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Sets - spell damage

thelast111
thelast111
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Hello

I am trying to build a Necromancer with as much spell damage as possible.
On this page (https://elderscrollsonline.wiki.fextralife.com/Sets) I found some really cool sets but I am not 100% sure of witch one is the best (assuming that the character equipped with all 5 pieces.

Here are the sets:

Rattlecage
LEVEL 50 CHAMPION 160

(2 items) Adds 1206 Max Health
(3 items) Adds 129 Spell Damage
(4 items) Adds 129 Spell Damage
(5 items) Adds 100 Spell Damage
(5 items) Gain Major Sorcery at all times, increasing your Spell Damage by 20%.

Spell Strategist
LEVEL 50 CHAMPION 160

(2 items) Adds 1096 Maximum Magicka
(3 items) Adds 129 Spell Damage
(4 items) Adds 129 Spell Damage
(5 items) When you deal damage with a Light Attack, you place a mark over your target for 5 seconds, granting you 500 Spell Damage against your marked target. This effect can occur every 4 seconds.

Soulshine
LEVEL 50 CHAMPION 160

(2 items) Adds 1096 Max Magicka
(3 items) Adds 833 Spell Critical
(4 items) Adds 129 Spell Damage
(5 items) Adds 450 Spell Damage to your cast time and channeled abilities.

Law of Julianos
LEVEL 50 CHAMPION 160

(2 items) Adds 833 Spell Critical
(3 items) Adds 1096 Maximum Magicka
(4 items) Adds 833 Spell Critical
(5 items) Adds 299 Spell Damage.

Way of Martial Knowledge
LEVEL 50 CHAMPION 160

(2 items) Adds 1096 Max Magicka
(3 items) Adds 129 Spell Damage
(4 items) Adds 129 Spell Damage
(5 items) While your Stamina is below 50%, your Light Attacks cause the enemy to take 8% additional damage for 5 seconds. This effect can occur once every 8 seconds.

New Moon Acolyte
LEVEL 50 CHAMPION 160

(2 items) 833 Weapon and Spell Critical
(3 items) 129 Weapon and Spell Damage
(4 items) 1487 Physical and Spell Penetration
(5 items) Adds 481 Weapon and Spell Damage. Increase the cost of your active abilities by 5%.


Pease sort them according to spell damage (with the most spell damage on top) and submit why they should be in that order.
Let me hear your opinions.

Thank you for your time.
  • Vildebill
    Vildebill
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    You forgot Siroria :) That one and spell strat will give you a lot of spell damage, both are a bit situational though. NMA isn't as situational but the cost increase makes a difference.

    I would go with two of those three if I wanted to max out spell damage (which I wouldn't do, but since you asked :))
    EU PC
  • Alienoutlaw
    Alienoutlaw
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    spell damage is only a part of hard hitting build, 2.5 - 2.8k as a base is more than enough, you can get more spell damage via pots/skills or from the group in dungeons you get the Undaunted buff potentially putting you over 4 even 5k spell damage, if you look at most Mag dps builds the spell damage starts off low. CP points in the right place also has an effect on how hard you hit. alot of players think ramping up to 5 or 6k spell damage will mean they will have better dps but this is not the case
    Edited by Alienoutlaw on February 8, 2020 10:51AM
  • TelvanniWizard
    TelvanniWizard
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    War maiden is also nice.
  • carlos424
    carlos424
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    Cross off rattlecage because you can get it’s 5th piece bonus by using spell power potions. Depending on what you are wanting to do, for the most single target damage I usually front bar spell strat and pair it with either false god’s or sororia. Also, remember that, with critical damage being buffed so much in recent times (shadow mundus), it’s probably best to spec for high spell damage as well as high crit chance. You want at least 50% crit chance, if not a bit more. That’s why a mother’s sorrow is so popular.
    ***Have not tried NMA, due to sustain issues this patch, but seems like it could be nice.
    Edited by carlos424 on February 8, 2020 12:03PM
  • Houshiki
    Houshiki
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    Well, assuming OP is min/maxing purely spell damage, then the two 5x sets to use would be Spell Strategist and Siroria, giving 758 and 729 spl dmg respectively. That combination would be consistent, but only single target and stationary. Please note I'm going solely by tool tip numbers.

    Alternatively, Moon Hunter can give you up to 858 spl dmg and would not be single target or stationary, but is reliant on using poisons so it wouldn't have a 100% uptime. Likewise, you wouldn't be able to use a spl dmg enchant either.

    For OP's list:
    Rattlecage: Its heavy armour, so it wouldn't benefit from light armour passives. You can also easily get major sorcery from either abilities or potions.

    Spell Strategist: Already mentioned above.

    Soulshine: Would only recommend if the majority of your abilities are channels/have cast time. Even then it totals out to 579 spl dmg.

    Julianos: A good, all-round set, but only gives 299 spl dmg.

    Martial Knowledge: Totals out to 258 spl dmg. The 5x could be useful, but requires <50% stamina.

    New Moon Acolyte: Totals out to 610 spl dmg, is consistent, and applies to all abilities. The spell pen and crit are nice. The downside is the increase in ability costs.

    Some honourable mentions:
    Netch/Sun/War Maiden: Each totals to 529 spl dmg, but only applies to shock, fire, and magic dmg abilities respectively.

    Spider Cultist: Similar to Netch/Sun/War Maiden, but is slightly higher spl dmg, and applies to destro staff abilities.

    BSW: Totals to 654 spl dmg. However, it does not have a 100% uptime.

    Scathing Mage: Totals to 516 spl dmg. It is possible to have a 100% uptime, but only procs on critical direct damage.

    Moondancer: Totals to 577 spl dmg. Requires hitting a synergy, and even then has a 50% chance of getting either the spl dmg buff or the regen buff.

    Ok, I think that covers most, if not all, of the notable spell damage sets. Cheers.
  • Alienoutlaw
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    if you really want to max out your spell damage, then as mentioned 5pc Spell Strategist and 5pc Siroria, Nirn weapons, 1pc Molag Kena, 1pc Balorgh with infused jewelry spell damage enchants and run The Apprentice Mundus
  • r34lian
    r34lian
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    New moon acolyte + Julianos
    Siroria + moon dancers
    Scathing + bsw
    Add Molag kena as well to that
    Btw spell strategist spell damage doesn't stacks
    Edited by r34lian on February 8, 2020 12:23PM
    2000 CP • 18 Maxed Characters • 6 Altmers • 7 Redguards • Necromancer Orc • Warden Dunmer • DK Nord • DK Imperial • Templar Breton
  • AcadianPaladin
    AcadianPaladin
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    Just a note on Rattlecage being heavy armor. My mage who runs it does so with dual staves, two jewelry pieces and a cuirass. This allows her to be 5(light)1/1. 5 light and 2 heavy would be good too and give more flexibility farming Rattlecage (like cuirass, greaves, 3 jewelry). I won't guzzle potions and don't want to devote a slot to degen so Rattlecage works for me on a class that does not have organic major sorcery (templar in my case). I'm not necessarily urging Rattlecage, just saying I like it and you can work with/around the heavy armor thing if you like. :)
    Edited by AcadianPaladin on February 10, 2020 11:26AM
    PC NA(no Steam), PvE, mostly solo
  • Alienoutlaw
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    Just a note on Rattlecage being heavy armor. My mage who runs it does so with dual staves, two jewelry pieces and a cuirass. This allows her to be 5(light)1/1. 5 light and 2 heavy would be good two and give more flexibility farming Rattlecage (like cuirass, greaves, 3 jewelry). I won't guzzle potions and don't want to devote a slot to degen so Rattlecage works for me on a class that does not have organic major sorcery (templar in my case). I'm not necessarily urging Rattlecage, just saying I like it and you can work with/around the heavy armor thing if you like. :)

    you also get the 10% minor from dawns wrath stack?
  • CAB_Life
    CAB_Life
    Class Representative
    Re: Rattlecage. It has its place for classes that don’t have easy access to Major Sorcery—Temp, Necro. It’s also, mathematically, one of the most stat dense sets in the game and comes in jewelry and weapons so you can still do 5/1/1 (light). There are no conditions whatsover to its functionality either, so it’s useful in PVP or dynamic situations where your rotations can be and are regularly interrupted. You also free up an extra skill slot and save .5s on your GCD with your rotation.

    Paired with a powerful sustain set—such as Lich—let’s you go full glass cannon, so you can still get like 1.1K regen and have three spell power glyphs, which brings you to about 3.5K spell damage then factor in your resource pool, take the penetration (or spell power) Mundus and you have a pretty hard-hitting character.

    When theorycrafting don’t look for a one-size fits all build, since how you play/ react/ enjoy the game will most likely not be how the most popular streamer plays.
  • MellowMagic
    MellowMagic
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    Spell sucession is great on a necro, burning spellweave Is decent too
    PC / NA @MellowMagic
    Imperial named with some sort of variation of "Deo"
    By the Divines...
  • BisDasBlutGefriert
    BisDasBlutGefriert
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    There's a free app I use on the Google play store called "ESO Helper" that has lists of, i think, all the sets, where to find them, and what their description is. And a TON of other really good interactive info!

    I use it alot for set look up, treasure map locations,and crafting loot maps.

    Edit to add: the app is nice, but the community is always better to get honest opinions about sets and what the go great with.
    Edited by BisDasBlutGefriert on February 8, 2020 1:55PM
    ~There’s a positive in every negative. Sometimes the positive is harder to find than other times, but there is ALWAYS one there~
  • AcadianPaladin
    AcadianPaladin
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    Just a note on Rattlecage being heavy armor. My mage who runs it does so with dual staves, two jewelry pieces and a cuirass. This allows her to be 5(light)1/1. 5 light and 2 heavy would be good two and give more flexibility farming Rattlecage (like cuirass, greaves, 3 jewelry). I won't guzzle potions and don't want to devote a slot to degen so Rattlecage works for me on a class that does not have organic major sorcery (templar in my case). I'm not necessarily urging Rattlecage, just saying I like it and you can work with/around the heavy armor thing if you like. :)

    you also get the 10% minor from dawns wrath stack?

    Yes, Major and minor sorcery stack no problem. :)
    PC NA(no Steam), PvE, mostly solo
  • Anhedonie
    Anhedonie
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    Perfected Siroria + Spell Strategist would be your best bet.
    Profanity filter is a crime against the freedom of speech. Also gags.
  • FrancisCrawford
    FrancisCrawford
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    Houshiki wrote: »
    Well, assuming OP is min/maxing purely spell damage, then the two 5x sets to use would be Spell Strategist and Siroria, giving 758 and 729 spl dmg respectively. That combination would be consistent, but only single target and stationary. Please note I'm going solely by tool tip numbers.

    Alternatively, Moon Hunter can give you up to 858 spl dmg and would not be single target or stationary, but is reliant on using poisons so it wouldn't have a 100% uptime. Likewise, you wouldn't be able to use a spl dmg enchant either.

    For OP's list:
    Rattlecage: Its heavy armour, so it wouldn't benefit from light armour passives. You can also easily get major sorcery from either abilities or potions.

    Spell Strategist: Already mentioned above.

    Soulshine: Would only recommend if the majority of your abilities are channels/have cast time. Even then it totals out to 579 spl dmg.

    Julianos: A good, all-round set, but only gives 299 spl dmg.

    Martial Knowledge: Totals out to 258 spl dmg. The 5x could be useful, but requires <50% stamina.

    New Moon Acolyte: Totals out to 610 spl dmg, is consistent, and applies to all abilities. The spell pen and crit are nice. The downside is the increase in ability costs.

    Some honourable mentions:
    Netch/Sun/War Maiden: Each totals to 529 spl dmg, but only applies to shock, fire, and magic dmg abilities respectively.

    Spider Cultist: Similar to Netch/Sun/War Maiden, but is slightly higher spl dmg, and applies to destro staff abilities.

    BSW: Totals to 654 spl dmg. However, it does not have a 100% uptime.

    Scathing Mage: Totals to 516 spl dmg. It is possible to have a 100% uptime, but only procs on critical direct damage.

    Moondancer: Totals to 577 spl dmg. Requires hitting a synergy, and even then has a 50% chance of getting either the spl dmg buff or the regen buff.

    Ok, I think that covers most, if not all, of the notable spell damage sets. Cheers.

    Two quibbles jump to mind:

    1. Poisons cancel out weapon enchants, while spell damage enchants are on jewelry.
    2. Besides heavy armor, Rattlecage also drops in weapons and jewelry.
  • FrancisCrawford
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    Spell sucession is great on a necro, burning spellweave Is decent too

    Quibble :) : You mean Elemental Succession.
  • MellowMagic
    MellowMagic
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    Spell sucession is great on a necro, burning spellweave Is decent too

    Quibble :) : You mean Elemental Succession.

    Haha yeah my bad
    PC / NA @MellowMagic
    Imperial named with some sort of variation of "Deo"
    By the Divines...
  • thadjarvis
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    For pure spell damage consider if the following meet application:
    Siroria (I assume PvP by question so this is likely useless)
    Spell strat
    BSW
    Succession
    Scathing
    Clever Alchemist (getting buffed)
    NMA

    If the main goal is to max spell damage Rattlecage seems to be harmful. You only need to use one potion effect or one skill slot replace it’s 5 piece. Ie you’d have give up 300-600 unbuffed spell damage from some other 5 piece
    Edited by thadjarvis on February 9, 2020 12:16AM
  • carlos424
    carlos424
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    Just a note on Rattlecage being heavy armor. My mage who runs it does so with dual staves, two jewelry pieces and a cuirass. This allows her to be 5(light)1/1. 5 light and 2 heavy would be good two and give more flexibility farming Rattlecage (like cuirass, greaves, 3 jewelry). I won't guzzle potions and don't want to devote a slot to degen so Rattlecage works for me on a class that does not have organic major sorcery (templar in my case). I'm not necessarily urging Rattlecage, just saying I like it and you can work with/around the heavy armor thing if you like. :)
    I understand not wanting to drink pots all day. Spell power pots can get expensive. But you can be selective when you drink them, only during boss fights or whatever. It’s just that by drinking one pot, you basically get the best of rattlecage, and then you are free to use another set, even something underwhelming like julianos, for better damage results.
    Edited by carlos424 on February 9, 2020 2:31AM
  • Gorem
    Gorem
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    need to update this list since the Hybrid changes. like witch-knights ect.
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