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Multithreading CPU support not working properly after "fix" to crashes

TheFM
TheFM
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Title. Did they roll back multithreading support with this " fix "? Im watching my cores while playing cyro and Core 2 of 8 is the only core getting any real usage. Its at a constant 82 percent and the others are not going over 30.

I am really curious what they exactly tested of the weekend to " fix " the crashes, because over time all it seems like they did was completely roll everything back, without increasing the game size again, causing a ton of issues.

I7 7700 k 4,2 ghz
GTX 1080ti 11gb
32 GB RAM @ 3,2k
Hybrid 1 TB SSD / HDD
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