HIGH!!!
    30k is ENOUGH.
    people are spoiled with stacks of players with 70k dps who make content trivial.
    there has to be something done so the game can be played as it was intended.
    burning through mechanics with more dps from meta chasing dummy humping sheep IS NOT how we are meant to play the game.
    mechanics were designed to be obeyed.

    IMO dps players just want to flex and be snowflakes and divas.
    they brag about 90k but stand in red and blame healers for not healing and tanks not holding aggro, but dps players HAVE TO avoid red even if it means blocking or roll dodging. their precious rotation is messed up a bit but they are still alive so they can continue to do more damage.
    floor dps is ZERO.
    most of them just cant grasp that concept.

    ZOS should cap all dps output from players at 30k.
    this will also make healers and tanks wanted and welcomed, as the burn would be lower and the team will need support from having to obey mechanics.

    I can literally do 30 k dps spamming a single ability, just stop. People need to stop complaining about having to put even the most minimal amount of effort in the game.

    This reminds of the people that search for five minute ab videos and expect to get a six pack in a few weeks.
    Edited by TheFM on April 3, 2020 12:46PM
  • Hiruda
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    Juhasow wrote: »
    If You think that top DD players tends to "brag about 90k but stand in red and blame healers for not healing and tanks not holding aggro" then You clearly have no idea what You're talking about on many levels.

    Last time i was watching alcast stream trying HM / No death / speed run in the dungeon with the giant bone golem at the end ( i cant remember the name )
    They reached the final boss and he died while standing in a red area and blamed the game, saying "my game alt tabbed out by itself" while it was obviously not true
    then they almost died mid way, he blamed again the game saying he had a small freeze
    Then during the final boss, the other dps died on a obvious AOE and guess what, he blamed the game again

    All the times, it's always like that, DD players ALWAYS blame something else than themself
    Check the top DD players and everytime they blame someone or the game
    Go play the game as a tank or healer, everytime something happens, you'll be blamed for it
  • kathandira
    kathandira
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    ayu_fever wrote: »
    IMO dps players just want to flex and be snowflakes and divas.

    And Tanks want to mitigate the most damage

    And Healers want to make sure no one ever dies.

    DPS should be looking to do the most damage possible. Call it a flex, but it is the end goal of a DPS, to do the most damage.
    PS4-NA. Breton Templar Healer, Bosmer Stamplar, Breton Magplar, Orsimer StamDK, Dunmer MagDK, Khajiit StamNB, Dunmer MagNB, Argonian Warden Tank, Altmer Magsorc
  • Lysette
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    I've seen in videos that high end bosses have an insane amount of hitpoints while dashing out quite a massive punch. i doubt that 30k dps would be enough to overcome those bosses. But this is just a guess from watching those videos.
  • ZOS_Lunar
    ZOS_Lunar
    admin
    We have closed this thread due to its baiting and bashing nature.

    It’s okay to disagree and debate on the official ESO forums, but we do ask that you keep all disagreements civil, constructive, and on-topic. It is never appropriate to resort to personal comments or jabs about those participating in the thread discussion.
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