So I decided to make this thread namely because it's been awhile since New Moon Acolyte came out and I was hoping afterwards we would see a buff to these sets but to no avail. This is an odd niche request and so I understand that this may go under sighted pretty easily as even with buffs I don't think these sets would become meta.
For those that don't know what New Moon Acolyte does I'll put it here.
2 items: Adds 833 Weapon Critical, Adds 833 Spell Critical
3 items: Adds 129 Weapon Damage, Adds 129 Spell Damage
4 items: Adds 1487 Physical Penetration, Adds 1487 Spell Penetration
5 items: Adds 481 Weapon Damage and Spell Damage. Increases the cost of your active abilities by 5%.
Now there are a few sets I'm going to be addressing today but I'll stay with the Maelstrom Arena set Elemental Succession.
(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Spell Damage
(4 items) Adds 1096 Maximum Magicka
(5 items) Whenever you deal Flame, Shock, or Frost Damage, you gain 550 Spell Damage for that element for 4 seconds. This effect can occur every 4 seconds per element. You can have multiple different elemental buffs active simultaneously.
As you can see it grants 550 spell damage to three different elements for 4 seconds; not the best of options but if someone wanted to make a pure Flame/Shock/Frost toon thematically this set is perfect for such a thing. 550 Spell Damage sits above new moons so it's reasonable to use this VS new moons in such a niche setup even with the 4 second timer resulting in a slight downtime on one skill per theoretical rotation.
Now the sets I would request to be buffed to the same 550 spell damage boost is these beneath.
War Maiden
(2 items) Adds 833 Spell Critical
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 129 Spell Damage
(5 items) Adds 400 Spell Damage to your Magic Damage abilities.
Netch's Touch
2 items: Adds 833 Spell Critical
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Spell Damage
5 items: Adds 400 Spell Damage to your Shock Damage abilities.
Silks of the Sun
2 items: Adds 1206 Maximum Health
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Spell Damage
5 items: Adds 400 Spell Damage to your Flame Damage abilities.
Soulsshine
2 items: Adds 1096 Maximum Magicka
3 items: Adds 833 Spell Critical
4 items: Adds 129 Spell Damage
5 items: Adds 450 Spell Damage to your cast time and channeled abilities.
Spider Cultist Cowl
2 items: Adds 833 Spell Critical
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Spell Damage
5 items: Adds 450 Spell Damage to your Destruction Staff abilities.
Ysgramor's Birthright
2 items: Adds 833 Spell Critical
3 items: Adds 1096 Maximum Magicka
4 items: Adds 129 Spell Damage
5 items: Adds 400 Spell Damage to your Frost Damage abilities.
Spelunker
2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Stamina Recovery
4 items: Adds 129 Weapon Damage
5 items: Adds 400 Weapon Damage and Spell Damage to your Undaunted abilities. When an ally uses one of your Undaunted ability synergies you restore 1500 Stamina.
Strength of the Automaton
2 items: Adds 833 Weapon Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: Adds 400 Weapon Damage to your Physical Damage abilities.
Swamp Raider
2 items: Adds 833 Weapon Critical
3 items: Adds 129 Weapon Damage
4 items: Adds 1096 Maximum Stamina
5 items: Adds 400 Weapon Damage to your Poison and Disease Damage abilities.
Sword Dancer
2 items: Adds 833 Weapon Critical
3 items: Adds 1096 Maximum Stamina
4 items: Adds 129 Weapon Damage
5 items: Adds 450 Weapon Damage to your Dual Wield abilities.
Sword Singer
2 items: Adds 1096 Maximum Stamina
3 items: Adds 129 Weapon Damage
4 items: Adds 833 Weapon Critical
5 items: Adds 450 Weapon Damage to your Two Handed abilities.
Basically with new moon adding 481 Spell to everything for the 5% increased cost of abilities and with Elemental Succession granting 550 SP to three different damage types at the cost of slight moments of down time I don't find it unreasonable that the 5 pc bonuses for all the above sets also grant 550 SP/WP since they are so incredibly specialized to certain damage types or skill lines that they still won't be widely used or recommended for anything but niche builds for the most part. The proposed buff is mostly to help the community with those who want extremely specialized builds also do atleast some modicum of DPS existing on the average level so that "normal" players aren't endlessly frustrated with them. And yes trust me I understand the issue with ice staves and heavy attacking passive and people who don't read it before taking it.
For those confused about War Maidens 5pc bonus which is relatively common. This effect does not apply on abilities that cost magicka it applies on abilities that do magic damage. This means NONE of the destruction staff abilities as once you equip a destruction staff to use the line all those damage types change to that of the destro staff.
Edited by Kittytravel on March 14, 2020 6:28PM