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Give us a good castle

  • MornaBaine
    MornaBaine
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    Oh I've already preordered the chapter. And I was so excited for the homes but now feel, once again, really let down by the design team at ZOS who appear to never read these forums.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • Oathunbound
    Oathunbound
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    MornaBaine wrote: »
    Oh I've already preordered the chapter. And I was so excited for the homes but now feel, once again, really let down by the design team at ZOS who appear to never read these forums.

    i was kinda hoping of for a underground dwemer bunker/manor instead of the the castle thing, also the other house while neat as it has the feel of the alinor townhouse but i think they made a big mistake and not giving us a homestead on a tundra or tucked into a mountain somwhere, since its skyrim i would love a snow castle/fort somewhere that snows/bizzards from time to time but instead we get a townhouse and a underground gothicish castle.
  • Nerouyn
    Nerouyn
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    well in normal times that would hold true, but the timeline we are in is full of strife in many ways, the 3 banners war, deadric anchors everywhere, abyssal geysers in summerset, rampant deadric and bandit activity virtually everywhere you look. So its not a huge stretch that even the most prim and proper of peoples that their city's and towns have fallen into a unkempt state probably focusing more on making sure everything is habitable first and look are secondary.

    Not a terrible theory but I don't think it holds water.

    The 3 banners war is a base game thing.

    Theoretically it's over by the time we move onto DLC zones.

    But it's the DLC zones where we see ZO's ruin fetish everywhere. Not the base game.

    And in the case of eg. broken cobbles in Alinor, we only see that in the older "ruin" / Greek style. Not the newer.
    Tho i do agree with the telvanni houses tho, i really like the look in tes 3 telvanni housing and the fort you can grow if you are a high ranking member of the telvanni, but in eso i have no idea what they were thinking, its looks more like hand packed clumpy mold then one huge mushroom grown to the shape desired by the mage/constructor
    Elsonso wrote: »
    Clearly, ZOS was thinking that the Telvanni mages were not that good at making fugus towers 800 years in the past. Whether you like that decision, or not, it is certain that the Telvanni feel they can do better. They obviously did better by the time the Nerevarine appears.

    It's too long ago for me to recall exactly where I saw this, but the official word on what they were thinking was Tel Vos.

    https://en.uesp.net/wiki/Morrowind:Tel_Vos

    Rather than Tel Vos being the exception to the rule as we see it in Morrowind, ZO retconned the Telvanni to make this their regular method of growing towers, i.e. using stone ruins as a base.

    Supposedly by the time of Tes 3, all of the others had consumed their stone ruins.

    Personally I think this is another case of ZO saying "screw canon" and what TES fans like and trying to appeal to a "broader", i.e. more generic non-TES audience. They wanted a mage tower in the more traditional sense which would appeal to generic fantasy fans and the Telvanni are where they shoved it.

    Though they also decided to cover it with what looks like medical waste from a plastic surgery. Which pretty much killed any chance of it having broad appeal.

    Personal theory again - they have since confirmed that necromancers had been in the works for a very long time before we got them, and I suspect at one point they were planned to release with Morrowind. The flesh atronach like skin for Tel Galen would make more sense that way. And the only time Tel Galen came back to the crown store was after necros were announced for Elsweyr.
  • Sllocsredle
    I like the grim look in Windhelm, the outdoor patio does not look like much yet; however the goat likes to hang out in the patio, hopefully some friends can stay for a little bit, and hang out while getting out of the cold Skyrim weather
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