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Fix Stuns and Knockdowns!

IrishOphidia
IrishOphidia
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Can we please fix the fact that every time you get knocked down or stunned, then break free, you're character is up and walking around BUT CANNOT USE ANY SKILLS!!!!
  • Baphomet
    Baphomet
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    It's a global cooldown issue, I think.

    With some CCs it's especially bad - fear effects and dragon leaps can take forever to recover from even though you have broken free ages ago.

    Try casting harness magicka after a CC break...often you have to wait 2-3 seconds and hit the button 10 times before the shield applies.

    However, I agree...there window where you are incapacitated after a CC break should be shorter indeed.
    - The Psijic Order
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    - The Noore
  • juhislihis19
    juhislihis19
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    The game is royally fudged. How did they even manage to fudge a game up like this?

    - lag is unreal (desyncs, 3s stun delay, 3s damage output delay, 3-5s death delay, skills won't activate etc.)
    - game crashes are back
    - knockdowns and -backs and stuns are bugged
    - CC immunity doesn't exist anymore
    - snare immunity, removal and cooldown are bugged
    - Stonefist is a s***show
    - DoTs were decent, then overtuned, then overnerfed. Make up your mind ffs
    - Off Balance change seems like an incredibly stupid idea
    - do they even know what to do with Dizzy?


    Imagine paying this company actual money for this kind of performance. Makes you wonder what do these people do at work?
  • GRXRG
    GRXRG
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    After this patch everytime i get launched by dk leap and stunned by streak even with max stamina my break free doesn't work and so i end up dead few seconds later.
    And 50% of the time i pre-hold block and dk leap still goes through and launch me anyway.
  • oxygen_thief
    oxygen_thief
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    Imagine paying this company actual money for this kind of performance. Makes you wonder what do these people do at work?

    they drink tea eat cookies count income
  • IrishOphidia
    IrishOphidia
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    GRXRG wrote: »
    After this patch everytime i get launched by dk leap and stunned by streak even with max stamina my break free doesn't work and so i end up dead few seconds later.
    And 50% of the time i pre-hold block and dk leap still goes through and launch me anyway.

    I think there's bugs surrounding Stamina as a whole, tbh.
    The game is royally fudged. How did they even manage to fudge a game up like this?

    - lag is unreal (desyncs, 3s stun delay, 3s damage output delay, 3-5s death delay, skills won't activate etc.)
    - game crashes are back
    - knockdowns and -backs and stuns are bugged
    - CC immunity doesn't exist anymore
    - snare immunity, removal and cooldown are bugged
    - Stonefist is a s***show
    - DoTs were decent, then overtuned, then overnerfed. Make up your mind ffs
    - Off Balance change seems like an incredibly stupid idea
    - do they even know what to do with Dizzy?


    Imagine paying this company actual money for this kind of performance. Makes you wonder what do these people do at work?

    I agree. "CC Immunity" is a joke. The fact that there's multiple different forms of similar CCs is outrageous. Oh, I stunned you and you CC break? Cool let me hit you with a knockdown, then a knockback, let's throw in another stun now because that's off cooldown... rinse and repeat. You can literally go into a fight and never fire an ability because people CC stack. It's a *** style of gameplay and, frankly, a purely *** style of game development. This game is riddled with different forms of stuns and it's disappointing that ZoS thinks its acceptable gameplay.
  • MashmalloMan
    MashmalloMan
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    ✭✭✭✭
    GRXRG wrote: »
    After this patch everytime i get launched by dk leap and stunned by streak even with max stamina my break free doesn't work and so i end up dead few seconds later.
    And 50% of the time i pre-hold block and dk leap still goes through and launch me anyway.

    I think there's bugs surrounding Stamina as a whole, tbh.
    The game is royally fudged. How did they even manage to fudge a game up like this?

    - lag is unreal (desyncs, 3s stun delay, 3s damage output delay, 3-5s death delay, skills won't activate etc.)
    - game crashes are back
    - knockdowns and -backs and stuns are bugged
    - CC immunity doesn't exist anymore
    - snare immunity, removal and cooldown are bugged
    - Stonefist is a s***show
    - DoTs were decent, then overtuned, then overnerfed. Make up your mind ffs
    - Off Balance change seems like an incredibly stupid idea
    - do they even know what to do with Dizzy?


    Imagine paying this company actual money for this kind of performance. Makes you wonder what do these people do at work?

    I agree. "CC Immunity" is a joke. The fact that there's multiple different forms of similar CCs is outrageous. Oh, I stunned you and you CC break? Cool let me hit you with a knockdown, then a knockback, let's throw in another stun now because that's off cooldown... rinse and repeat. You can literally go into a fight and never fire an ability because people CC stack. It's a *** style of gameplay and, frankly, a purely *** style of game development. This game is riddled with different forms of stuns and it's disappointing that ZoS thinks its acceptable gameplay.

    Aren't knockdowns, stuns and fears all treated with the same cooldown of 7 seconds? If you get double hard CC'ed, it's probably a ZOS server side bug, no?

    My issue is immobilize immunity never seems to work or appears to be way too short.
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