When I logged on last night after the big update, I walked around, killing some mobs to see whether or not playing feels any different. One thing I noticed right away was, that a lot of mobs would just die and despawn without leaving loot. This happened with appr. 50% of the overland trash mobs. I'm not complaining, but did they change that? Is that a performance feature? I could not find anything in the patch notes. Anyone else noticed this?
When I logged on last night after the big update, I walked around, killing some mobs to see whether or not playing feels any different. One thing I noticed right away was, that a lot of mobs would just die and despawn without leaving loot. This happened with appr. 50% of the overland trash mobs. I'm not complaining, but did they change that? Is that a performance feature? I could not find anything in the patch notes. Anyone else noticed this?
When I logged on last night after the big update, I walked around, killing some mobs to see whether or not playing feels any different. One thing I noticed right away was, that a lot of mobs would just die and despawn without leaving loot. This happened with appr. 50% of the overland trash mobs. I'm not complaining, but did they change that? Is that a performance feature? I could not find anything in the patch notes. Anyone else noticed this?
UntilValhalla13 wrote: »Even the lowliest mudcrab used to drop SOMETHING; usually a scrap of some sort. Now, just going by the murkmire trash, corpses don't always have loot.
It's probably just a huge coincidence that the time they tweak tickets to POSSIBLY drop from enemies, happens to coincide with adds not dropping loot at all. Gotta boost the zone activity somehow, I guess...
UntilValhalla13 wrote: »Even the lowliest mudcrab used to drop SOMETHING; usually a scrap of some sort. Now, just going by the murkmire trash, corpses don't always have loot.
It's probably just a huge coincidence that the time they tweak tickets to POSSIBLY drop from enemies, happens to coincide with adds not dropping loot at all. Gotta boost the zone activity somehow, I guess...
#NotAllMudcrabs
Seriously, if you guys have always gotten loot from every mob, you have been extremely lucky. My average is about 50%, with less dropping from lesser critters like mudcrabs and hoarvors.
UntilValhalla13 wrote: »I've literally always gotten loot from everything I killed. Even back when the zones were set to certain levels, and I was still a baby, years ago; I farmed mudcrabs because they were they only thing that dropped the specific leather scraps I needed. XD