Most people understood thet the CP curve was one of diminishing results, and that 30 extra CP had a negligible effect on combat performance. However, I agree that it was something fun to look forward to, and ZOS has done absolutely nothing to replace that feeling of vertical progression we got from adding to our CP pool.
Most people understood thet the CP curve was one of diminishing results, and that 30 extra CP had a negligible effect on combat performance. However, I agree that it was something fun to look forward to, and ZOS has done absolutely nothing to replace that feeling of vertical progression we got from adding to our CP pool.
Well problem is that within few years of adding that 30 CP per update we went from 1st cap that was 501 to 810 and that is noticable difference. You may say "it's just 30 CP per update" but that means it's be 120 CP per year , 240 CP per 2 years and so on. At certain point You need to say stop to it. ZoS said stop at 810.
Most people understood thet the CP curve was one of diminishing results, and that 30 extra CP had a negligible effect on combat performance. However, I agree that it was something fun to look forward to, and ZOS has done absolutely nothing to replace that feeling of vertical progression we got from adding to our CP pool.
Well problem is that within few years of adding that 30 CP per update we went from 1st cap that was 501 to 810 and that is noticable difference. You may say "it's just 30 CP per update" but that means it's be 120 CP per year , 240 CP per 2 years and so on. At certain point You need to say stop to it. ZoS said stop at 810.
And then left it and refuses to say anything about when they will replace it...
Even Skyrim has better progression with legendary levelling, how can you just sit stagnant on an MMO?
Most people understood thet the CP curve was one of diminishing results, and that 30 extra CP had a negligible effect on combat performance. However, I agree that it was something fun to look forward to, and ZOS has done absolutely nothing to replace that feeling of vertical progression we got from adding to our CP pool.
Well problem is that within few years of adding that 30 CP per update we went from 1st cap that was 501 to 810 and that is noticable difference. You may say "it's just 30 CP per update" but that means it's be 120 CP per year , 240 CP per 2 years and so on. At certain point You need to say stop to it. ZoS said stop at 810.
And then left it and refuses to say anything about when they will replace it...
Even Skyrim has better progression with legendary levelling, how can you just sit stagnant on an MMO?
Alienoutlaw wrote: »at 810cp there is not really anything left you can squeaze out of the current system, why add more cp? why waste 25 points to get an extra 1% increase that you would barely notice after a nerf anyway
Alienoutlaw wrote: »at 810cp there is not really anything left you can squeaze out of the current system, why add more cp? why waste 25 points to get an extra 1% increase that you would barely notice after a nerf anyway
Because you can spec some of those points into a branch of a tree that is underutilized in your build.
The vast majority of people specialize.... I doubt there are many folks who have 90 points in each tree and 22.5 points in each skill. There is always something you can raise effectively that can help you in some way.
MellowMagic wrote: »Personally I don't care about the cp anymore I just want the max level to be a clean number. 1000, 900, 850. Idk but 810 bugs me.
MellowMagic wrote: »Personally I don't care about the cp anymore I just want the max level to be a clean number. 1000, 900, 850. Idk but 810 bugs me.
SirLeeMinion wrote: »Remember the DLC that brought new gear, gear that was better than what you already had?
I just want the max CP to get to a nice round number like 900. Going back to 750 would also be fine. I'm to OCD for 810.
I disagree.
I get better every 3 months because I’m becoming a better player, not because I don’t improve and have to rely on ZOS doing everything for me.
Power creep just benefits those of us who’ve been playing for a while. It progressively (and massively) disadvantages the majority who haven’t by forcing developers to design content for a tiny number of ever more specced up top level characters.
It does nothing to improve players and is only a crutch for the incompetent and useless, who need ever increasing stats in order to succeed.