The patch immediately after the double AP Event literally broke pvp in a way I have never seen before. We have had crippling lag, disconnects, etc in the previous 5 years I've played this game, but this is on a whole nother level. 5+ seconds of trying to fire a skill and it doesn't work. Whether it's a shield, heal, damage skill, break free etc, literally your character in pvp is stuck for 5 seconds unable to do anything but die. I would rather disconnect than deal with this garbage.
I thought that maybe, MAYBE the new patch had the performance update and instead of bringing in a patch you were waiting until the new DLC to release it to save some money. No, that's not the case at all. PvP used to be unplayable with max pop in the main campaign and everyone knew it. Now, it could be 2 bars of each faction and we're still experiencing game-breaking issues
I really do want to play this game. I enjoy this game when it is working because it's the best combat I have ever experienced, but you can't do anything and your first patch of "performance updates" still has the exact same crippling features the last patch did.