A desynch basically means, that you have a huge time delay on Abillities or Healthbars and location issues.
If your health in battle stays at 100% permanentely even though you can confirm that you got hit, you are Health Desyncht. If you don't heal against it even though it is not needed visually, you will die in onehit, as soon as your healthbar should reach 0, because that forces an update, you change from alive to dead.
That also happens the other way around, if you cast skills and obviously should hit the enemy but don't, or get stuck in an animation, do not stop to rotate, this is what will happen after a short time:https://www.youtube.com/watch?v=1YLzWXqcQ9U
It could also happen that you permanently get the message "Enemy out of range" since on your end he is not, but on the servers end he is gone already.
In most cases you won't diconnect from the server, as soon as the desynch ends, by dying or doing that amazing Macro Slice stuff, you are synchronized with the server again.
The vast majority of people using this term have absolutely no idea what it means and are not using it correctly.
Delay between abilities is lag, not desync.
The vast majority of people using this term have absolutely no idea what it means and are not using it correctly.
Delay between abilities is lag, not desync.
A desynch basically means, that you have a huge time delay on Abillities or Healthbars and location issues.
If your health in battle stays at 100% permanentely even though you can confirm that you got hit, you are Health Desyncht. If you don't heal against it even though it is not needed visually, you will die in onehit, as soon as your healthbar should reach 0, because that forces an update, you change from alive to dead.
That also happens the other way around, if you cast skills and obviously should hit the enemy but don't, or get stuck in an animation, do not stop to rotate, this is what will happen after a short time:https://www.youtube.com/watch?v=1YLzWXqcQ9U
It could also happen that you permanently get the message "Enemy out of range" since on your end he is not, but on the servers end he is gone already.
In most cases you won't diconnect from the server, as soon as the desynch ends, by dying or doing that amazing Macro Slice stuff, you are synchronized with the server again.