at the very early stage of creating the game, when it was a concept, we made a strong-willed decision. We want players to calmly explore our world. Enjoy the story and not be distracted by bloodshed. But we are well aware that PvP is interesting to players. For this, Cyrodiil was created
VaranisArano wrote: »It depends. If its not a separate instance, you have to consider the performance impacts. Dueling in a crowded market can be annoying, but rarely awful performance wise.
Now think about two guild raids trying to battle it out in a crowded PVE hub, and the performance issues start to escalate quite a bit. While I doubt we'd quite hit the levels of a faction-stacked emp keep battle, if we ever did, its entirely likely that you'd see similar issues as in Cyrodiil - heavy lag and, in my case, the game freezing when approaching the battle.
There's a sizeable number of us that would like the opposite, and ban dueling from all towns. I.e. places with merchants, banks, crafting.
Well, we're able to duel basically where ever right and it's just an option right well here's an idea
How bout make an option/toggle in settings or whatever and make it to where you can enable OpenWorldPVP..?? what's bad about the idea? it's just a random thought idc if it was added or not. technically this is just a discussion post about the idea lol
Because the only thing more irritating than two gits duelling in my face would be a bunch of them doing it.
There is open world PvP. It's called Cyrodiil. Apparently there are large parts that are vastly underpopulated and could do with your business.
Well, we're able to duel basically where ever right and it's just an option right well here's an idea
How bout make an option/toggle in settings or whatever and make it to where you can enable OpenWorldPVP..?? what's bad about the idea? it's just a random thought idc if it was added or not. technically this is just a discussion post about the idea lol
There's a sizeable number of us that would like the opposite, and ban dueling from all towns. I.e. places with merchants, banks, crafting.