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Help me decide a class for my Redguard, Orc and Argonian

Cirantille
Cirantille
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So I do not have any Orc, Redguard or Argonian
And I grew fond of these races recently
I filled 9 characters so far, should I go for it and buy more character slots?
Is it worth to buy more character slots?

Also I play only magicka characters, not into stamina builds much
Which class shall I pick for these guys or more like gals :)

I already have all classes, I just wish to have one character from all races, I like leveling, progressing characters and I know every build is possible, race doesnt matter etc etc I just cant decide what to pick :D

Please tell me which class for which race I shall pick, any reasoning will do:)

Ps. I PvP

Ps. I have
2 x Altmer Sorcerer
1 Breton Sorcerer
1 Dunmer Sorcerer (so many sorcerers!!!)
1 Nord DK
1 Dunmer NB
1 Bosmer Warden
1 Khajiit Templar
1 Breton Necro
Edited by Cirantille on February 14, 2020 2:20PM

Help me decide a class for my Redguard, Orc and Argonian 57 votes

Sorcerer
5%
macsmoothThokriWiseSky 3 votes
Dragonknight
31%
madeeh91rwb17_ESOisimsiz755BananaTyharblkjagCaliMadeChickenSuckerLord_HypnosMinnesotaKidVietfoxDosuulIskiabburty61BisDasBlutGefriertDreadDaedrothLoneStar2911UrzigurumashYandereGirlfriend 18 votes
Nightblade
14%
daryl.rasmusenb14_ESOxenowarrior92eb17_ESODjennkuWildRaptorXNairinheRatty1SFTCMDR_Un1k0rnTheJTOON 8 votes
Templar
14%
TheShadowScoutEiagraaltunit21VeeskJobooAGSr34lianseira_sanAnnizil 8 votes
Necromancer
10%
gresiacRatzkifalNeoealthNevascaskrvbb10rdCyrul211 6 votes
Warden
24%
KendaricNanfoodleCloudtraderGERMANO-THE-IMPERIALXDark_One13Bobby_V_RockitKahlisSoulreaverTelvanniWizardArgonianwerecroc212RD065oddbasketStormeReignssnoozy 14 votes
  • snoozy
    snoozy
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    Warden
    wardens are the most versatile and fun at every role imo.

    how you don't get bored having so many sorcs is beyond me :sweat_smile:
    PC EU
  • CMDR_Un1k0rn
    CMDR_Un1k0rn
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    Nightblade
    Nightblade Redguard Tank.

    Trust me, you will not regret it.
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • ghastley
    ghastley
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    As long as it's not Redguard Necromancer, pick any you fancy.

    That said, since you can change race but not class, if you're only creating one, make it not Necromancer at all. Then Redguard remains an option later.
  • FrancisCrawford
    FrancisCrawford
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    Stamina wardens can play a lot like magicka characters, so don't be afraid to make one or more of those.

    Orcs are geared to melee and DKs are geared to melee, so if you think there's a chance you might enjoy one stamina melee character, that's a possibility to consider.

    There's a niche for stamina nightblades as thieves that's considerable fun. Khajiit is the clear best class for that, but Argonians' sustain could also have value.
  • Raisin
    Raisin
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    ghastley wrote: »
    As long as it's not Redguard Necromancer, pick any you fancy.

    That said, since you can change race but not class, if you're only creating one, make it not Necromancer at all. Then Redguard remains an option later.

    I came here to suggest Redguard Necromancer. ;) Makes for a good story.
  • Ratzkifal
    Ratzkifal
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    Necromancer
    Argonian Necromancer called "Raises-the-stakes", because in Argonian culture there are no tombstones but grave stakes. The name is probably already taken but still :P
    This Bosmer was tortured to death. There is nothing left to be done.
  • Nevasca
    Nevasca
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    Necromancer
    Argonian necro tank is just badass
  • Orjix
    Orjix
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    Dk for the first 2, slave for the argonian
  • Kalik_Gold
    Kalik_Gold
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    I'm partial to Redguards.... but I use them for stamina builds.

    I would go:
    Redguard Templar
    Orc Dragonknight
    Argonian Warden
    Main: (PvP & PvE)
    Ras Kalik a Redguard Templar, the Vestige

    PvP:
    Aurik Siet'ka a Redguard Necromancer
    Cacique the Sage of Ius a Redguard Warden
    Jux Blackheart a Redguard Nightblade
    Goliath of Hammerfell a Redguard Dragonknight
    Kaotik Von Dae'mon a Redguard* Sorcerer

    PvP: (Specialty)
    Tyrus Septim an Imperial Lycan Sorcerer
    Tsar af-Bomba a Redguard Vampiric Nightblade
    Movárth Piquine a Nord Vampiric Necromancer
    Uri Ice-Heart the Twin a Nord Vampiric Warden

    PvE:
    Cinan Tharn an Imperial Dragonknight
    Bates Vesuius of Dawnstar an Imperial Dragonknight
    Herzog Zwei the Genesis an Akavari* Templar
    Tav'i at-Shinji a Redguard** Warden
    Lucky Hunch the Gambler - a Redguard Nightblade

    Leveling...
    Zenovia at-Tura a Redguard** Sorcerer
    Yesi af-Kalik a Redguard Templar
    Voa a Priest of Sep a Redguard* Necromancer
    ======
    Passives of another race used. (RP)
    *Breton
    **Imperial




    __________________________Backstories:_________________________

    Ras Kalik the Vestige, a renown Redguard warrior; He has been blessed to save Tamriel from Molag Bal’s destructive Planemeld while reuniting the Five Companions. His further accomplishments after defeating Molag Bal, has been to stop the destruction of Morrowind, the Clockwork City, return order to the isle of Summerset and create a new king in Wrothgar and a queen in Elsywer. These events have made him a living legend and continue to lead him into new adventures throughout Tamriel, as well as into the hearts of many ladies including the Elf Queen, Aryenn. Over many years of adventurous travels, Ras Kalik had become a loner, until he re-visited his homeland of Alik'r.

    Alik'r and it's cities were overrun by the undead Ra-Netu and therefore he made an allegiance with Alik'r's own Ash'abah tribe. These Ash'abah with his help, cleansed the city of Sentinel in Alik'r desert and it's surrounding areas of the undead brought to life by the Withered Hand. After rescuing Sentinel from the undead zombies, King Fahara’jad’s personal bodyguard the Goliath of Hammerfell, who was given this name by Imperials in the region; was asked to assist the tribe after learning of the defeat of the Withered Hand to the Ash'abah. Kalik promised Goliath he would task him with fighting living enemies on the battlefield if he so desired. Goliath being a Yokudan warrior wields a massive sword in respect to the Ansei, a gift given by the Imperial, Cinan Tharn. Not many soldiers are able to wield double two handed weapons, but Goliath loves to get up and personal in a fight, so he also carries a giant maul, both weapons laced with magical flames.

    Jux Blackheart is a master thief that masquerades as a Bard at the Sisters of the Sands inn, with his younger sidekick Lucky Hunch for pilfering and gambling during this time. Jux was known to infiltrate any towns bank vault he came across and even delved into Ayelid ruins without detection. Kalik can vividly recall the night he met the famed thief. Jux found himself rummaging thru a slightly inebriated Kalik’s pocket for too long, on a full-mooned night and because of his greed and the glimmer of his golden armor in the moonlight. He lost his left pinky fingertip as a lesson! But in return, he gained a new friend, as it was his first time since a child being caught red-handed...

    Upon arrival back in the Alik'r after many moons of adventuring, Ras Kalik ventures to Bergama. Visiting The Winking Jackal, he runs into Jux Blackheart, who introduces him to the coin game Crowns vs Forebearers (Heads vs Tails) and Golden Dwemer (RBG).... Jux constantly takes gold from the unfortunate thru theft or gambling, his biggest gambling victim is actually his partner in crime known as Lucky Hunch the Gambler. Lucky doesn't mind losing any gold coins to Jux... as Jux saved him from Altmer slavers in Summerset, by stealing a key and sending him on a boat to the mainland years prior. Lucky spent years in slavery with Khajiits in Summerset and picked up the art of subterfuge, using illusion magic disguises and stealing there.

    Kaotik Von’Daemon an outcast, and a half-caste between a Breton mother and a Redguard father. Kaotik become a pariah due to his conjuration of Daedra pets. He was taught healing magic during his childhood years by his Breton mother. His father due to Redguard customs exiled him from the desert, sending him by wagon caravan to be a soldier in the war in Cyrodiil. He happened to meet Kalik while traveling from Alik'r, during this long caravan ride the caravan he was in was ambushed in Bangkorai by a group of bandits. Kalik by chance was also traveling thru this area on his Auridon Warhorse (which was bestowed to him by his friend, Darien Gautier). During this ambush, Kalik was able to rescue five hostages from the bandits. Kaotik was the first rescued, and Ras Kalik also recruited him to be in the Ash'abah tribe. These core Ash'abah tribesmen may never be seen together in travel as they partake in their own adventures but they always know what each other is doing; as they frequent a hideout in northern Bankorai. Their hideout an old Orc castle ruin, is kept watch by Nuzhimeh and she passes messages written between them, and frequently they also enjoy her company and her bed.

    The other men rescued were a Dunmer banker, an Imperial mercenary and two other soldiers, an Imperial and a Breton Knight, stating proudly he was an Akavir descendent. One of the Imperials, Cinan, claimed to be related to Abnur Tharn the Battlemage of the Imperial Elder Council (One of Ras Kalik's mentors in the Five Companions). Cinan Tharn was really Abnur's drunkard treasure hunting illegitimate son. He was caught smuggling artifacts out of the Ayleid ruins in Cyrodiil and the elder of the two Imperials was Tyrus Septim a retired Imperial navy battle-mage (now a Lycan mercenary living in the city of Rimmen) and guard to the Tharn family. As much as Abnur Tharn hated his half-sister Euraxia, he dislikes his bas†ard son Cinan more. Tyrus now a ruffian and privateer had been paid by Abnur Tharn to watch over Cinan as much as possible. Cinan Tharn a drunkard, loves to drink at least a quarter barrel of Nord mead before he raids various delves and dungeons for relics to sell on the black market. Cinan also plans to one day, run an illegal gambling ring... which he thinks will net him more gold for his wares.

    The Dunmer captive shackled to the Imperials looked familiar to Kalik from his time in Morrowind.... and he recognized him as Tythis Andromo a House Telvanni slave-owner and banker from Vvardenfell. During a rough interrogation to Tythis, Ras Kalik learnt why the bandits accosted him. The racist Dunmer was providing slaves as soldiers for the Three Banner War. The bandits were trying to negotiate a lucrative ransom for Andromo and the Imperials.... Kalik did not need any of this gold and he could never set Tythis free as he did with the two Imperial soldiers. His past involvement with slavery and war crimes, made Kalik's blood boil. He chose not to execute Tythis, as he figured the worse punishment for this former rich and opulent slave owner, is to now be an imprisoned servant for Ras Kalik and the tribe.

    Herzog Zwei the Genesis a reknown Imperial/Akavirri battle-mage. His roots going back to Akavir through his mother’s bloodline. (His mother is descended from the Akaviri, through Versidue-Shae, and his Imperial father met her in Hakoshae, while traveling) Herzog earned the nickname "the Genesis" from his father as a child, as he was his mother's first born child, and last, as she tragically died in child-birth.

    Herzog was seeking to purchase an artifact from Cinan Tharn, before their capture and was meeting Tyrus while in Rimmen, who introduced him to Cinan. This artifact being the Ayelid artifact; the sword Sinweaver. After their rescue and the exchange of gold to Cinan for the sword he decided to slip away before Ras Kalik could question who he was, and why the Akavir descendant really wanted that sword. Herzog was headed to Nagastani — An Ayleid ruin in eastern Cyrodiil. He had read in scrolls that the Sword would give him magical powers to meet his mothers spirit, if he performed an Ayleid ritual at an old shrine hidden there. Equipped with the artifact sword, he was off to start his own adventure but Ras Kalik, did indeed notice the sword however and instead sent a letter to Jux Blackheart (whom also was interested in Ayleid treasures), to attempt to find Herzog and acquire the sword. (*Azani Blackheart in Elder Scroll's Oblivion is Jux's descendant some 747 years later)

    And so the Redguard, Imperial and Akaviri men parted ways ... While Ras Kalik went off to Elsweyr to encounter the latest threat to Tamriel, with Abnur Tharn and Sai Sahan - - DRAGONS!! Little did Ras Kalik know a few people were awaiting him in Senchal besides Sai. A necromancer survived his attack on the Withered Hand, while in Alik'r. The necromancer known as Auriek Siet'ka is also following him to the land of the Khajiits and Cacique the Sage of Ius a Shaman mystic who has become attuned spiritually with Tu'whacca (a Redguard God) and Ius (the Animal God), after being burned severely by the escaped dragons in Elsywer, is awaiting his arrival also. Aurik is a soldier of the Daggerfall Covenant that was introduced to necromancy while in the military, even though this magicka art is not spoken of openly by most of the Military leaders. He came to Alik'r and worked with the Withered Hand before Ras Kalik intervened on their plans. After the defeat of the Withered Hand, he aligned with the Worm Cult, and is constantly adapting and perfecting his necromantic arts.

    After his journey to Rimmen, Kalik heads south to Senchal, in the southern regions of Elyswer. This new adventure will also put him on a path to meet a strange Redguard man. The stranger which was infected with an untreated Peyrite disease and also was the exiled from the Order of the New Moon cult, due to his sickness. He originally joined the cult to worship Laatvulon, the green dragon, mistakenly thinking it was the Daedric prince Peyrite. This confused and suffering cultist is known as Tsar al-Bomba and he is on a path to spread the disease. He was originally infected in Orccrest while recruiting members there. Can Ras Kalik and the shaman Cacique cure this poor soul, only time will tell. Little does Tsar al-Bomba know, that his infection is tied to Vampirism, and eventually the desire for blood will take over his mind. Senchal also offers Kalik his latest love interest... Aeliah. Whom he fondly led thru battles with the Dragonguard.

    After the trek thru the heat, tropical and desert climate of Northern and Southern Elyswer, Ras Kalik heads north to the cold mountain range of Skyrim. His companion friend Lyris beckons for him with a letter sent by crow...

    Movárth Piquine - a former vampire hunter (now infected), within the Fighter's Guild (and a secretive necromancer) was in Skyrim working with the Morthaal Guard. On a patrol mission he was caught in Frewien's ice curse outside of Morthaal with the frozen undead. Movárth's vampiric infection kept him from becoming an undead minion to the curse. He was able to use necromantic ice-magic to encase himself safely until he was freed with Freiwen, when the Vestige Ras Kalik broke the curse.

    Uri Ice-Heart - brother of Urfon Ice-Heart. The twin sons of Atli and Oljourn Ice-Heart. The Ice-Heart family are originally from Markarth but now reside on the Jerall Mountain range near Cyrodiil, with their younger sister Araki. The twins had joined the Winterborn Reachmen while living in Markarth. Urfon pushed west to Orsinium with the Winterborn Clan, leaving his family behind. Uri stayed behind with his parents and sister to live in the family cabin for safety, avoiding the Vampire plague infiltrating the Reach. After news reaches him and he hears of Urfon's death... Uri leaves and heads home and is seeking vengeance. Meanwhile, his sister has also moved on to Windhelm to join the Fighter's guild. He will visit his sister, once before going to seek vengeance and she will craft him armor mixed with ice, called Stalhrim armor. Uri fearing death, after his brother's passing, falls victim to the convincing talk of Movárth at a Nordic tavern, and will also becomes a vampire.

    {time moves forward through the hour-glass}
    PS5/NA - Ras Kalik a Redguard Templar - Daggerfall Covenant • 1550+ Champion

  • Urzigurumash
    Urzigurumash
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    Dragonknight
    If you want to play a Magicka Orc, Dragonknight is probably the best class, since Pelinal's is almost essential to make it work. DK Orcs can push the most out of a weapon damage->spell damage Pelinal's build due to Swift Warrior and Minor Brutality, the same way an Altmer Templar can push the most out of a spell damage->weapon damage Pelinal's due to Elemental Talent and Minor Sorcery.

    The only other advantage of a Magicka Orc off the top of my head is possibly an auto-proc of Curse Eater with Orc's passive heal, but I'm not sure it works.

    Curse Eater + Pelinal's on Magicka DK Orc is probably not a horrible build if it does work.

    Edited by Urzigurumash on February 14, 2020 10:57PM
    Xbox NA AD / Day 1 ScrubDK / Wood Orc Cuisine Enthusiast
  • CMDR_Un1k0rn
    CMDR_Un1k0rn
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    Nightblade
    ghastley wrote: »
    As long as it's not Redguard Necromancer, pick any you fancy.

    That said, since you can change race but not class, if you're only creating one, make it not Necromancer at all. Then Redguard remains an option later.

    Bruh, you know that the final boss of the first dungeon outside the Imperial Sewer in TESIV was a Redguard necromancer right?

    Something being prohibited by a culture doesn't mean that some from that culture won't engage in the activity anyway.

    The people of Tamriel have free will at an individual level.

    This means that they can do what they want... Even if it makes them seen as evil.
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • Commancho
    Commancho
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    PVE wise it doesnt really matter unless you are famous youtuber, dummie master or you aim for world's scoreboard.
    PVP wise it doesn't matter, because you will have to counter-balance your weakness either with food or with mundus.
  • Banana
    Banana
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    Dragonknight
    Another Breton. Those 3 don't look right. Maybe the redgard, but not for Magicka
  • Iskiab
    Iskiab
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    Dragonknight
    I’m not sure about some of those races, I’d make all 3 argonian. I’ve actually never made an argonian character and I regret it.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • oddbasket
    oddbasket
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    Warden
    Since you only play magicka builds, but Redguard is beneficial for stamina, I recommend Warden.

    Warden can be a fantastic tank, using plenty of magicka frost skills and you can gear with magicka sets and jewelry while Redguard's passive to return stamina and the stamina morph netch can be used to take care of one hand and shield skills for taunting/shielding.
  • Kendaric
    Kendaric
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    Warden
    An Orc shaman would probably be nice as a Warden.

    And for the Argonian: They only exist to provide slaves to the Dunmer ;) (unless you're making a lusty maid of course...)
      PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!. Outfit slots not being accountwide is ridiculous given their price. PC EU/PC NA roleplayer and solo PvE quester
    • Cirantille
      Cirantille
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      snoozy wrote: »
      wardens are the most versatile and fun at every role imo.

      how you don't get bored having so many sorcs is beyond me :sweat_smile:

      Hahah
      Well my main is Altmer female
      But I am digging Altmer males so I made one <3
      And Breton and Dunmer are for fooling around/farming or social guild events in Laatvulon and IC. I wanted to have at least 1 DC and 1 EP characters for occasions like that and well I play Sorc the best out of all classes so... :joy:
    • Cirantille
      Cirantille
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      ghastley wrote: »
      As long as it's not Redguard Necromancer, pick any you fancy.

      That said, since you can change race but not class, if you're only creating one, make it not Necromancer at all. Then Redguard remains an option later.

      Because of RP reasons?
    • Cirantille
      Cirantille
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      Stamina wardens can play a lot like magicka characters, so don't be afraid to make one or more of those.

      Orcs are geared to melee and DKs are geared to melee, so if you think there's a chance you might enjoy one stamina melee character, that's a possibility to consider.

      There's a niche for stamina nightblades as thieves that's considerable fun. Khajiit is the clear best class for that, but Argonians' sustain could also have value.

      I had one Stamina warden but it is not like not liking stamina but I just love magic skills

      Yeah sometimes I respec to fool around:)
    • Cirantille
      Cirantille
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      Commancho wrote: »
      PVE wise it doesnt really matter unless you are famous youtuber, dummie master or you aim for world's scoreboard.
      PVP wise it doesn't matter, because you will have to counter-balance your weakness either with food or with mundus.

      PvP mainly, it is ok even if they suck in PvE :D

      I know right... I respecced my altmer sorc at some point to stamina just to fool around and I can not see a difference, still killing it still killing it

      Races are very well balanced and can be played around with different glyphs, food, cps etc

      So many options!
    • Bradyfjord
      Bradyfjord
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      Orjix wrote: »
      Dk for the first 2, slave for the argonian

      As a Dunmer main, I agree.
    • Cirantille
      Cirantille
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      Iskiab wrote: »
      I’m not sure about some of those races, I’d make all 3 argonian. I’ve actually never made an argonian character and I regret it.

      Omg what am I gonna name my Argonian :joy:

      Players usually come up with funny and genius names for them, I need to think
    • WrathOfInnos
      WrathOfInnos
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      Redguard does well with Sorcerer, because they use a lot of weapon skills (ideally Stam Sorc, but mag Sorc would at least get a cost reduction on Force Pulse, Wall of Elements, and Elemental Rage).

      Argonian is primarily good for healing or tanking, so it’s mostly used on Templar (heal), Dragonknight (tank) or Warden (both). Nightblade tanks and Necromancer healers have also become popular lately, so Argonian can be used on a wide variety of classes, but isn’t the best damage dealer.

      Orc is the Stamina meta race, it is difficult to get much from their passives on a Magicka build (just use the health and the speed I guess). They seem to work equally well on all classes, but mostly I’ve seen Orc Stamina Necromancers for maximum PVE damage, or Orc Stamina Sorcerers for some high-speed PVP builds.

      All of these are pretty minor differences TBH. You can pair any race with any class and do fine. The difference between the best and worst is less than 10%.
    • newtinmpls
      newtinmpls
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      Cirantille wrote: »
      So I do not have any Orc, Redguard or Argonian
      And I grew fond of these races recently
      I filled 9 characters so far, should I go for it and buy more character slots?
      Is it worth to buy more character slots?

      Okay, I will answer these questions in reverse order.

      1-For me (alt-o-holic and extensive writer of head-cannon and backstories) there are NEVER too many character slots.

      2-Argonian. Go for healer, and frankly I would tell you to branch out (so to speak) and go for a Necromancer Healer (or possibly Templar or Warden, but Necromancer healer is just a cooler idea IMNSHO)

      3-Redgard. Tough to do a "non Stamina" build, but with judicious use of armor and possibly the really non-traditional (and possibly unworkable as I'm just making this up on the fly) combination of:
      Dragonknight Class
      -5 Elfbane (max magicka, spell damage, spell damage, and Increases the duration of your Flame Damage abilities by 5 seconds.
      -5 Undaunted Bastion, (Max Health, armor, armor and When you taunt an enemy while under 60% Health, gain a damage shield that absorbs 13760 damage for 6 seconds - 10 sec cooldown)
      -Monster set: Tremorscale (Adds 1096 Max Stamina
      (2 items) When you taunt an enemy, you have a 50% chance to cause a duneripper to burst from the ground beneath them after 1 second, dealing 6025 Physical Damage to all enemies within 4 meters and reducing their Movement Speed by 70% for 3 seconds. This effect can occur once every 4 seconds).

      4-Orc. ... I ... .well.. you got me. All my orcs are versions of stamsorcs (tank or DPS). I'll have to think about that one.
      Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
      Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
      Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
      Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
      ***
      Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
      House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
      Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
    • TheShadowScout
      TheShadowScout
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      Templar
      Cirantille wrote: »
      Help me decide a class for my Redguard, Orc and Argonian
      Redguard - make it a stamina templar with curved swords and calling upon the favor of Tall'papa, Tu'whacca and the like at times. But mostly swords! And they need to be curved! :grin:

      Orc - make it a dragonknight "mace in your face" tank/DPS hybrid, heavy armor and stamina setup, big brutal weapons, possibly drunk personality (it makes the DK poison breath all the more ewwww!), and go with a crude, rude and direct approach to any issue...

      Argonian - go with warden and hist-power, milk the "swamp shaman" shtick for all its worth!

      But hey, that's my opinion. You... go with what seems most fun your YOU!
    • Neoealth
      Neoealth
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      Necromancer
      Stam necro orc
    • snoozy
      snoozy
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      Warden
      Orjix wrote: »
      Dk for the first 2, slave for the argonian

      :Dlaughs in dunmer
      PC EU
    • Eiagra
      Eiagra
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      Templar
      I do just fine as an Orc Magplar. Just because it isn't meta/optimized doesn't mean it can't work. Do what you have fun with!
            In verity.
    • Ysbriel
      Ysbriel
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      Argonian- Stamden
      Orc -Stamsorc
      Redguard- Stamplar
    • Cloudtrader
      Cloudtrader
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      Warden
      Orc shaman as a Warden, maybe in a tanking role. Sounds fun, actually, I might try that!
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