Yesterday I discovered an issue playing my mag necro.
Cast blastbones on a Templar
Templar cast purify as blastbones is animating
Blastbones animated and then crumbled and did no attack.
Joy_Division wrote: »You still play DK? Off topic but I'm curious
albertberku wrote: »tbh, it makes sense. If you cast blastbones on a target it is not behaving different than sorcerer curse. It is going to hit no matter what, if you dodge, if you get away, whatever. It is a curse. So, i wouldnt call purging it a bug. Since it is almost instant after this patch, you cant even kill it, especially when caster breaks line of sight. You can avoid for example warden assault or nightblade grim focus, but you cant avoid necromancer blastbones, templar backlash or sorcerer curse. I play glass cannon builds with 20k health in cyrodiil and 7k weapon damage, 30k stamina, with minor berserk, etc. I cant kill blastbones reliably during a duel. All you can do is block during hit or get away not to get comboed.