Hi all,
I've been trying to get the Arrow Barrage to work correctly in my rotation, but something is off. I am running 2H battle axe front bar, bow back bar. As of hardware, I am using Playstation 4 Pro and typical Dualshock 4 v2. I've been trying both of these orders:
{{ imagine prev rotation here}}, [LA-Stone Giant] -> [LA-SWAP-Arrow Barrage] ->
{{ imagine prev rotation here}}, [LA-Stone Giant-SWAP] -> [LA-Arrow Barrage] ->
LA means light attack there. Neither seems to work correctly. Timings are roughly so that one ability cycle fits into 1 second (1000 ms) which is the Global Cooldown (GDC). This 1000ms cycle includes the light attack, the ability - and the bar swap when needed.
I am a console player so I can't use any light attack helper to get the specific times, but by using the means that I have an access to (videos, second clock and similar), I'm fairly sure that my precision is good. I'm usually hitting around 950-1050ms timing. All other skills work just fine with this timing. Noxious breath is there. Trap is there. Stone giant stacks work just fine. Advancing Yokeda gets numbers up. The rotation seems smooth and fast.
But what about Arrow Barrage? What happens annoyingly often is that I can see the light attack animation (whether I do it on my 2H or bow), I can see the Arrow Barrage shooting into the sky, but... it never lands. It feels that I need to use around 1.3-1.4 seconds to cast endless hail before moving forward (to LA-PoisonInjection) or it might break. Doing rotation where I jump from 1.0 second GDC to 1.3 second GDC and back is reeaaaally challenging to manage. Also, that affects my rotation so that I can fit only 9 abilities to my 10-seconds rotation instead of full 10 abilities. This means I spammable less, which makes me a sad panda.
Has anyone any input on this? Fixes? Group therapy? Is Zenimax interested in checking this on PTS?