I know we are only a few days into a fresh mmr start, but the matchmaking is completly unbalanced. I have not once encountered a deathmatch where all 3 teams were performing similarly well. There is always one team that outperforms the others bc they have way more skilled players.
Atm it looks like mmr is not only created by performance but also how many games you played. That should be considered tho.
In my opinion mmr should only be raised or lowered both by your teams and your performance in your team. If your team loses but you are by far the best player in you team you should gain mmr. If your team wins but you did not really contribute to that, you should get lower mmr. If you perform similarly well like your teammates you have reached a sweet spot and should only gain mmr if your team wins. In a balanced match the teams should be generated equally strong and the teammates should also be about the same skill level. So you actually have to fight for a win. Atm the team with unequally more skilled players just stomps the other 2 teams.
Now that we have reset mmr and premades arent an issue, its finally time for zenimax to rework mmr. And give us insight on how exactly its rated.
Edited by OlumoGarbag on February 29, 2020 3:42AM class representative for the working class, non-cp, bwb and Trolling