Do gold jewelry crafting writs drop any more? I haven't gotten one in ages...like months.
This. I've gotten only one, and it's 606 vouchers I believe.They are now "very rare"
redspecter23 wrote: »I've done 18 toons worth of writs daily since the change that added the new improved gold jewelry master writs and have only ever received 1. All of my toons have max jewelry traits. They are just that rare.
I have gotten a total of 6 of them since they changed, and I regularly do writs on 36 characters.
I have gotten a total of 6 of them since they changed, and I regularly do writs on 36 characters.
Hol up.
You do writes on 36 characters. Daily?
How long does that actually take to do each day?
Is this more viable to generate profit than other means?
Or is this about having easier access to writs for other options?
Because to me... doing 36 character's worth of crafting writs daily would feel like that's basically all I'd be doing in the game!
That's insane!
It's apparent that Jewelry writs match up to other craft with a step in levels. A blue jJC writ rewards like a purple smithing one, a purple like a smithing gold, and a gold JC writ is up beyond all others. The difficulty matches, too, with the material slog involved. So if purple JC writs drop at rates similar to other crafts' golds, we're doing OK.
AgentZenish wrote: »I got one recently and it was 606 writs. Around 785g per writ to do and I used it. Definitely the most economical jewelry writ to do.
Only 1 and it was for 550 writs I believe.
Here is my routine that I do on characters that only craft. Start in thieves’ guild in Vivic city; pick up dark brotherhood alchemy bag for the day. Go collect all seven writs. Log out.
The next day I log on character and do the writs I already have from yesterday and do them for that day as well. The writs rotate every 3 days. Therefore, I have the writs for each day written down and just make 2 days’ worth at a time. The food is on a six-day rotation but I just make 100 at a time when needed. Alchemy I make 200 up. Any alchemy writ that takes calls for expensive ingredients or rarer ones like nirnroot I just skip. Not worth it in my opinion.
Once I turn in yesterday’s writs, I pick up the current days writs and turn them in. Open boxes and sell what I want. Go back to thieves guild and pick up dark brotherhood and log out to restart the schedule again.
This way I do not need to store, any extra items in my bag or bank to turn in and I collect the dark brotherhood with as few loading screens as possible.
If I decide to play that character for the day, I just park them wherever they are supposed to be for when I log in for the next day.
I find on console this routine works best since I only need to craft every other day.