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Should cyrodiil PvP be seperated from ESO and made into a seperate game altogether? (w/ support)

Cavedog
Cavedog
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With the literal years of bugs and lag and everything else in cyrodiil, how many people think it would be a good idea to take Cyrodiil out of ESO all together, and make it a separate game, purchased separately, and with it's own support team?

I approach this game from a Cyrodiil PvP'er standpoint. That's mostly what I do, and I see PvP as the thing that makes ESO unique among every game ever created up to this point. It's really amazing. It also doesn't work well literally half the time. It seems to me that it might work out better if Cyrodiil PvP was separated out from ESO, and given it's own support team and financial support mechanisms. Of course, this might mean they finally stop supporting Cyrodiil all together, but at least we wouldn't be going through all this trying to play on a platform that really does not work well at all, and is completely unplayable during prime times.

Warning: This is a trick question. Please take a minute to explain your responses. ;)

Should cyrodiil PvP be seperated from ESO and made into a seperate game altogether? (w/ support) 205 votes

Yes
22%
AlienSloftechnohicHurbsterVoidCommanderdaimgitch2asneakybananaxxthir13enxxC0L0SSUSmeekeyceeku5hJjitsuboy98Celephantsylvius_BornasfinmoIphinShadow_AkulaMattT1988LysetteNightwiishGeneral_ZeranthBobby_V_Rockit 46 votes
No
77%
ImryllFlorialItsMeTooCarespankerLisamartinhpb16_ESOnwilliams2107b16_ESOfreespiritdennissomb16_ESOSavinaAixyidkYukon2112Aektannwsmith97ub17_ESOxenowarrior92eb17_ESOSFxxKANExxAyeshaBelladonnaSaelentleeux 159 votes
  • Rake
    Rake
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    Yes
    Yes
  • Carespanker
    Carespanker
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    No
    As much as I like the sound of "Cyrodiil: Battle Royal", no. I like running into my enemies in random dungeons too much.
  • Starlock
    Starlock
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    Yes
    I might actually play that game.

    I always liked the idea of mass battles and castle sieges. But it's implementation in ESO is just... not good, to put it kindly. In any case, it won't happen and I think I would rather see that game produced by a different developer as a wholly independent, non Elder Scrolls IP entity.
  • Cavedog
    Cavedog
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    What I'm trying to get at with the question is along the lines of how many think we'd be better off if Zenimax put their "red headed stepchild" up for adoption.
  • Donny_Vito
    Donny_Vito
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    In order for ESO PvP to be up for adoption they'd have to give/sell the source code to another company, so doubtful. If you want a fully supported PvP game, there are lots of them out there. But ESO is not, and will not be. Just accept it and move on.
  • Agenericname
    Agenericname
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    No
    I like playing PvE and PvP, or anything else, on the same character. If they remove either and separate them, I'd more than likely just find a better version of both elswhere.

    They need to make a good and stable product.
  • idk
    idk
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    No
    No, and it would make no sense on the business side. It makes even less sense on the customer side.

    It would not fix the lag and even it worked well it is doubtful enough people would pay a required subscription. I think that the last part many that vote yes do not think about. Of course few are voting yes.
  • oxygen_thief
    oxygen_thief
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    ok lets pretend your poll does matter. personally i dont care about cyrodiil its a boring horse riding simulator. what about battlegrounds and ic? in which part should they stay?
  • VaranisArano
    VaranisArano
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    How well will Cyrodiil compete on its own against other PVP games?
    How well will ESO compete against other MMOs when it can't market itself as having a PVP option outside of dueling and battlegrounds?

    I don't expect that the current management of ESO is interested in finding out the answer to either of those questions.
  • trackdemon5512
    trackdemon5512
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    No
    1) You cannot possibly divest one PVE from PVP as the narratives are intertwined.

    2) Cyrodiil PVP is equivalent to BGs at best. It is in no way fleshed out more dynamic enough to possibly stand on its own. In 6 years NOTHING in PVP has changed really. No new modes. No changes to the over play dynamics. Nothing at all. Games like Call of Duty add maps, weapons, etc to PVP which fuels play for up to 2 years at best before the game basically dies. This brings me to point 3;

    3) Cyrodiil has only survived this long because of PVE. Piggybacking on both points 1 and 2 it’s the PVE content which has made it desirable for players to even return to Cyrodiil regularly as it’s the only consistent source of change for the game.

    4) Cyrodiil, and ESO PVP by extension, just isn’t good enough for it’s own game. The play mechanics work in the RPG format but it would have to be completely redone for a solo outing. Couple this with point 5;

    5) The love of Cyrodiil is really supported by die hards who replay the same mode over and over again with no change whatsoever. The last time I personally saw such dedication was in Battlefield 1943 (whose servers are still running today). You’ll note that BF has the same individuals replaying the same scenarios with no change at all in the meta. It’s great dedication yes but the population doesn’t grow. The game doesn’t grow. Cyrodiil isn’t designed to grow and ZOS isn’t equipped with the staff or time to grow it into anything.

    PVP in ESO is more or less a side game/quest. It in no way equates to the story/gameplay narrative of the PVE single player and serves as a way to pass time. It would have to be developed in a way similar to EVE ONLINE where PVE and PVP cannot be separated from one another to truly make it great.
  • Delphinia
    Delphinia
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    ok lets pretend your poll does matter. personally i dont care about cyrodiil its a boring horse riding simulator. what about battlegrounds and ic? in which part should they stay?
    If only it were that.... I still can’t mount... says I’m still in combat...
  • regime211
    regime211
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    No
    Cavedog wrote: »
    With the literal years of bugs and lag and everything else in cyrodiil, how many people think it would be a good idea to take Cyrodiil out of ESO all together, and make it a separate game, purchased separately, and with it's own support team?

    I approach this game from a Cyrodiil PvP'er standpoint. That's mostly what I do, and I see PvP as the thing that makes ESO unique among every game ever created up to this point. It's really amazing. It also doesn't work well literally half the time. It seems to me that it might work out better if Cyrodiil PvP was separated out from ESO, and given it's own support team and financial support mechanisms. Of course, this might mean they finally stop supporting Cyrodiil all together, but at least we wouldn't be going through all this trying to play on a platform that really does not work well at all, and is completely unplayable during prime times.

    Warning: This is a trick question. Please take a minute to explain your responses. ;)

    76% say NAE CUH!
  • Enemy-of-Coldharbour
    Enemy-of-Coldharbour
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    What is needed is separate servers.

    Silivren (Silly) Thalionwen | Altmer Templar | Magicka | 9-Trait Master Crafter/Jeweler | Master Angler | PVE Main - Killed by U35
    Jahsul at-Sahan | Redguard Sorcerer | Stamina | Werewolf - Free Bites | PVP Main
    Derrok Gunnolf | Redguard Dragonknight | Stamina | Werewolf - Free Bites
    Liliana Littleleaf | 9-Trait Grand Master Crafter/Jeweler (non-combat)
    Amber Emberheart | Breton Dragonknight | Stamina | Master Angler
    Vlos Anon | Dunmer Nightblade | Magicka | Vampire - Free Bites
    Kalina Valos | Dunmer Warden | Magicka | Vampire - Free Bites
    Swiftpaws-Moonshadow | Khajiit Nightblade | Stamina
    Morgul Vardar | Altmer Necromancer | Magicka
    Tithin Geil | Altmer Sorceress | Magicka
    Dhryk | Imperial Dragonknight | Stamina

    Guild Master - ESO Traders Union
    PC/NA - CP 2560+
  • Deathlord92
    Deathlord92
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    This is a terrible idea I can’t tell if your trolling or just clueless.
  • Cavedog
    Cavedog
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    The points I was hoping people would bring up have been brought up. Thank you.

    The idea, Deathdork, was to create discussion, and it's working.
  • technohic
    technohic
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    Yes
    I would totally want a game with Cyrodiil type gameplay without the MMO wrapper. Just would have to have other ways of getting the gear in game that makes some build diversity. Although; its not that diverse these days.
  • Poncho28
    Poncho28
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    I don't know, but it appears PvP Cyrodiil traditionally piggybacks off of the success of PvE. If you were to separate the two, it would force the owner to actually deliver quality PvP content and performance, otherwise it'd starve and vanish.

    If client connections do pipe the same route as for both PvP and PvE play, it might be a good call to look in to at least testing two separate 'Mega Servers', if that's even possible.

    Poncho-Dovahkiin (Defilers of Molag Bal, Lost Souls of Tamriel, Rebellious Spirit, EP ***)
  • idk
    idk
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    No
    What is needed is separate servers.

    Separate servers for what? Cyrodiil uses different physical servers as it is. I am assuming there is something important left out of your comment.
  • The_Drop_Bear
    The_Drop_Bear
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    No
    No, not enough people use cyrodill to justify the costs of making and supporting it as its own game.
  • Túrin_Vidsmidr
    Túrin_Vidsmidr
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    No
    Absolutely not. Don't kill the game!
    The best techniques are passed on by the survivors.
  • PrimusNephilim
    PrimusNephilim
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    No
    I voted no, you're going to have bugs no matter what, the performance issues are due to their servers when you boil down to it, until they update/add servers or even make a separate mega PvP server, we'll continue to have performance issues. I'm just as frustrated with the situation too and wish ZOS would come out publicly admit it and do something about it, but I'm not going to hold my breath.

    With that, I was disappointed with the changes ZOS made with entering Imperial City. I didn't mind running across Cyrodiil to get to the gates of the city...now we just port in...(Sheogorath voice) booorrrrrringgggggggg

    ~ Cheers
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
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    No
    Wow...we have taken !@#$% to a whole new level...
  • FierceSam
    FierceSam
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    I don’t do a huge amount of PvP, so I’m not sure. I think my main worry would be that the population simply isn’t there.

    If there was a population big enough to justify a separate game, I suspect you wouldn’t have many of the issues with BGs, where players can’t choose a specific game style or map, or with empty campaigns.

    If the population was even close to a critical mass, I suspect ZOS would have brought out a load more BG content, more maps etc. Instead, they’ve had to give up on a grouping system and just lump any old 12 players in at a time.

    I’m not sure what the solution is, but I don’t think spinning it off as a stand alone entity is the answer.
  • JumpmanLane
    JumpmanLane
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    No
    I like playing PvE and PvP, or anything else, on the same character. If they remove either and separate them, I'd more than likely just find a better version of both elswhere.

    They need to make a good and stable product.

    This. In a nutshell.
  • spekdah
    spekdah
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    No
    Rather they just invest in it. I dabble in it more now and play a bit each week but
    No new maps. No changes to the existing map or structures. No new siege weapons or defense options.
    Performance is significantly worse than overland, trials or 4 man.
    Could do with some money and new blood to give it an overhaul.
  • bmnoble
    bmnoble
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    No
    I like playing PvE and PvP, or anything else, on the same character. If they remove either and separate them, I'd more than likely just find a better version of both elswhere.

    They need to make a good and stable product.

    Could not say it better myself.
  • Mr_Walker
    Mr_Walker
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    Yes
    I voted yes, but the population don't support the resources that would be required.
  • CrimsonGTX
    CrimsonGTX
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    From a business standpoint I don't see it doing well as a standalone with the "Elder Scrolls" name attached to it. The franchise is always going more story/lore driven with PvE & casual players making up majority of the community.
    Sorc & Warden Main - PC NA(CP 1k+) & Xbox NA (CP 1k+)
  • DelosTheta
    DelosTheta
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    Yes
    I only said yes because it is irritating to respec to fit whatever task you’re doing.
  • Sylvermynx
    Sylvermynx
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    Weird poll. I don't see this happening, even though I personally have zero use for pvp in this or any game.
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