r3turn2s3nd3r wrote: »Just craft some stam dps sets (hundings / etc) and switch when you do overland content. You should have more than enough damage for overland.
Kombinator wrote: »Just craft some stam dps sets (hundings / etc) and switch when you do overland content. You should have more than enough damage for overland.
Kombinator wrote: »r3turn2s3nd3r wrote: »Just craft some stam dps sets (hundings / etc) and switch when you do overland content. You should have more than enough damage for overland.
Well it costs 14 slot in inventory to carry around, or forced to go into bank. Inventory is small as it is i think.
Kombinator wrote: »r3turn2s3nd3r wrote: »Just craft some stam dps sets (hundings / etc) and switch when you do overland content. You should have more than enough damage for overland.
Well it costs 14 slot in inventory to carry around, or forced to go into bank. Inventory is small as it is i think.
Kombinator wrote: »Most of you who tells to carry around a second gear are missing the point. The other roles don't need to make such sacrifice. You can do so damn much better as stam dps, and still much better as magicka dps.
Kombinator wrote: »Most of you who tells to carry around a second gear are missing the point. The other roles don't need to make such sacrifice. You can do so damn much better as stam dps, and still much better as magicka dps.
Kombinator wrote: »Most of you who tells to carry around a second gear are missing the point. The other roles don't need to make such sacrifice. You can do so damn much better as stam dps, and still much better as magicka dps.
Kombinator wrote: »Tank is really great for dungeon farm, because of the nearly instant invite, but it's kinda horrid for anything over world. Anyone who mixes questing, and dungeon pays a heavy price for going tank.
Stamina based character is THE BEST for questing. Improved stealth, unmounted movement, and more CC resistance.
Magicka is second. Resto staff can drastically increase survival, and allows healer for dungeons which is still faster than dd. Also good damage.
And there is the tank which has slow speed, and slow damage. All he has is survival which doesn't really needed for questing. 95% of the enemies are weak, 4% might need a potion, or self heal if non-tank, and 1% are group designed elites, that you can't really kill alone. Well sometimes you can in a half an hour, or more.
Worst part is, that i don't really know any solution. I mean not without *** up PVP even more. So i ask you guys. If you were given the chance to improve tanks at least to the level of magicka DD for over world content, then how would you do it?
Or if you disagree then explain it please. Don't go politican style.
Kombinator wrote: »Most of you who tells to carry around a second gear are missing the point. The other roles don't need to make such sacrifice. You can do so damn much better as stam dps, and still much better as magicka dps.
Agenericname wrote: »The most reasonable solution that I can think of it a dual spec. A toggle to change between 2 specs without a fee. Changes within those specs however would still cost. A tank who was a dedicated could change between that build and a second, for example DPS.