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light/medium armor!

Ozazz
Ozazz
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so many abilities have regressed and survival-ability is near non existent these days with reduced healing and with reduced damage absorption, I feel they should put major emphasis/ incentive into the abilities such as shuffle and harness ward. The focus shouldn't be how to make everything worse rather than to make key abilities better, shuffle and harness made classes more effective as with everyone who chose to roll the most skilled way of playing their class.
  • Taleof2Cities
    Taleof2Cities
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    "The most skilled way of playing their class" does not mean that players continue a high damage build ... and then beg ZOS for more survivability through buffing Shuffle and Harness Magicka.

    If your build needs more sustain, there are plenty of ways to do that. Such as readjusting CP, substituting a damage 5-piece set for a sustain set, or simply changing skills.

    Shuffle and Harness Magicka, as is, are currently fine.

    Edited by Taleof2Cities on February 14, 2020 3:42AM
  • Nirnroot420
    Nirnroot420
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    Ozazz wrote: »
    so many abilities have regressed and survival-ability is near non existent these days with reduced healing and with reduced damage absorption, I feel they should put major emphasis/ incentive into the abilities such as shuffle and harness ward. The focus shouldn't be how to make everything worse rather than to make key abilities better, shuffle and harness made classes more effective as with everyone who chose to roll the most skilled way of playing their class.

    "aH Zos sAvE mE pLs bUfF mY pLaYsTyLe"

    you can still be plenty tanky in Light or Medium armor. Adapt, bro.
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