I have some ideas for forgemaster for those of you interested, here they are: Just thought I'd link a short highlight I made talking about good spots to build an entire home (ignoring the main ones) in Forgemaster and some style tips for it.
Not really a big fan of Orc architecture and the longhouse (which was a nice idea, in theory) has no door and no (clear) glass in the windows.
It's just open, which might be OK in a warmer clime, but feels kind of chilly, here.
The dragon door might fit the doorway, I guess...?
Don't know?
Then, the other house is just a fairly small rectangle, so that is kind of uninspiring.
Don't really build, in this game (due to lack of slots and building materials) and always feel that EHT is cheating/pointless, as consoles don't have it and not everyone who visits will have it...
Also, it can look fake (I know everything is technically fake, but there are degrees of that) and I lost a couple of EHT murals I had carefully placed, when I switched laptops, or there was a game update, or something (can't even remember now?!) and I can't be bothered to redo it every few months.
Not that I don't appreciate the effort that went into it, but that particular part of EHT is not for me.
I'm still debating whether I want to buy it or not, but if I do I'm not planning anything drastic. I'll add a lot of trees and plants, especially along the path up to the top lake, and build shrines to Azurah, Kenarthi/Kynareth and possibly attempt one to Jephre this time. I've also got ideas for little details, like stuff to hide in the cave behind the waterfall and a sunbathing area on the little island off the coast. But I like it for what it is, so I don't want to disguise or change the overall look of the place.
Ironically the one area I'm not sure about is the forge. I'm not really sure what I'd do with that. I like the house for the landscape (especially the pools and waterfalls), not so much the Forge. If I could I'd remove the whole building and put something else there, but that's not an option.
PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
"Remember in this game we call life that no one said it's fair"
This one has already put considerable work into Claws Shore - a trading and stop off settlement on the long sea journey north to Skyrim.
A place to rest, to fish, to gather mushrooms.
Boats can be repaired. Provisions replenished. Moon Sugar Mead purchased.
A small coastal Khajiit village and you would not even suspect there had ever been any orcs there before they peacefully and willingly left of their own accord to move to better lands long long ago.
Not really a big fan of Orc architecture and the longhouse (which was a nice idea, in theory) has no door and no (clear) glass in the windows.
Well, the windows in the longhouse have the wood panels, the point is to remove the stick holding them open to close the windows and yeah we need doors