LiquidPony wrote: »I understand the desire to see further racial adjustments because the races are unbalanced and will be far more unbalanced if this ridiculous LA/HA change goes through ...
[snip].
LiquidPony wrote: »I understand the desire to see further racial adjustments because the races are unbalanced and will be far more unbalanced if this ridiculous LA/HA change goes through ...
But be careful what you wish for. ZOS is incapable of intelligent balancing, so if they do make racial changes it's inevitably going to be stupid.
What don’t you like about light attacks and heavy attacks being changed?
redspecter23 wrote: »LiquidPony wrote: »I understand the desire to see further racial adjustments because the races are unbalanced and will be far more unbalanced if this ridiculous LA/HA change goes through ...
But be careful what you wish for. ZOS is incapable of intelligent balancing, so if they do make racial changes it's inevitably going to be stupid.
What don’t you like about light attacks and heavy attacks being changed?
It's not about not liking them so much as the change will influence the strength of certain races and their passives. It's hard to say for sure right now, but if my mag dps is currently breton, the sustain passives hold less weight if my sustain shoots through the roof through the use of light attacks and even heavies as they take up more time and save you resources during that channel.
There may be other changes coming alongside this, but with just the info we have, I would not want a sustain race at all from my point of view. Orc which is already good looks even better and high elf blows Breton out of the water.
What don’t you like about light attacks and heavy attacks being changed?
redspecter23 wrote: »LiquidPony wrote: »I understand the desire to see further racial adjustments because the races are unbalanced and will be far more unbalanced if this ridiculous LA/HA change goes through ...
But be careful what you wish for. ZOS is incapable of intelligent balancing, so if they do make racial changes it's inevitably going to be stupid.
What don’t you like about light attacks and heavy attacks being changed?
It's not about not liking them so much as the change will influence the strength of certain races and their passives. It's hard to say for sure right now, but if my mag dps is currently breton, the sustain passives hold less weight if my sustain shoots through the roof through the use of light attacks and even heavies as they take up more time and save you resources during that channel.
There may be other changes coming alongside this, but with just the info we have, I would not want a sustain race at all from my point of view. Orc which is already good looks even better and high elf blows Breton out of the water.
LiquidPony wrote: »I understand the desire to see further racial adjustments because the races are unbalanced and will be far more unbalanced if this ridiculous LA/HA change goes through ...
But be careful what you wish for. ZOS is incapable of intelligent balancing, so if they do make racial changes it's inevitably going to be stupid.
What don’t you like about light attacks and heavy attacks being changed?
redspecter23 wrote: »LiquidPony wrote: »I understand the desire to see further racial adjustments because the races are unbalanced and will be far more unbalanced if this ridiculous LA/HA change goes through ...
But be careful what you wish for. ZOS is incapable of intelligent balancing, so if they do make racial changes it's inevitably going to be stupid.
What don’t you like about light attacks and heavy attacks being changed?
It's not about not liking them so much as the change will influence the strength of certain races and their passives. It's hard to say for sure right now, but if my mag dps is currently breton, the sustain passives hold less weight if my sustain shoots through the roof through the use of light attacks and even heavies as they take up more time and save you resources during that channel.
There may be other changes coming alongside this, but with just the info we have, I would not want a sustain race at all from my point of view. Orc which is already good looks even better and high elf blows Breton out of the water.
And Bosmer becomes even more useless.
What don’t you like about light attacks and heavy attacks being changed?
Personally, what I don't like is that ZOS claims that these changes are meant to bridge the player skill gap but ultimately, they only further widen it.
Due to LAs current giving resources back on the PTS instead of HAs, people with smooth and practiced LA weaving will have much better resource management and sustain than people who do not. Otherwise, someone who runs out of stamina or magicka will have to do several consecutive LAs in order to regain resources, and since LA damage has been reduced by 78%, their overall damage output from those LAs will be significantly lower and their dps will drop sharply.
This patch encourages LA weaving for the sake of sustain. Which is the exact opposite of what ZOS's stated intentions were of promoting 'playstyle diversity'.
Then again, my cynical self believes that this whole 'APM' thing has nothing to do with bridging the skill gap between players, and everything to do with reducing the load on their servers. It's just a convenient excuse to pit the player base against one another and distract us while they try to cover up the performance issues that have plagued this, otherwise, fun game.
Tommy_The_Gun wrote: »Wood Elves & Argonians could use some small buffs. Those are the 2 races that people mention the most.
Wood Elf:
- For the stealth passive that makes them more like a guards, rather than sneaky hunters & thieves. This passive is really only good in PvP, which should not be the case.
Argonians:
- For ultra-useless healing bonus. 6%, that was based on 2% healing set bonus that was buffed to 4%, shortly after racial rebalance, but Argonians were left not updated. Overall Argonians don't have any bonus that will boost their DPS, so making them better at healing makes sense - but they are the worst candidate for a healer among all "magicka" races.
- Lack of poison resistance, despite it being mention all over the place in the game in quests for example (yes even newer quests that were written after racial rebalance).
Wandering_Immigrant wrote: »
What don’t you like about light attacks and heavy attacks being changed?
Personally, what I don't like is that ZOS claims that these changes are meant to bridge the player skill gap but ultimately, they only further widen it.
Due to LAs current giving resources back on the PTS instead of HAs, people with smooth and practiced LA weaving will have much better resource management and sustain than people who do not. Otherwise, someone who runs out of stamina or magicka will have to do several consecutive LAs in order to regain resources, and since LA damage has been reduced by 78%, their overall damage output from those LAs will be significantly lower and their dps will drop sharply.
This patch encourages LA weaving for the sake of sustain. Which is the exact opposite of what ZOS's stated intentions were of promoting 'playstyle diversity'.
Then again, my cynical self believes that this whole 'APM' thing has nothing to do with bridging the skill gap between players, and everything to do with reducing the load on their servers. It's just a convenient excuse to pit the player base against one another and distract us while they try to cover up the performance issues that have plagued this, otherwise, fun game.
The way I see it bridging the Gap is that now those people who have trouble sustaining will be getting at least some mileage out of their heavy attacks instead of their heavy attacks being strictly downtime. And since they are likely already heavy attacking due to their troubles with sustain it should improve their output without them really having to change their approach.
Another side to it that I see is, with light attacks being tied to your resource Regen it creates a more tangible benefit for it. I think for a lot of people who currently don't weave it's because they're not really seeing the difference it makes, they see things are dying without it, and so in their minds everything is going smoothly. With resources being tied to steady LA instead of occasional HA it creates a direct effect on your character that can't be hidden or overshadowed by the performance of people around you and should lead to more people feeling a need to get better at it.
Of course, I could be completely wrong about everything, I guess we'll have to wait and see how it plays out.
ZaroktheImmortal wrote: »I'm personally hoping dark elves get changed as is seems a hybrid race master of none sort of thing. Dark elves used to be really great for magika dps if you did fire damage with the fire damage boost. Now it's like just an inbetween magika and stamina but not quite as good as others that are more in that direction.
Deathlord92 wrote: »All I want is for my Breton to get stamina racial passives either through birthstones or simply just a max stamina passive 🙂
rexagamemnon wrote: »As imperials are the only race that you have to buy with real world money to play as, i am hoping imperials get some major buffs to both magika and stamina, as the imperial racial passives are not really suited for any role in the game. They are not good for anything magika related, and at best they make mediocre tanks. Looking at TES lore and the real world circustance of having to purchase the imperials, imperials should get buffs to magika and stamina that make them a “jack of all trades”. They should be adequete in both magika and stamina. TES lore affirms this idea with the two ethnic groups in cyrodil, that being the colovians who practice more weaponry, martial prowress and seafaring and hard work, and also the nibenese who established the first battlemages in tamriel into a military force.
I completely agree with you.Deathlord92 wrote: »All I want is for my Breton to get stamina racial passives either through birthstones or simply just a max stamina passive 🙂
I don’t think any of the races should be so hamstringed into Mag or stam builds. They should all be more flexible.
Give all races a dps, heal, and tank bonus. To make them unique give them good non-combat skill to make up for it. So Imperials extra 1%-2% on gold from sold junk items.
Argonian’s should be able sell 10 more items from fence or perhaps a once per hour free invisible spell to reflect their skill with illusions.
luen79rwb17_ESO wrote: »High Elf needs nerfs. High Elf fanboys cried about the stam recovery passive but now, ironically, it boosts their dps via bash weaving. Not to mention extra resources for the most imba move on ESO: roll dodge (PVP). FFS this balacing team.....
luen79rwb17_ESO wrote: »High Elf needs nerfs. High Elf fanboys cried about the stam recovery passive but now, ironically, it boosts their dps via bash weaving. Not to mention extra resources for the most imba move on ESO: roll dodge (PVP). FFS this balacing team.....
ZaroktheImmortal wrote: »I'm personally hoping dark elves get changed as is seems a hybrid race master of none sort of thing. Dark elves used to be really great for magika dps if you did fire damage with the fire damage boost. Now it's like just an inbetween magika and stamina but not quite as good as others that are more in that direction.
ZaroktheImmortal wrote: »I'm personally hoping dark elves get changed as is seems a hybrid race master of none sort of thing. Dark elves used to be really great for magika dps if you did fire damage with the fire damage boost. Now it's like just an inbetween magika and stamina but not quite as good as others that are more in that direction.