DUTCH_REAPER wrote: »My cdb has healed me for over 11k in PvP and 21k in pve. Do u have points into CP self heal?
Edited due to mistype
El_Borracho wrote: »I've played primarily stamina characters (DK, Nightblade, Necro) and Magsorcs who all have their own dedicated self-heals. Created a MagDK DPS recently and have been loving the damage it puts out and the play style. But its taking a while to get used to the lack of a self-heal. I understand the Flame Lash and Burning Embers heals which work well when things are under control. But occasionally things get a little dicey (especially in pugs) and it would be nice to have a self heal like Vigor or Twilight Matriarch that I could hit as a panic button.
Obviously, I could go get Vigor and fix that. But is there another skill that I am overlooking that will give me a burst heal like Vigor? I've looked at Coagulating Blood and Draw Essence, but both don't appear to give the same burst that Vigor or TM do. Any thoughts are appreciated.
El_Borracho wrote: »I've played primarily stamina characters (DK, Nightblade, Necro) and Magsorcs who all have their own dedicated self-heals. Created a MagDK DPS recently and have been loving the damage it puts out and the play style. But its taking a while to get used to the lack of a self-heal. I understand the Flame Lash and Burning Embers heals which work well when things are under control. But occasionally things get a little dicey (especially in pugs) and it would be nice to have a self heal like Vigor or Twilight Matriarch that I could hit as a panic button.
Obviously, I could go get Vigor and fix that. But is there another skill that I am overlooking that will give me a burst heal like Vigor? I've looked at Coagulating Blood and Draw Essence, but both don't appear to give the same burst that Vigor or TM do. Any thoughts are appreciated.
Bradyfjord wrote: »I feel that casting hardened armor and cauterize is really good. Cauterize gives you major sorcery in addition to a very strong heal over time. Hardened armor gives you defenses and a damage shield that scales off of health. If you run high health this is a good setup. Combined with burning embers you will easily be able to manage your health.
JumpmanLane wrote: »Bradyfjord wrote: »I feel that casting hardened armor and cauterize is really good. Cauterize gives you major sorcery in addition to a very strong heal over time. Hardened armor gives you defenses and a damage shield that scales off of health. If you run high health this is a good setup. Combined with burning embers you will easily be able to manage your health.
Nah cauterize gives you major prophesy WHICH is GOOD!
Oreyn_Bearclaw wrote: »JumpmanLane wrote: »Bradyfjord wrote: »I feel that casting hardened armor and cauterize is really good. Cauterize gives you major sorcery in addition to a very strong heal over time. Hardened armor gives you defenses and a damage shield that scales off of health. If you run high health this is a good setup. Combined with burning embers you will easily be able to manage your health.
Nah cauterize gives you major prophesy WHICH is GOOD!
Agree, if you are in PVP. In PVE, you get major prophecy from potions anyways (or from the other morph), and running cauterize leaves a fair amount of damage on the table. You are much better with the other moprh for DPS. Now of course, the issue is that if you want to take a meta rotation for a mDK and add a heal (other than embers), you are going to have to drop at least one dot, but Flames of Oblivion would not be my first choice. And if you are going to slot an oh crap heal that doesnt do damage anyway, I would just use dragon blood.
On an mDK, I would really only run CDB if doing upstairs in VCR or maybe backroom of VMOL, (might be a few other situations, but all involve being isolated from your group and taking oblivion damage that you cant shield), otherwise first thing I would add for trial purposes is actually a shield most of the time.