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Nightblade buffs

Udrath
Udrath
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What do you think?
  • Major profit/major savagery on cellphoning strikes
  • Group Empower buff after using financial resolve and heals and bills nearby allies 50% of damage
  • Group Minor expedition buff after using hesitant focus and heals nearby allies 33% of damage
  • Consuming darkness no longer grants major protractors but keeps AOE and 70% slow > deals 700 obilvion damage per second second over 6 seconds and synergy last 2 seconds seconds > 200 hundred ultimate cost > 10 in meter radius
  • -Morphs: Veil of hades is ranged and has maximum sound volume
  • -Morphs: Bolstering dankness last for 8 seconds but only reduces speed bye bye 40%

And when healing is nerfed let malevolent offering target self alright what do you see is bad and good

Edited by Udrath on March 4, 2020 2:43PM
  • brandonv516
    brandonv516
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    Major Profit
    Financial Resolve
    Hesitant Focus
    Major Protractors
    Veil of Hades
    Bolstering Dankness

    I feel like we play in different universes.
    Edited by brandonv516 on March 4, 2020 6:32PM
  • Thedragonlolitucker
    Major Profit
    Financial Resolve
    Hesitant Focus
    Major Protractors
    Veil of Hades
    Bolstering Dankness

    I feel like we play in different universes.

    give ruspirse accatk jamor trafcure
  • Veinblood1965
    Veinblood1965
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    I feel like we play in different universes.[/quote]

    give ruspirse accatk jamor trafcure[/quote]

    I don't agree with that in any way shape or form.
  • sproattt
    sproattt
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    I feel like we play in different universes.

    give ruspirse accatk jamor trafcure[/quote]

    I don't agree with that in any way shape or form. [/quote]

    What he means to say is. Give Major Fracture it's surprise attack back.
    Stamblade Main.
  • Dojohoda
    Dojohoda
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    Udrath wrote: »
    What do you think?
    • Major profit/major savagery on cellphoning strikes
    • Group Empower buff after using financial resolve and heals and bills nearby allies 50% of damage giving you 1 gold per second from each of the nearby allies for duration
    • Group Minor expedition buff after using hesitant focus and heals nearby allies 33% of damage
    • Consuming darkness no longer grants major protractors but keeps AOE and 70% slow > deals 700 obilvion damage per second second over 6 seconds and synergy last 2 seconds seconds > 200 hundred ultimate cost > 10 in meter radius
    • -Morphs: Veil of hades is ranged and has maximum sound volume featuring Molag's laughter for the duration
    • -Morphs: Bolstering dankness last for 8 seconds but only reduces speed bye bye 40%

    And when healing is nerfed let malevolent offering target self alright what do you see is bad and good

    I made a couple suggestions [in bold]
    Fan of playing magblade since 2015. (PC NA)
    Might be joking in comments.
    -->(((Cyrodiil)))<--
  • Deathlord92
    Deathlord92
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    On a more serious note give major fracture back to surprise attack stun back on incap this for now is all I want. Mark sucks it’s useless just look at warden source of major fracture and silence on incap even the biggest nb hater would agree silence is useless especially if that nb hater favours magic builds lol 😂
  • kaithuzar
    kaithuzar
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    Major Profit
    Financial Resolve
    Hesitant Focus
    Major Protractors
    Veil of Hades
    Bolstering Dankness

    I feel like we play in different universes.

    Sounds like the history of ESO, still waiting on the bolstering dankness though...
    Member of:
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  • Metemsycosis
    Metemsycosis
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    kaithuzar wrote: »
    Major Profit
    Financial Resolve
    Hesitant Focus
    Major Protractors
    Veil of Hades
    Bolstering Dankness

    I feel like we play in different universes.

    Sounds like the history of ESO, still waiting on the bolstering dankness though...

    😭
    Terethea Magdalena, Breton Nightblade
    A Dark-Adapted Eye, Imperial Necromancer

    sanguinare vampiris

    https://m.twitch.tv/amcrenshaw/profile
  • OrderoftheDarkness
    OrderoftheDarkness
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    Why do you choose a low level? Apply a bigger blow to max bet.

    I would therefore like to see a redesigned Lifestealing mechanic, because a new line would be launched with new styles. But don't give it to necro(S and Mcro) it already has a great kit, most likely magcro will be refined. If you're interested in what I mean check it out https://wiki.guildwars2.com/wiki/Life_stealing something like this, not just healing as it is now.

    Notes.
    Damage dealt is not affected by damage boosts or armor.
    Damage cannot critically hit.
    Life steal damage is called Life Siphon Damage and the heal is called Life Siphon Healing. The amount of damage dealt and healing received are independent.

    This could be done through pen or % ignoring resists, but so that it doesn't look like a Fracture (the main thing is identity). For example, on BG, while the debuff is on target, players who attack this target get a pen or % ignoring resists which are equal to healing.

    Developers can go a simpler way in the game there are already tools such as Drain Health Poison. The part that is responsible for Drain health must be in debuff Life steal and is associated with strikes and healing that can help other players. This could be called a hard counter for all types of damage reduction and mitigation including the counter for Defile and Shields sorc. (loool)
    Perhaps it could also tear the tanky meta apart. :D (More trolloool).This change can be very dangerous for gameplay.

    P. S. In my opinion, NBs should have It. This would make it very useful for team fights and would not spoil its original essence-ganking. Of course, all this requires adjusting the numbers so that it doesn't become an OP.
    Edited by OrderoftheDarkness on March 5, 2020 10:11AM
  • mariuszeb17_ESO5
    mariuszeb17_ESO5
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    Patch after patch is getting poorer NB now really need Financial Resolve.
  • baselesschart
    baselesschart
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    Here's my take on it. As a veteran stamina nightblade, some of our skills have been nerfed to ***, nullifying some of our skills in some situations. In the current meta that we are in, I propose that these fixes be made that were taken away and should be a priority.

    -Give surprise attack fracture again, it was never overpowered, it doesn't stack and can be purged so it's completely fair

    -Incap needs to have the cast time removed, the entire point of nightblade is to burst someone down. And we can't do that if we have cast times and we can't line up our burst effectively. Especially in this meta where you can make a toon basically invincible in a 1v1 scenario.

    -Incap also needs major defile because self heals right now are ridiculous and without it, it just doesn't hit as hard is it needs to in order to take out certain opponents.
    A fairly mediocre nightblade that occasionally kills people
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