Well with the block changes (which was all just animation canceling nerfs) behind the guise name of "performance patch" in order to make it sound less catastrophic was a really cute move from zos that totally backfired on them. Now the game is where it is and pvp/trials dont even work properly under load. What a wonderful company zos is.
TheRealCherokeee3 wrote: »Well with the block changes (which was all just animation canceling nerfs) behind the guise name of "performance patch" in order to make it sound less catastrophic was a really cute move from zos that totally backfired on them. Now the game is where it is and pvp/trials dont even work properly under load. What a wonderful company zos is.
Oh but wait, during a global quarantine where their playbase is potentially at its highest to invest time and interest...they have multiple eso plus drops (with no apology or compensation just we're aware...per the norm) a failed huge performance improvement...but wait there's more!! now a second significant change to combat with light and heavy changes. This has been one hell of a year lol.
for me no change.General
Fixed an issue where your game could crash after moving around a large region with your view distance set high.
Red_Feather wrote: »Thank goodness MirkoZ left.
I had left a while ago because of him, and been itching to come back but needed him to leave first.