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Add AvA Ranks to the Crown Store

Phreeki
Phreeki
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So seeing as Faction Change tokens were announced to be coming in the future, I just want ZOS to go ahead and sell Alliance Ranks for Crowns as well, considering that they don't really care much for PvP in its current state. This way, more people have access to PvP content (in the form of Skill Points from PvP, furnishings unlocked from PvP ranks, and titles from PvP). Thanks.
  • MaddPowered
    MaddPowered
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    yes, getting the higher alliance ranks takes too long. Please give us the ability to purchase Grand Overlord for 10k or so crowns. That would be a fair price for the amount of time Grand Overlord takes
    World's First Planesbreaker
    World's First Bugged Planesbreaker
    World's First Dawnbringer
    World's Third Godslayer
    World's Second Immortal Redeemer
    World's Third Gryphon Heart

    Top scores :
    vAA - 4D (PC NA) - 154,068 - 8:31 Greymoor
    vSO - 4D (PC NA) - 180,238 - 11:28 Greymoor
    vHRC - 4D (PC NA) - 163,258 - 8:28 Greymoor
    vMOL - Calamity (PC NA) - 174,680 - 9:42 Stonethorn
    vHOF - 4D (PC NA) - 232,362 - 14:11 Greymoor
    vAS - 4D (PC NA) - 117,014 - 2:41 Stonethorn
    vCR - Calamity (PC NA) - 136,091 - 3:45 Stonethorn
    vSS - 4D (PC NA) - 255,552 - 21:34 Greymoor
    vKA - 4D (PC NA) - 247,292 - 16:19 Greymoor
    vRG - Calamity (PC NA) - 301,438 - 24:21 Blackwood
  • MattT1988
    MattT1988
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    Hahahahahahahahahahahahahahahahaha! *deep breath* HAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA!
  • Q_Q
    Q_Q
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    Just do whatever y’all want. You do anyway. I can’t even pvp how I want.
  • iCaliban
    iCaliban
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    No.
  • ZeroXFF
    ZeroXFF
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    No crown store crap, please. Just make the skill points available through other means or make them capped at AvA rank 10, when all the skills are unlocked. That would make it an equivalent time investment to who long you'd need to get 50 skill points in PvE. PvPers can keep their titles and furniture and whatnot.
  • Zer0_CooL
    Zer0_CooL
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    Add unlock all for 100k crowns pls
  • maxtherox
    maxtherox
    Plz ZOS add CP 1000 In crown store
  • xshatox
    xshatox
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    I’ll take emperor title and buff on the go too.
  • Cirantille
    Cirantille
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    Oh you guys are serious

    I though this was a sarcastic topic :joy:
    Edited by Cirantille on March 31, 2020 7:07AM
  • Cirantille
    Cirantille
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    Just get out of the safe space fluffy zones and play like the rest of the people
  • MusCanus
    MusCanus
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    I like the idea, it's the best p2w that can ever be implemented, you win and nobody has to lose, all happy.

    While we're on it, how about being able to buy all the achievements with crowns, pvp and pve? So you can safely say you've beat the game and finally move on to something playable.
  • Qagh
    Qagh
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    Ranks for crowns? It's a joke!

    And then?
    Master angler and other titles for crowns? Where is the fun?

    CP 2700+ PC/EU

    Ich habe so viele Khajiit, dass ich eine ganze Kolonie gründen könnte.
  • MusCanus
    MusCanus
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    Qagh wrote: »
    Ranks for crowns? It's a joke!

    And then?
    Master angler and other titles for crowns? Where is the fun?

    Fun? What is more fun than spending money in the crown store? Right, ZOS?
  • tmbrinks
    tmbrinks
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    Qagh wrote: »
    Ranks for crowns? It's a joke!

    And then?
    Master angler and other titles for crowns? Where is the fun?

    Guilds already sell the trial titles for gold... it's probably inevitable that ZoS is going to want their own cut, where they actually make real money.

    And, it'd be safer, since you have no guarantee that you'll actually get the title you want, scams galore, other issues could come up. I don't know how they can sell the "Godslayer" title to somebody who wants it for RP reasons... they're guaranteed to die and the trial pulls you into the boss fights, so it's not like you can hang out in the lobby.

    I wish I were being sarcastic :neutral:

    (I probably shouldn't give them any ideas)
    Edited by tmbrinks on March 31, 2020 7:55AM
    Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    65,385 achievement points
  • Disturbed_One
    Disturbed_One
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    tmbrinks wrote: »
    Qagh wrote: »
    Ranks for crowns? It's a joke!

    And then?
    Master angler and other titles for crowns? Where is the fun?

    Guilds already sell the trial titles for gold... it's probably inevitable that ZoS is going to want their own cut, where they actually make real money.

    And, it'd be safer, since you have no guarantee that you'll actually get the title you want, scams galore, other issues could come up. I don't know how they can sell the "Godslayer" title to somebody who wants it for RP reasons... they're guaranteed to die and the trial pulls you into the boss fights, so it's not like you can hang out in the lobby.

    I wish I were being sarcastic :neutral:

    Rumor is, they require you to let one of them log into your account to run the content. Which would certainly violate the ToS.
  • JumpmanLane
    JumpmanLane
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    Phreeki wrote: »
    So seeing as Faction Change tokens were announced to be coming in the future, I just want ZOS to go ahead and sell Alliance Ranks for Crowns as well, considering that they don't really care much for PvP in its current state. This way, more people have access to PvP content (in the form of Skill Points from PvP, furnishings unlocked from PvP ranks, and titles from PvP). Thanks.

    I don't see the point. The titles don't mean anything. The skill points just sit on your toon unused, and the furnishings once set in your house, don't disappear when you go to the house on another toon.

    GO grade 2 took a while to get but I for one enjoyed the climb. You only really need to do it once.
  • AgaTheGreat
    AgaTheGreat
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    Nice

    1b6XRcm.jpg
    PS4 EU Aga_The_Grey - retired | PC EU AgaTheGreat
  • Sturmfaenger
    Sturmfaenger
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    It's the easiest solution - you can buy the game, then pay 100k crowns to unlock everything that is to achieve in the game. Voila, done! Ta-daa! Aaand you can go happily on with your life to buy the next game.
    PC/EU
  • MusCanus
    MusCanus
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    It's the easiest solution - you can buy the game, then pay 100k crowns to unlock everything that is to achieve in the game. Voila, done! Ta-daa! Aaand you can go happily on with your life to buy the next game.

    Exactly! Wouldn't it be perfect?
  • daemonios
    daemonios
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    Whether this thread is serious or in jest, ZOS are looking mighty bad... This game is increasingly becoming a "playing optional if you have the money" experience.

    You can buy Vampire and Werewolf bites. Forget about changing the idiotic system where only a handful of randomly spawning mobs in particular places at particular times can bite players. Why make it a fun experience where any werewolf or vampire can infect a player, who then would have to choose to get cured or embrace the gift, when you can monetize it, amirite?

    You can buy entire skill lines and skyshards. Forget about sticking to their original concept where exploration, killing monsters and conquering dungeons would reward you with experience in those skill lines. And forget about thinking whether the way you level some of those skill lines, such as Psijic, are actually much fun and whether they could be changed. Nah, just put it in the store and slap a big ol' price tag on it.

    You can buy race changes. Never mind the fact that you could always create additional characters if you were so inclined to chase a meta that is going to change in a few weeks or months. Never in the history of MMOs have stats been frozen in time. That is not going to happen. But hey - if players ask to be milked, let's milk them, right?

    Alliance change tokens are just another example of ZOS jumping at every opportunity to make a buck, game quality be damned. I happen to think that when choosing an alliance you should be making an Important Decision. One that impacts how you experience the game. But I understand that you might come to realize you want to play with different people on a character you invested a lot of time in. This has been discussed before, and there were ways this could have been done in-game, as a decision to betray your initial alliance. But no, that would be far too much to ask of ZOS when they can simply add the option to the store and get a few more bucks.

    I have nearly spent any sympathy I had for ESO. I've already taken a 2-year break due to successive poor content updates, and I've been playing unsubbed since December due to the inability to fix serious game issues, particularly on PC-EU where I play. I haven't pre-purchased the next chapter, and in all honesty don't know if I'll be buying it, as I don't think ZOS have done much to deserve my money after I've already purchased the game and subscribed for almost 4 years. Many people have predicted ESO's death over the years. I don't go that far, I know how long MMOs take to die as long as they can continue on life support through in-game store sales. But it's getting pretty close to dead to me at this point.
  • Mortiis13
    Mortiis13
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    Pls add Emporer as well.
  • JumpmanLane
    JumpmanLane
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    daemonios wrote: »
    Whether this thread is serious or in jest, ZOS are looking mighty bad... This game is increasingly becoming a "playing optional if you have the money" experience.

    You can buy Vampire and Werewolf bites. Forget about changing the idiotic system where only a handful of randomly spawning mobs in particular places at particular times can bite players. Why make it a fun experience where any werewolf or vampire can infect a player, who then would have to choose to get cured or embrace the gift, when you can monetize it, amirite?

    You can buy entire skill lines and skyshards. Forget about sticking to their original concept where exploration, killing monsters and conquering dungeons would reward you with experience in those skill lines. And forget about thinking whether the way you level some of those skill lines, such as Psijic, are actually much fun and whether they could be changed. Nah, just put it in the store and slap a big ol' price tag on it.

    You can buy race changes. Never mind the fact that you could always create additional characters if you were so inclined to chase a meta that is going to change in a few weeks or months. Never in the history of MMOs have stats been frozen in time. That is not going to happen. But hey - if players ask to be milked, let's milk them, right?

    Alliance change tokens are just another example of ZOS jumping at every opportunity to make a buck, game quality be damned. I happen to think that when choosing an alliance you should be making an Important Decision. One that impacts how you experience the game. But I understand that you might come to realize you want to play with different people on a character you invested a lot of time in. This has been discussed before, and there were ways this could have been done in-game, as a decision to betray your initial alliance. But no, that would be far too much to ask of ZOS when they can simply add the option to the store and get a few more bucks.

    I have nearly spent any sympathy I had for ESO. I've already taken a 2-year break due to successive poor content updates, and I've been playing unsubbed since December due to the inability to fix serious game issues, particularly on PC-EU where I play. I haven't pre-purchased the next chapter, and in all honesty don't know if I'll be buying it, as I don't think ZOS have done much to deserve my money after I've already purchased the game and subscribed for almost 4 years. Many people have predicted ESO's death over the years. I don't go that far, I know how long MMOs take to die as long as they can continue on life support through in-game store sales. But it's getting pretty close to dead to me at this point.

    Funny thing is my MagDK got bit by one of those crappy werewolf mobs, (When and where and how I don't EVEN know). My pals who been playing for years congratulate me once again on my amazing RNG and laugh. (I REALLY DO have great RNG). They laugh because they KNOW I aint gonna run werewolf on my MagDK.

  • Nordic__Knights
    Nordic__Knights
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    daemonios wrote: »
    Whether this thread is serious or in jest, ZOS are looking mighty bad... This game is increasingly becoming a "playing optional if you have the money" experience.

    You can buy Vampire and Werewolf bites. Forget about changing the idiotic system where only a handful of randomly spawning mobs in particular places at particular times can bite players. Why make it a fun experience where any werewolf or vampire can infect a player, who then would have to choose to get cured or embrace the gift, when you can monetize it, amirite?

    You can buy entire skill lines and skyshards. Forget about sticking to their original concept where exploration, killing monsters and conquering dungeons would reward you with experience in those skill lines. And forget about thinking whether the way you level some of those skill lines, such as Psijic, are actually much fun and whether they could be changed. Nah, just put it in the store and slap a big ol' price tag on it.

    You can buy race changes. Never mind the fact that you could always create additional characters if you were so inclined to chase a meta that is going to change in a few weeks or months. Never in the history of MMOs have stats been frozen in time. That is not going to happen. But hey - if players ask to be milked then milk them, right?

    Alliance change tokens are just another example of ZOS jumping at every opportunity to make a buck, game quality be damned. I happen to think that when choosing an alliance you should be making an Important Decision. One that impacts how you experience the game. But I understand that you might come to realize you want to play with different people on a character you invested a lot of time in. This has been discussed before, and there were ways this could have been done in-game, as a decision to betray your initial alliance. But no, that would be far too much to ask of ZOS when they can simply add the option to the store and get a few more bucks.

    I have nearly spent any sympathy I had for ESO. I've already taken a 2-year break due to successive poor content updates, and I've been playing unsubbed since December due to the inability to fix serious game issues, particularly on PC-EU where I play. I haven't pre-purchased the next chapter, and in all honesty don't know if I'll be buying it, as I don't think ZOS have done much to deserve my money after I've already purchased the game and subscribed for almost 4 years. Many people have predicted ESO's death over the years. I don't go that far, I know how long MMOs take to die as long as they can continue on life support through in-game store sales. But it's getting pretty close to dead to me at this point.

    Funny thing is my MagDK got bit by one of those crappy werewolf mobs, (When and where and how I don't EVEN know). My pals who been playing for years congratulate me once again on my amazing RNG and laugh. (I REALLY DO have great RNG). They laugh because they KNOW I aint gonna run werewolf on my MagDK.

    i get want your saying about alliances but there is two sides to every coin and if your chosen alliance turns its back on you and sales you out because another alliance pays for emp why should you then have to give up your time spent on an toon over others actions ? Ive been asking for this chance to leave my alliance since 2016 due to very reason as why would i want to play with an alliance that turns its back on its members for gold ? And theres no way im just going to give up on my toon that has all items from crown store on it since that would delete them all lot forget this part of the deal when buying things you cant just delete toon without deleting items too so this change will open my main toon back up to me to play in both pve and pvp once i change its alliance not because i want to run to the winner or more popular side but because i dont want to play with others that would sale out my hard work for an dime or small amount of in game gold like they have once already
  • darthgummibear_ESO
    darthgummibear_ESO
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    I just wish they would reduce the AP required for each rank.
  • Ufretin
    Ufretin
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    A "convenience product" for those who didn't make it to Grand Overlord before the latest "performance improvements" hit. Splendid! :|
  • AlnilamE
    AlnilamE
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    daemonios wrote: »
    Whether this thread is serious or in jest, ZOS are looking mighty bad... This game is increasingly becoming a "playing optional if you have the money" experience.

    You can buy Vampire and Werewolf bites. Forget about changing the idiotic system where only a handful of randomly spawning mobs in particular places at particular times can bite players. Why make it a fun experience where any werewolf or vampire can infect a player, who then would have to choose to get cured or embrace the gift, when you can monetize it, amirite?

    .

    And this is where the problem lies. For me, hunting down the random spawns IS the fun experience.

    The first time I got bit, I didn't even know what was happening. I saw I was a vampire and just wanted to get rid of it as soon as possible.

    Then I decided my templar wanted to be a werewolf, and I ran around the Rift for about a week, logging in to that character every time it was night in game, until I found a werewolf instead of bloodfiends.

    Then I figured my sorc should be a vamp, and got lucky and the first time I went to Bangkorai I found bloodfiends.

    Then I got both vamp and WW on my main for the achievements and cured her.

    Then I made my stamplar a WW too, by going to The Rift and Bangkorai a couple of times until I found a spawn.

    That was fun.

    If that's not fun for you, just ask in zone/guild for a bite. There are plenty of people who are happy to bite for free.

    The Moot Councillor
  • TequilaFire
    TequilaFire
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    At this point I don't care anymore, they have already killed PvP.
    They probably should sell Godslayer for 20K crowns as well.
  • daemonios
    daemonios
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    AlnilamE wrote: »
    daemonios wrote: »
    Whether this thread is serious or in jest, ZOS are looking mighty bad... This game is increasingly becoming a "playing optional if you have the money" experience.

    You can buy Vampire and Werewolf bites. Forget about changing the idiotic system where only a handful of randomly spawning mobs in particular places at particular times can bite players. Why make it a fun experience where any werewolf or vampire can infect a player, who then would have to choose to get cured or embrace the gift, when you can monetize it, amirite?

    .

    And this is where the problem lies. For me, hunting down the random spawns IS the fun experience.

    The first time I got bit, I didn't even know what was happening. I saw I was a vampire and just wanted to get rid of it as soon as possible.

    Then I decided my templar wanted to be a werewolf, and I ran around the Rift for about a week, logging in to that character every time it was night in game, until I found a werewolf instead of bloodfiends.

    Then I figured my sorc should be a vamp, and got lucky and the first time I went to Bangkorai I found bloodfiends.

    Then I got both vamp and WW on my main for the achievements and cured her.

    Then I made my stamplar a WW too, by going to The Rift and Bangkorai a couple of times until I found a spawn.

    That was fun.

    If that's not fun for you, just ask in zone/guild for a bite. There are plenty of people who are happy to bite for free.

    That would be so, and that is how I originally got bit in 2014, but since then players took it upon themselves to hunt down the very few mobs that can infect you and sell bites in zone chat. Even disregarding those, players can accidentally kill the important werewolves and bloodfiends, and they won't respawn. The thing is, instead of FIXING the problem, which could go any number of ways, ZOS choose to SELL a solution. That is very telling. It makes your think if spawn rarity was really for fun, or to create a(nother) grind that can be fixed with cash, as they had a simple option to have any werewolf/vampire have a chance to infect you and leave it to the player to choose what to do with it.
    Edited by daemonios on March 31, 2020 12:35PM
  • ZOS_Volpe
    ZOS_Volpe
    admin
    Greetings,

    Because this discussion has not been terribly constructive and is baiting in nature, we have decided to go ahead and close it down. Please be sure to keep our Community Rules in mind when posting on our forums.

    Thank you for your understanding
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
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