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Why wasn't this massive stealth nerf to Magcros mentioned in the patch notes??

Baphomet
Baphomet
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I've just found out, that whenever you have spirit guardian and/or skeletal mage active, the resource it costs to recast them is DOUBLED!

So, if you want to recast those abilities before the duration runs out, you have to spend twice as much resource to cast them.

What's the idea here, @ZOS?

Please tell me this is an unintentional bug that will be fixed asap!

@ZOS_BrianWheeler
@ZOS_GinaBruno
- The Psijic Order
- TKO
- Dominant Dominion
- The Noore
  • technohic
    technohic
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    Sounds the opposite in that its supposed to cost less when they expire but cost tooltip if they haven't. It's in the spare parts passive
  • MentalxHammer
    MentalxHammer
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    Lol read your passives. Check out "Reusable Parts" under the summoning tree and get back to us ;)
  • Baphomet
    Baphomet
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    What do you mean?

    That passive is supposed to decrease the cost by 50%, but what we are seeing in game is an 100% increase to cost.
    - The Psijic Order
    - TKO
    - Dominant Dominion
    - The Noore
  • rikimm16_ESO
    rikimm16_ESO
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    You know, it’s a matter of perspective... 1000 is 50% of 2000 but 2000 is a 100% increase from 1000. you are seeing the same thing with the necro pet.
  • Kim_Angel
    Kim_Angel
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    just tested hes right ^^ strange thing this is
  • MurderMostFoul
    MurderMostFoul
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    I'm on console, so i can't test it.

    Can we get some more PC players to test this to see if it needs to get added to the known issues list?
    “There is nothing either good or bad, but thinking makes it so.”
  • SpiderCultist
    SpiderCultist
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    yes, it costs double the second time you cast it when the spooky ghost is still around

    nice "feature" ZoS
    PC | EU
    Ashlander and Mephala worshipper.
    "You are just another breed of domestic animal, grazing stupidly while higher beings plot your slaughter."
  • MurderMostFoul
    MurderMostFoul
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    yes, it costs double the second time you cast it when the spooky ghost is still around

    nice "feature" ZoS

    Yeah, this is going to require comment from ZOS

    @ZOS_GinaBruno
    @ZOS_JessicaFolsom
    @ZOS_BrianWheeler
    “There is nothing either good or bad, but thinking makes it so.”
  • Akinos
    Akinos
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    Now i know why i keep running out of resources with 2k regen and 40k max mag...please ZO$, fix this.
    PC NA | @AkinosPvP 1vX/Small Scaler, Raid Leader, Youtuber and Twitch.tv Streamer.MAGICKA MELEE IS LIFE!Magplar, MagDK, Magden, Magblade, Magsorc & Magcro PvP/Build videos & moretwitch.tv/akinospvp
  • JanTanhide
    JanTanhide
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    .
    Edited by JanTanhide on February 29, 2020 5:36PM
  • JanTanhide
    JanTanhide
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    Think we are looking at this incorrectly. Will have to dig a bit into this.
    Edited by JanTanhide on February 29, 2020 5:42PM
  • Fur_like_snow
    Fur_like_snow
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    This patch just keeps getting better and better!
  • JanTanhide
    JanTanhide
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    I think it is working as intended. If you look at the Spirit Mender for instance and examine the Tool tip. Let's say it cost 3888 to cast it the FIRST time. So you cast it and it still says 3888 magicka to cast while it is still alive. The other "Pets" Tool tips are also at their initial (highest) values. So...when the Spirit Mender dies all three of the "Pets" cast cost are now half of their initial value.

    That is in accordance with the passive. If you cast while it is still alive any or all of the three "Pets" will cost you their full value.

    So, yeah, I think it is working as intended. I checked my Necro and that is how it works with all the "Pets".
    Edited by JanTanhide on February 29, 2020 6:33PM
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