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Will racial passives keep getting changed? And where's the logic in it?

Wrecking_Blow_Spam
Wrecking_Blow_Spam
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In my 1 year away from game I come back... To my extreme suprise dunmer no longer buffs flame damage!?
Orcs are now the bis stamina class (rip redguard)
Nords are finally useful...

Now my question is do you think they will keep changing the racial passives?

Do you think they make a new race bis so that people spend crowns on race change tokens?

Thanks
Xbox one EU
8 Flawless conquerors on all class specs (4 stam, 4 magicka)
Doesn't stand in red
  • Nevasca
    Nevasca
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    They changed on patch 21 which I think it got relased on february 2019? It's been a while and they haven't changed or talked about it since then. Not likely they are going to revisit racial bonuses soon, they still have so much to take care of that are way more important.

    I feel you though, they removed some of the uniqueness from racials, so they can give them generic boosts rather so they could balance better... I think it's a bit lazy... but oh well.
    Edited by Nevasca on March 12, 2020 1:58PM
  • colossalvoids
    colossalvoids
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    They might tweak some underperforming ones but don't hold your breath for a rework. Khajiiti, argonians and to an extent imperials with redguards migh see some light upon em.
  • Dagoth_Rac
    Dagoth_Rac
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    The racial passive changes are from almost exactly one year ago. They have not really touched them since. Racial passives are one of the few things that have been steady over the past year!
  • DelosTheta
    DelosTheta
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    In some ways, they make no sense.

    Imperials: stamina, tanks. Abnur Tharn: imperial.

    Bretons: magicka, mages. Darrien Gautier: breton.

    Ayrenn’s an Altmer and runs around with a 2H sword.
  • bellanca6561n
    bellanca6561n
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    It's a touchy subject because it's a carryover from single-player games and fantasy novels that has no place in an online game. And to make it all okay they gave us a bunch of race change tokens, as if we regard our characters as items of gear and have no emotional attachment to them.

    Objectively it's a small difference but due to the tyranny of THE META and BIS it gets twisted into some nonsensical dictates for certain activities.

    Race in fantasy is a metaphor for some aspect of people in general. There are no aliens in science fiction, no races in fantasy fiction. It's a device to focus on aspects of human attitudes and culture. And if it's just gnomes, elves, dwarves and such it's harmless. But when it's obviously Africans with Arabic sounding names and Islamic architecture and you nerf them due to demands that never existed prior to 2017, then you have to wonder if the whole racial passives thing is just a bad idea.

    So why not decouple them from race and just make them character passives, a limited number of which you can choose from when you create a character? Acknowledge that online gaming is a truly interactive medium?

    "But race would have no meaning!" was the frequent counter to that idea.

    Uh...yeah...that's the idea. But let's just say that we're playing this game due to lack of meaningful choice.
  • Wrecking_Blow_Spam
    Wrecking_Blow_Spam
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    It's a touchy subject because it's a carryover from single-player games and fantasy novels that has no place in an online game. And to make it all okay they gave us a bunch of race change tokens, as if we regard our characters as items of gear and have no emotional attachment to them.

    Objectively it's a small difference but due to the tyranny of THE META and BIS it gets twisted into some nonsensical dictates for certain activities.

    Race in fantasy is a metaphor for some aspect of people in general. There are no aliens in science fiction, no races in fantasy fiction. It's a device to focus on aspects of human attitudes and culture. And if it's just gnomes, elves, dwarves and such it's harmless. But when it's obviously Africans with Arabic sounding names and Islamic architecture and you nerf them due to demands that never existed prior to 2017, then you have to wonder if the whole racial passives thing is just a bad idea.

    So why not decouple them from race and just make them character passives, a limited number of which you can choose from when you create a character? Acknowledge that online gaming is a truly interactive medium?

    "But race would have no meaning!" was the frequent counter to that idea.

    Uh...yeah...that's the idea. But let's just say that we're playing this game due to lack of meaningful choice.

    I think most would be in favour of this, but I doubt it would happen... You got pretty deep there bud
    Xbox one EU
    8 Flawless conquerors on all class specs (4 stam, 4 magicka)
    Doesn't stand in red
  • Wrecking_Blow_Spam
    Wrecking_Blow_Spam
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    Dagoth_Rac wrote: »
    The racial passive changes are from almost exactly one year ago. They have not really touched them since. Racial passives are one of the few things that have been steady over the past year!

    That's what I'm afraid though, if I use my crowns to race change some of my characters but then they get nerfed soon again
    Xbox one EU
    8 Flawless conquerors on all class specs (4 stam, 4 magicka)
    Doesn't stand in red
  • Wrecking_Blow_Spam
    Wrecking_Blow_Spam
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    They might tweak some underperforming ones but don't hold your breath for a rework. Khajiiti, argonians and to an extent imperials with redguards migh see some light upon em.

    Hopefully 😁
    Xbox one EU
    8 Flawless conquerors on all class specs (4 stam, 4 magicka)
    Doesn't stand in red
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