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I hope new vampire form is nothing like werewolf form

drakthir
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Personally i prefered having vampire enhance your character i don't wanna be locked out of skills while in a transform. My vampire is a nightblade healer and i don't wanna change him to a melee slasher
  • ScardyFox
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    prepare for disappointment then
  • drakthir
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    ScardyFox wrote: »
    prepare for disappointment then

    I have, as soon as they said about a transofrmation im just like fu**
  • Moonsorrow
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    I bet it will be exactly like that, and so that the vampire passives also work only when you are on the Vampire Lord form.

    Why?

    Because they have an easy template to do that just by using the WW transformation skill bar change mechanism, just switching WW skills to Vampire skills of very equal (Audited) damage values, like mirror image but with magicka/spell damage scaling skills, different animations of course..


    Edited by Moonsorrow on March 15, 2020 8:27PM
  • bmnoble
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    If all the passives get locked behind a transformation my vampire will be getting cured simple as that.
  • Naftal
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    Yeah Dawnguard ruined vamps in single player ES games and I fear Greymoor does the same for ESO.
  • idk
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    Considering there is still a feeding design to get into and stay in different vamp levels it seems that we will still be a vamp 100% of the time and access to the passives will still be bassed on what level we are at.
  • Argonianwerecroc212
    If they made vampire Lord where you can transform whenever you want I think ww should get the same treatment to be fair.
  • dazee
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    Vampire should be nothing like WW, vamp passives should always be active, and the Vampire Lord should be a short duration ultra buff.

    Vampires dont lose their powers just becuase they arent a Vampire Lord Monster. Werewolves though have to transform to use most of it.
    Playing your character the way your character should play is all that matters. Play as well as you can but never betray the character. Doing so would make playing an mmoRPG pointless.
  • Anhedonie
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    Vampire is probably gonna overlap a bit, but I suppose that's their goal - to stop people abusing vamp just for a couple of passives.
    Profanity filter is a crime against the freedom of speech. Also gags.
  • Noxavian
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    dazee wrote: »
    Vampire should be nothing like WW, vamp passives should always be active, and the Vampire Lord should be a short duration ultra buff.

    Vampires dont lose their powers just becuase they arent a Vampire Lord Monster. Werewolves though have to transform to use most of it.

    imagine us finally getting vampire lord and it being a short duration ultra buff.

    No.

    I don't think their abilities should be locked behind vamp lord either, but if vampire lord gives us anything other than a new bar of skills I think people will be ticked. A vampire lord using a staff/sword/shield/bow just wouldn't look right. Also a vamp lord firing off magic that isn't vamp magic wouldn't look right either.

    Don't even get me started if a vamp lord was able to use class skills and the player just so happens to be a templar...
  • dazee
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    Noxavian wrote: »
    dazee wrote: »
    Vampire should be nothing like WW, vamp passives should always be active, and the Vampire Lord should be a short duration ultra buff.

    Vampires dont lose their powers just becuase they arent a Vampire Lord Monster. Werewolves though have to transform to use most of it.

    imagine us finally getting vampire lord and it being a short duration ultra buff.

    No.

    I don't think their abilities should be locked behind vamp lord either, but if vampire lord gives us anything other than a new bar of skills I think people will be ticked. A vampire lord using a staff/sword/shield/bow just wouldn't look right. Also a vamp lord firing off magic that isn't vamp magic wouldn't look right either.

    Don't even get me started if a vamp lord was able to use class skills and the player just so happens to be a templar...

    What I meant by short duration ultra buff was not literal, I meant more, a transform like WW but for a shorter time and much stronger than current WW form.
    Playing your character the way your character should play is all that matters. Play as well as you can but never betray the character. Doing so would make playing an mmoRPG pointless.
  • ImSoPro
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    idk wrote: »
    Considering there is still a feeding design to get into and stay in different vamp levels it seems that we will still be a vamp 100% of the time and access to the passives will still be bassed on what level we are at.

    I agree. I think passives will be active all the time but when transformed you gain exclusive vamp lord skills
  • Eirikir
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    Maybe some passives will be in Lord Mode only and some for all.

    Honestly I wish we had that with WW. I would be completely happy with half the Savage Strength and Pursuit buffs in human form.
    Server: PS4-NA
    PSN: Eirikir
    Name: Eirikir "Erik" Kololf
    Alliance: Ebonheart Pact
    Race: Nord (Lycanthrope)
    Class: Dragonknight (Range DPS)
    Playstyle: Crafter, PVE, PVP, Roleplayer
  • drkfrontiers
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    Prelate Sabinus is going to be receiving some visits from me. Its going to be more popular that the Coldharbour Gold Furnishings on a hot summer night!
    "One must still have chaos in oneself to be able to give birth to a dancing star."
    ~ Friedrich Nietzsche
  • Nerouyn
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    If they made vampire Lord where you can transform whenever you want I think ww should get the same treatment to be fair.

    Also allow werewolf to scale to magicka.
  • Malkiv
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    What if Vamp Lord is just an ultimate, like the Necro transformation ulti?
    PC-NA | PvP (Gray Host & BGs) | PvE (vTrials & vDGs)
  • dazee
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    I think Vamp Lord should have huge bonuses to crowd controls, like, a pulsing aoe surrounding it which stuns or fears people, but only last a little while, although its damage would be massive.
    Playing your character the way your character should play is all that matters. Play as well as you can but never betray the character. Doing so would make playing an mmoRPG pointless.
  • Naftal
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    Malkiv wrote: »
    What if Vamp Lord is just an ultimate, like the Necro transformation ulti?

    That is the only way to make it happen without ruining vamp.
  • Noxavian
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    Malkiv wrote: »
    What if Vamp Lord is just an ultimate, like the Necro transformation ulti?

    A lot of people would absolutely despise this as a vampire lord being able to use class skills and wield a weapon would look absolutely insane.

    Edited by Noxavian on March 16, 2020 1:36PM
  • Noxavian
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    Naftal wrote: »
    Malkiv wrote: »
    What if Vamp Lord is just an ultimate, like the Necro transformation ulti?

    That is the only way to make it happen without ruining vamp.

    In your opinion. Plenty don't want a necro ult re-skin, sorry to say.

    You're also more than likely wrong. Do you even understand the amount of backlash they'd get if after all these years vamp lord is just a re-skin of an ult that already exists?

    I think they'll either do something completely new with this or if worse comes to worse it'll be kinda similar to werewolf.
  • Naftal
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    Noxavian wrote: »
    Naftal wrote: »
    Malkiv wrote: »
    What if Vamp Lord is just an ultimate, like the Necro transformation ulti?

    That is the only way to make it happen without ruining vamp.

    In your opinion. Plenty don't want a necro ult re-skin, sorry to say.

    You're also more than likely wrong. Do you even understand the amount of backlash they'd get if after all these years vamp lord is just a re-skin of an ult that already exists?

    I think they'll either do something completely new with this or if worse comes to worse it'll be kinda similar to werewolf.

    No one is saying it would be a reskin of necro ulti. Just that it works like it with a duration and without locking the whole skill tree behind it like Werewolf. It can still have its own abilities.
    Edited by Naftal on March 16, 2020 2:34PM
  • Thevampirenight
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    Noxavian wrote: »
    dazee wrote: »
    Vampire should be nothing like WW, vamp passives should always be active, and the Vampire Lord should be a short duration ultra buff.

    Vampires dont lose their powers just becuase they arent a Vampire Lord Monster. Werewolves though have to transform to use most of it.

    imagine us finally getting vampire lord and it being a short duration ultra buff.

    No.

    I don't think their abilities should be locked behind vamp lord either, but if vampire lord gives us anything other than a new bar of skills I think people will be ticked. A vampire lord using a staff/sword/shield/bow just wouldn't look right. Also a vamp lord firing off magic that isn't vamp magic wouldn't look right either.

    Don't even get me started if a vamp lord was able to use class skills and the player just so happens to be a templar...

    That would be epic if we could be Templar Vampire Lords firing sunfire spells and flying about. Elder Scrolls is not d&d it can have good aligned vampires and chaotic evil light powered Templars. So why not sun wielding vampires? After all its just a form of magic just like fire or ice.
    Edited by Thevampirenight on March 17, 2020 11:28AM
    PC NA
    Please add Fangs to Vampires.
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