If you get knocked off kill the guard and go up again ...
If you want to stay up on the balcony hide behind the moving shield ( its slow at its first round )
You need to stand with the rotating wall between you and him when he drops and does the aoe knockback.
So so dodge/block his skull throws, set your pets and dots on the crystals to dps them down, and when he raises up there is always a small wall that spawns and starts rotating around the inner section of the platform between you and him. If that wall is between you and him when he drops and does the knockback then it explodes and protects you from being knocked off. Then just go back to burning crystals.
Sometimes it moves to fast so your best not to chase it. Run in the opposite direction of its travel to get behind it and then run with it to keep it between you and him as he does the knockback.
So yea the reason you are getting knocked back is because after he throws a couple of skulls (which are a single target knockback that you can block or dodge) he does a big aoe knockback that you can only avoid by hiding behind the rotating wall. Just look for that wall that spawns and starts moving aroynd the inner ring and it will make sense.
Moridin_82 wrote: »When u see that is hands together dogde it in 3 secs
Moridin_82 wrote: »When u see that is hands together dogde it in 3 secs
Not sure I understand this.
Do I have three seconds to doge it?
Do I wait three seconds to dodge it?
Can I in fact even dodge it? Or do i HAVE to use the wall?
I am just trying to understand the mechanics. 'Sorry.
Moridin_82 wrote: »When u see that is hands together dogde it in 3 secs
Not sure I understand this.
Do I have three seconds to doge it?
Do I wait three seconds to dodge it?
Can I in fact even dodge it? Or do i HAVE to use the wall?
I am just trying to understand the mechanics. 'Sorry.
And now I am confused. I am grateful for the advice, but I need to clarify this.
Can the knockback aoe be blocked or do I have to use the wall?
You need to stand with the rotating wall between you and him when he drops and does the aoe knockback.
So so dodge/block his skull throws, set your pets and dots on the crystals to dps them down, and when he raises up there is always a small wall that spawns and starts rotating around the inner section of the platform between you and him. If that wall is between you and him when he drops and does the knockback then it explodes and protects you from being knocked off. Then just go back to burning crystals.
Sometimes it moves to fast so your best not to chase it. Run in the opposite direction of its travel to get behind it and then run with it to keep it between you and him as he does the knockback.
So yea the reason you are getting knocked back is because after he throws a couple of skulls (which are a single target knockback that you can block or dodge) he does a big aoe knockback that you can only avoid by hiding behind the rotating wall. Just look for that wall that spawns and starts moving aroynd the inner ring and it will make sense.
Thank you very much!
Got it. I think.
So.....he does in fact do a massive aoe that knocks me off, correct? When he "drops down"?
And I need to use the walls to block it, correct?
If the answer is yes to both, I will work on that mechanic.
Up voting all answers before me,
upstairs two separate knock back mechanics,
the wall which you need to hide behind,
and the heavy attack that you need to block/roll dodge.
Always keep eye on the boss to see if he does one of those two the sneaky pasta, get used to those two mechanics and you will make it.
Edit: when i started vMA it was easier for me to roll dodge the heavy. Now days i block to waste less stamina and lose less dps, but back in the day blocking and avoiding the aoe together was pain, watch put for the red aoe though when you dodge, if you dodge into it, you will be stunned and then the heavy hits you with the knockback, nasty.