Freakin_Hytte wrote: »Okey so if I understand you right you played one game where you were unlucky in the matchmaking and from that first experience you have now decided that all bgs are awful?
Freakin_Hytte wrote: »Okey so if I understand you right you played one game where you were unlucky in the matchmaking and from that first experience you have now decided that all bgs are awful?
Kidgangster101 wrote: »Freakin_Hytte wrote: »Okey so if I understand you right you played one game where you were unlucky in the matchmaking and from that first experience you have now decided that all bgs are awful?
I can see where he's coming from, what happens if 4 healers get paired? What happens if it's 3 tanks and a healer? What if it's 4 nbs that only want to stealth and gank? What if one team gets 3 great dps with a healer and they stay together and mop the floor with out dying once?
To many what ifs and rng based there to be competitive at all in my opinion.
It sounds like your premaid has carried you in the past against PUGs. Now it is in my opinion more your personal pvp skill that defines the outcome.
I have been playing a lot of bgs lately and I have noticed that you cant rely on your team 100 %. At least you have to see if your teammates are engaging in the same battles. It requires a lot more battlefield awereness.
Now dont let one match bring down your spirits. I used to die a lot. And i still do when i meet better players. But i must say the solo queue has been surprisingly fun and balanced!
I find more success with templar and dk. But I play mainly stamsorc. Feels a bit underwhelming in comparison to dk and templar. But I guess its just my rusty pvp-skills :-) I play casually.
I had 0 kills and 14 deaths
It is always a blow out one way or the other.
MurderMostFoul wrote: »I had 0 kills and 14 deaths
If it was deathmatch, this is a God-awful performance, even against a good team. Sounds like you got frustrated and that prevented you from playing smart.It is always a blow out one way or the other.
This isn't true. There are plenty of close games. Before solo only, there were plenty of blowouts too. At least now, you can't group up and blowout pugs over and over.
Kidgangster101 wrote: »MurderMostFoul wrote: »I had 0 kills and 14 deaths
If it was deathmatch, this is a God-awful performance, even against a good team. Sounds like you got frustrated and that prevented you from playing smart.It is always a blow out one way or the other.
This isn't true. There are plenty of close games. Before solo only, there were plenty of blowouts too. At least now, you can't group up and blowout pugs over and over.
But at the same time I can que up getting paired with 3 potatoes and it hurts MY game experience for the night because I get bad partners...... Yep sounds like fun to me and not wanting to make me log out and play a multiplayer game with my wife as a duo. Let's see we got for Honor, fortnite, Diablo 3, we got wow we can go back to and PVP, call of duty, boarderlans, league of legends (even let's you duo que in competitive game modes)....... Should I continue or do you not see how bad this change is yet?
I have refused to play battlegrounds since solo queue mostly out of spite for ZOS taking away my ability to PVP with friends but since all of my friends were off I thought I would at least try to be open minded about it. It wasn't fun...at all. I had 0 kills and 14 deaths and before anyone says to just git gud or whatever other banal argument you have, matchmaker put me against the other two teams that both had 3 templars in it. Do you know how annoying it is to try and kill ANYTHING when you have 3+ templars only pressing one button (and we all know what ability that is).
This isn't a rant on templars but at least before my friend and I could communicate and die together trying to form some sort of coordinated defense. Now? why ****ing bother ZOS?
Commandment wrote: »BG's are 100% the same, but now you know you will never get to play with your friends.
Kidgangster101 wrote: »Freakin_Hytte wrote: »Okey so if I understand you right you played one game where you were unlucky in the matchmaking and from that first experience you have now decided that all bgs are awful?
I can see where he's coming from, what happens if 4 healers get paired? What happens if it's 3 tanks and a healer? What if it's 4 nbs that only want to stealth and gank? What if one team gets 3 great dps with a healer and they stay together and mop the floor with out dying once?
To many what ifs and rng based there to be competitive at all in my opinion.
They should have just made it so if you queue solo, you get matched with other solo players. If you queue in a group, same thing. But nope, they had to *** that up too. Not to mention battlegrounds are boring as hell. No variety, just the same 4v4v4 crap on a different map.
Commandment wrote: »BG's are 100% the same, but now you know you will never get to play with your friends.
False. Queue at the same time.Kidgangster101 wrote: »Freakin_Hytte wrote: »Okey so if I understand you right you played one game where you were unlucky in the matchmaking and from that first experience you have now decided that all bgs are awful?
I can see where he's coming from, what happens if 4 healers get paired? What happens if it's 3 tanks and a healer? What if it's 4 nbs that only want to stealth and gank? What if one team gets 3 great dps with a healer and they stay together and mop the floor with out dying once?
To many what ifs and rng based there to be competitive at all in my opinion.
It evens out over time. You might get paired with 3 healers this game, eventually you'd play against a team like that. Your questions focus on one match. Over the course of a weekly leaderboard it balances. You're not going to see 4 NBs together 4 times in a row.
Most games are not the extreme group comp of 4 healers or 4 Gankblades.
@GRXRG - Seems you are right about this ping pong, and somehow resetting the MMR did initially helped but in longer run, the people who play more BGs than others will again be on higher MMR and eventually be paired against lower ones.
There is no definite way of saying how ZOS has it figured out when making groups, but ATM it's not very reliable.
@GRXRG - Seems you are right about this ping pong, and somehow resetting the MMR did initially helped but in longer run, the people who play more BGs than others will again be on higher MMR and eventually be paired against lower ones.
There is no definite way of saying how ZOS has it figured out when making groups, but ATM it's not very reliable.
True, but if you are a bad player, maybe not in pve gear, but with a good pvp build and you are in a team with really good players for many matches you will get carried in an higher MMR that you don't deserve to be in, because the game registered you win 10 games in a row in streak and so for the game you are a good player.
I might say a bad and inaccurate thing, but if you lose matches in BGs your MMR will go down or remain exactly the same?
Because if it doesn't go down that explains all, you might have been carried to a higher MMR that you don't belong into.
I remember in Guild Wars 2 PvP there was a sort of MMR leaderboard that start from Bronze-Silver-Gold-Platinum-Diamond, if you win a lot you arrive to be let's say Platinum. But once in that "zone" if you lose like 20 games you return to be a Silver player and matched with other Silver players.
Dunno if ESO works the same.
VoidCommander wrote: »@GRXRG - Seems you are right about this ping pong, and somehow resetting the MMR did initially helped but in longer run, the people who play more BGs than others will again be on higher MMR and eventually be paired against lower ones.
There is no definite way of saying how ZOS has it figured out when making groups, but ATM it's not very reliable.
True, but if you are a bad player, maybe not in pve gear, but with a good pvp build and you are in a team with really good players for many matches you will get carried in an higher MMR that you don't deserve to be in, because the game registered you win 10 games in a row in streak and so for the game you are a good player.
I might say a bad and inaccurate thing, but if you lose matches in BGs your MMR will go down or remain exactly the same?
Because if it doesn't go down that explains all, you might have been carried to a higher MMR that you don't belong into.
I remember in Guild Wars 2 PvP there was a sort of MMR leaderboard that start from Bronze-Silver-Gold-Platinum-Diamond, if you win a lot you arrive to be let's say Platinum. But once in that "zone" if you lose like 20 games you return to be a Silver player and matched with other Silver players.
Dunno if ESO works the same.
They reset the MMR for this patch for that reason.
From what I've heard (combined with my own experience):VoidCommander wrote: »@GRXRG - Seems you are right about this ping pong, and somehow resetting the MMR did initially helped but in longer run, the people who play more BGs than others will again be on higher MMR and eventually be paired against lower ones.
There is no definite way of saying how ZOS has it figured out when making groups, but ATM it's not very reliable.
True, but if you are a bad player, maybe not in pve gear, but with a good pvp build and you are in a team with really good players for many matches you will get carried in an higher MMR that you don't deserve to be in, because the game registered you win 10 games in a row in streak and so for the game you are a good player.
I might say a bad and inaccurate thing, but if you lose matches in BGs your MMR will go down or remain exactly the same?
Because if it doesn't go down that explains all, you might have been carried to a higher MMR that you don't belong into.
I remember in Guild Wars 2 PvP there was a sort of MMR leaderboard that start from Bronze-Silver-Gold-Platinum-Diamond, if you win a lot you arrive to be let's say Platinum. But once in that "zone" if you lose like 20 games you return to be a Silver player and matched with other Silver players.
Dunno if ESO works the same.
They reset the MMR for this patch for that reason.
But if I lose a match, I lose MMR or stay the same? That's the big issue.
I don't know how to express myself well sorry, english is not my main language.
Imagine you play 10 games starting from the lowest resetter MMR.
You win all of them because matched with great players, but you are below average.
As soon you will have worse teammate and face other great players you will start losing a lot, but you are still placed on that high MMR because of the 10 carried wins, or your MMR will go down same as guild wars 2?
From what I've heard (combined with my own experience):VoidCommander wrote: »@GRXRG - Seems you are right about this ping pong, and somehow resetting the MMR did initially helped but in longer run, the people who play more BGs than others will again be on higher MMR and eventually be paired against lower ones.
There is no definite way of saying how ZOS has it figured out when making groups, but ATM it's not very reliable.
True, but if you are a bad player, maybe not in pve gear, but with a good pvp build and you are in a team with really good players for many matches you will get carried in an higher MMR that you don't deserve to be in, because the game registered you win 10 games in a row in streak and so for the game you are a good player.
I might say a bad and inaccurate thing, but if you lose matches in BGs your MMR will go down or remain exactly the same?
Because if it doesn't go down that explains all, you might have been carried to a higher MMR that you don't belong into.
I remember in Guild Wars 2 PvP there was a sort of MMR leaderboard that start from Bronze-Silver-Gold-Platinum-Diamond, if you win a lot you arrive to be let's say Platinum. But once in that "zone" if you lose like 20 games you return to be a Silver player and matched with other Silver players.
Dunno if ESO works the same.
They reset the MMR for this patch for that reason.
But if I lose a match, I lose MMR or stay the same? That's the big issue.
I don't know how to express myself well sorry, english is not my main language.
Imagine you play 10 games starting from the lowest resetter MMR.
You win all of them because matched with great players, but you are below average.
As soon you will have worse teammate and face other great players you will start losing a lot, but you are still placed on that high MMR because of the 10 carried wins, or your MMR will go down same as guild wars 2?
In eso you don't lose mmr when you lose games. MMR is accumulative and is determined by the amount of games you play, regardless of performance (I do think your mmr is boosted more with higher scores but you get my point). This is by far the biggest problems eso battlegrounds has. It's actually a much bigger problem than "premades vs non-premades". Not having brackets in a battleground makes the entire system pointless, and makes the leaderboards for BG's even more pointless.