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Suggest me a high Crit chance 1H&S Dps Build

ArchMikem
ArchMikem
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Long time ago in a client version far far away, I used to have this StamDK 1H&S for fun build that used Vipers, Morag Tong, and Tremorscale that gave me both pretty high Crit chance and a lovely burst what with all the instant procs. However that was several set and passive changes ago and all I really care about now is getting my Crit chance on a Khajiit up to at least 60% if not 70% so I Crit most of the time to make use of the Khajiit's 10% extra Critical damage passive. Atm, my StamDK's current build is Swamp Raider and Spriggins, giving me good damage enhancement, but Crit chance is barely above 40%. The only obvious thing to do right now for me is to replace Spriggins with Leviathan, but that most likely won't get that number up as high as I want.

I just want my funzies build back, and the only way to make the damage output meaningful with a 1H&S is to make all your attacks Crit.
CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
Quest Objective: OMG Go Talk To That Kitty!
  • KillsAllElves
    KillsAllElves
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    Hunding rage, leviathan. Theres a mundus stone for crit%. 7 divines. Decisive trait?
  • ArchMikem
    ArchMikem
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    Hunding rage, leviathan. Theres a mundus stone for crit%. 7 divines. Decisive trait?

    You mean Precise. I'm just wondering if there's a way that I can get a high crit chance WITH at least 3k weapon damage AND a decent Stam pool. It feels like with every new update's nerfs you have to sacrifice one or two of those completely to stack another.
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • KillsAllElves
    KillsAllElves
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    ArchMikem wrote: »
    Hunding rage, leviathan. Theres a mundus stone for crit%. 7 divines. Decisive trait?

    You mean Precise. I'm just wondering if there's a way that I can get a high crit chance WITH at least 3k weapon damage AND a decent Stam pool. It feels like with every new update's nerfs you have to sacrifice one or two of those completely to stack another.

    3k WD with those sets is easily doable.

    Purpose for this build?
  • Dagoth_Rac
    Dagoth_Rac
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    ArchMikem wrote: »
    Hunding rage, leviathan. Theres a mundus stone for crit%. 7 divines. Decisive trait?

    You mean Precise. I'm just wondering if there's a way that I can get a high crit chance WITH at least 3k weapon damage AND a decent Stam pool. It feels like with every new update's nerfs you have to sacrifice one or two of those completely to stack another.

    Precise Agility 1H+S? That is 7% crit (trait) + 1752 Stamina (set). Add in 1 weapon damage infused Agility jewelry would be 206 weapon damage (set) + 284 weapon damage (glyph). That seems about as dense as you can get crit + stam + weapon damage from 3 items. 7 medium armor for another 10.5% crit and 15% weapon damage buff. Thief for about 10.7% crit. If you go 4 divines + 3 infused instead of 7 divines, you would lose about 1.5% crit but gain about 520 stamina.

    Agility makes things a little wonky because you cannot get two static 5 piece bonuses. Maybe do:

    3 Agility (front bar weapon + 1 jewelry)
    5 Leviathan (5 armor/jewelry)
    5 Some Proc Set (Briarheart?) (3 armor/jewelry + back bar weapon)
    1 Weapon Crit monster piece
  • MudcrabAttack
    MudcrabAttack
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    Is this for 1H + shield on both bars?

    A few sets come to mind that add decent crit, like berserking warrior, that would be for the front bar set. It needs to be refreshed every 6 seconds or so, which is why it's front bar.

    Or you could use Tzogvin, which offers quite a lot of crit and only needs a refresh every 10 seconds. Briarheart adds 2 crit buffs and needs a refresh every 15 seconds. Aegis caller is coming in a few weeks, and needs a refresh every 12 seconds or so. Morkuldin is getting a buff, and can refresh every 15.

    I had an idea a few weeks ago for a unique build.
    Something like this could give two 5-set bonuses, a 3-set bonus and a single monster piece

    Mask: Slimecraw - crit buff
    Shoulder, Chest, Gloves, Belt - Tzogvin
    Pants, Shoes, ring, ring - Briarheart/ or Aegis Caller/ or Morkuldin (buffed in next patch)/ or some other 10 second set
    Necklace - Agility
    2 front bar pieces - Agility
    1 Back bar piece - Tzogvin
    1 Back bar piece - Briarheart/Aegis Caller/Morkuldin (buffed in next patch)

    Cycle through hitting skills on front and back bar every 10 seconds or so and you should be able to keep up the set procs you need while enjoying full uptime of the 1-4 items set buffs, and a good chunk of front bar DPS from Agility.
    Edited by MudcrabAttack on February 7, 2020 2:44PM
  • ArchMikem
    ArchMikem
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    ArchMikem wrote: »
    Hunding rage, leviathan. Theres a mundus stone for crit%. 7 divines. Decisive trait?

    You mean Precise. I'm just wondering if there's a way that I can get a high crit chance WITH at least 3k weapon damage AND a decent Stam pool. It feels like with every new update's nerfs you have to sacrifice one or two of those completely to stack another.

    3k WD with those sets is easily doable.

    Purpose for this build?

    Solo questing and being stupid in Cyrodiil sometimes. Mainly solo overland. Using a 1H&S weapon is a nice change of pace to the usual dual wielding, and it tickles my immersion fancy. I remember being able to reach some high-ish numbers like a 12k Pierce Armor crit back then, but that was when Khajiit used to have a crit chance passive, CP used to give 12% instead of 9%, and I used Vipers. It might still be usable today though?
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • KillsAllElves
    KillsAllElves
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    ArchMikem wrote: »
    ArchMikem wrote: »
    Hunding rage, leviathan. Theres a mundus stone for crit%. 7 divines. Decisive trait?

    You mean Precise. I'm just wondering if there's a way that I can get a high crit chance WITH at least 3k weapon damage AND a decent Stam pool. It feels like with every new update's nerfs you have to sacrifice one or two of those completely to stack another.

    3k WD with those sets is easily doable.

    Purpose for this build?

    Solo questing and being stupid in Cyrodiil sometimes. Mainly solo overland. Using a 1H&S weapon is a nice change of pace to the usual dual wielding, and it tickles my immersion fancy. I remember being able to reach some high-ish numbers like a 12k Pierce Armor crit back then, but that was when Khajiit used to have a crit chance passive, CP used to give 12% instead of 9%, and I used Vipers. It might still be usable today though?

    Viper with hunding rage is not bad, but viper with new moon acolyte would probably hit so much harder.
    Dont forget nowadays building for crit percentage/chance causees a loss on damage.

    On pc in 2014 khajiit stam sorcs used to hit hard when sneaking behind players on their siege and whack em with wrecking blow.
  • Faulgor
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    Well, besides everything else already mentioned, there's always Mechanical Acuity.
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Oreyn_Bearclaw
    Oreyn_Bearclaw
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    Faulgor wrote: »
    Well, besides everything else already mentioned, there's always Mechanical Acuity.

    That was actually going to be my thought as well. If you could figure out how to back bar it (and reliably proc it), you could then use your other pieces of gear to ensure your weapon damage and stam are where you need them. Would be tricky to play, but could be fun. The upside is that you really wouldnt have to devote anything else to crit chance, and the 2-4 bonuses wouldnt be bad for this type of thing either.
  • ArchMikem
    ArchMikem
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    ArchMikem wrote: »
    ArchMikem wrote: »
    Hunding rage, leviathan. Theres a mundus stone for crit%. 7 divines. Decisive trait?

    You mean Precise. I'm just wondering if there's a way that I can get a high crit chance WITH at least 3k weapon damage AND a decent Stam pool. It feels like with every new update's nerfs you have to sacrifice one or two of those completely to stack another.

    3k WD with those sets is easily doable.

    Purpose for this build?

    Solo questing and being stupid in Cyrodiil sometimes. Mainly solo overland. Using a 1H&S weapon is a nice change of pace to the usual dual wielding, and it tickles my immersion fancy. I remember being able to reach some high-ish numbers like a 12k Pierce Armor crit back then, but that was when Khajiit used to have a crit chance passive, CP used to give 12% instead of 9%, and I used Vipers. It might still be usable today though?

    Viper with hunding rage is not bad, but viper with new moon acolyte would probably hit so much harder.
    Dont forget nowadays building for crit percentage/chance causees a loss on damage.

    On pc in 2014 khajiit stam sorcs used to hit hard when sneaking behind players on their siege and whack em with wrecking blow.

    Since Viper's 5th doesnt really matter, NMA and Leviathan would give more crit chance. But would building straight dmg and crit be better or worse by sacrificing the dmg type modifiers like Swamp Raider?
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • KillsAllElves
    KillsAllElves
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    ArchMikem wrote: »
    ArchMikem wrote: »
    ArchMikem wrote: »
    Hunding rage, leviathan. Theres a mundus stone for crit%. 7 divines. Decisive trait?

    You mean Precise. I'm just wondering if there's a way that I can get a high crit chance WITH at least 3k weapon damage AND a decent Stam pool. It feels like with every new update's nerfs you have to sacrifice one or two of those completely to stack another.

    3k WD with those sets is easily doable.

    Purpose for this build?

    Solo questing and being stupid in Cyrodiil sometimes. Mainly solo overland. Using a 1H&S weapon is a nice change of pace to the usual dual wielding, and it tickles my immersion fancy. I remember being able to reach some high-ish numbers like a 12k Pierce Armor crit back then, but that was when Khajiit used to have a crit chance passive, CP used to give 12% instead of 9%, and I used Vipers. It might still be usable today though?

    Viper with hunding rage is not bad, but viper with new moon acolyte would probably hit so much harder.
    Dont forget nowadays building for crit percentage/chance causees a loss on damage.

    On pc in 2014 khajiit stam sorcs used to hit hard when sneaking behind players on their siege and whack em with wrecking blow.

    Since Viper's 5th doesnt really matter, NMA and Leviathan would give more crit chance. But would building straight dmg and crit be better or worse by sacrificing the dmg type modifiers like Swamp Raider?

    swamp raider is only effective on certain poison abilities but that set isn't bad. I used on my snipe blade months ago and cleared vma with it.
    I do know that building for too high of a crit chance is sacrificing penetration and raw damage which effects overall damage done/Damage per second. 50% crit is where I stop at, then I go for balancing damage and penetration.
    (this is only for my pve characters)

    when im in cyrodiil my crit % is usally around high 40s% but my CP allocation for precise strikes is no more than 12%-13% I think that is 33 CP in that section.
  • MashmalloMan
    MashmalloMan
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    ArchMikem wrote: »
    ArchMikem wrote: »
    Hunding rage, leviathan. Theres a mundus stone for crit%. 7 divines. Decisive trait?

    You mean Precise. I'm just wondering if there's a way that I can get a high crit chance WITH at least 3k weapon damage AND a decent Stam pool. It feels like with every new update's nerfs you have to sacrifice one or two of those completely to stack another.

    3k WD with those sets is easily doable.

    Purpose for this build?

    Solo questing and being stupid in Cyrodiil sometimes. Mainly solo overland. Using a 1H&S weapon is a nice change of pace to the usual dual wielding, and it tickles my immersion fancy. I remember being able to reach some high-ish numbers like a 12k Pierce Armor crit back then, but that was when Khajiit used to have a crit chance passive, CP used to give 12% instead of 9%, and I used Vipers. It might still be usable today though?

    If you're mainly doing solo questing and overland, I highly recommend Tzogvin and Vicous Ophidian. Tzogvin is a great front bar set that allows you to save a bar slot from Barbed Trap due to Minor Force becoming redundant. The question is if you like Barbed Trap or not. In solo, it's usually better to do upfront damage since dots only out perform spammables past about 6 seconds. Barbed Trap, lasts 18s, so it's actually a very strong single target dot, but overland solo stuff doesn't have a ton of longer drawn out fights so you have to decide about that..

    If you're making a crit build for pvp, Tzogvin is pretty good too, since it's really annoying trying to get Barbed Trap on players and the dot isn't as strong since it can be purged, the minor force buff does stay up for the 18s regardless though.

    If you can't think of an ability to swap for Barbed Trap, Camo Hunter is always my go to choice, allowing you to get Minor Berserk and Major Savagery without needing crafted pots or the Slimecraw Monster set. This is pretty huge for me, who really uses expensive pots in solo stuff anyway? In pvp, this can allow you to use a different pot. As a stam sorc, I always like using Major Savagery to get off Crit Surge heals, using Camo Hunter allows me to change my pots to tri stat so I can use magicka abilities more where as before, I used stam/hp/crit pots. Minor Berserk from hitting someones flank is basically 180 degrees on their back, you can proc the flank on their side and any aoe damage procs the effect too giving you close to 100% uptime if you have a lot of aoe going off. Minor Berserk lasts 5s on proc with no CD, so Camo Hunter really only needs to be on front bar.

    Vicious Ophidian will give you crazy sustain and major expedition uptime, for solo content, I never use anything but this set. You will notice both sets have 2 crit bonuses and of course Tzogvin is the most easily refreshed

    For back bar, I don't know what you're using, but Bow is obviously best there for Volley to proc your berserker damage enchantment. If you want to stay melee though, you can use a 2H with the Crit Rush (Stampede morph) that now places an aoe dot on the floor for 10s, allowing you to proc back bar enchantments just like Volley. Same can be said about Dual Wield and Blade Cloak if you didn't know.

    Tzogvin Front Bar.
    (2 items) Adds 833 Weapon Critical
    (3 items) Adds 833 Weapon Critical
    (4 items) Adds 1487 Physical Penetration
    (5 items) When you deal Critical Damage, you gain a stack of Precision, increasing your Weapon Critical by 129 for 10 seconds, up to 10 stacks max. At max stacks, you also gain Minor Force, increasing your Critical Damage done by 10%.

    Vicious Ophidian Body.
    (2 items) Adds 833 Weapon Critical
    (3 items) Gain Minor Slayer at all times, increasing your damage done to Dungeon, Trial, and Arena Monsters by 5%.
    (4 items) Adds 833 Weapon Critical
    (5 items) Adds 129 Weapon Damage, Reduces the cost of your Stamina Abilities by 8%. When an enemy you have recently damaged dies, you restore 2150 Stamina and gain Major Expedition for 8 seconds, increasing your Movement Speed by 30%.

    Back Bar options: VMA 2H Stampede(aoe/single target), VMA Bow Endless Hail/Arrow Barrage (aoe), Master Bow Poison Injection (single target), DW Master (single target Twin Slash)
    Edited by MashmalloMan on February 9, 2020 11:04PM
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