Somewhere i saw something like that, but recently i got this one. Skills that are not yet covered by any means.
Ultimate: Telekinetic pull. Deals small damage (1 to 2k.), and pulls ALL enemies in front of the caster.
Morph1: Mocking pull. Taunts all pulled enemies for 15 seconds.
Morph2: Telekinetic Push. Change aoe style to around caster, and push enemies with massive force instead of pulling them. Damage dealt can increase up to 500% depending on distance. Shorter distance deals more damage.
Mage Armor: grants minor, and mayor resolve for 10 seconds. Medium magicka cost.
Morph1: Long Armor. Duration increased to 20 seconds.
Morph2: Strong Armor. Also grants minor, and mayor protection, but duration reduced to 5 second.
Water Walking. 10 second duration. low magicka cost
Morph1: Mount walking. Can cast on mount, and affects mount.
Morph2: Limited levitation. Can't jump while active. Falling speed decreased by 50%, and grants immunity to fall damage.
Extradimensional step. Teleport a short distance forward. (Might be difficult to make) Medium magicka cost. Each use increase magicka cost by 100% for 10 seconds. Can stacked infinitely.
Morph1: Extradimensional jump. Range increased, and teleports to target position instead of forward.
Morph2: Extradimensional displacement. Teleports target to random position away from the caster.
Detect life. For 10 seconds grants "wallhack", and can detect any sneaking, or invisible enemies. (NB would gain serious buff if implemented.) Large magicka cost.
Morph1: Efficient detection. Duration increased for 20 second
Morph2: Detect weakness. While active gain 10% extra critical chance.
Passives:
Mage's defense. Mage armor's resolve gives 5/10% more armor, and spell resistance for each piece of light armor.
Fighter's Power. Mage armor also grants minor/minor+mayor Brutality for 3 seconds for each piece of medium armor.
Bastion's intimidation. While mage armor active each piece of heavy armor increases all taunt effect by 1/2 seconds.
Water Breathing would be nice, but currently pointless since we can't dive.