Ajaxandriel wrote: »As for the risk of the open world to be less populated... So what? LET'S GO. Our immersion is not reinforced by the dozens of PvPboyz and PvEboyz dwelling around shrines in silly Skins while spamming spells.
chuck-18_ESO wrote: »I'm not really for it. If people can freely teleport anywhere from their homes, the world will be so much less populated, and that's a heavy price for a minimal amount of convenience.
chuck-18_ESO wrote: »I'm not really for it. If people can freely teleport anywhere from their homes, the world will be so much less populated, and that's a heavy price for a minimal amount of convenience.
I agree with this. You can already port to your home for free from anywhere and do all your crafting without leaving a home. You can bank and fence also with the right set up. It would be different if houses were not in their own instance bubble. Really not eager to see towns become ghost towns and empty.
EternalDiva wrote: »I agree with this. You can already port to your home for free from anywhere and do all your crafting without leaving a home. You can bank and fence also with the right set up. It would be different if houses were not in their own instance bubble. Really not eager to see towns become ghost towns and empty.
ooooo how can you bank and fence in your own home? I just bought the little banking assistant kitty and I cant call her forth in any of my homes. I have to go out the door. wait for load. do the banking. then go wait for load to go back into my place to finish what I was working on. If there is a workaround to having your assistants in your home please share! TY!
Housing needs more features that make it something everyone wants to setup, not just niche house builders. I don't think having access to a wayshrine in the home would hurt populations, or if they did the amount would be negligible. We have all manner of opportunities to interact with each other while questing, world bosses, dailies , etc.
To the people concerned about population drops, we should be pushing for zos to give more reasons for players to return to some of these zones as a means to keep population up rather than limiting quality of life features for housing. I'm hopeful that the new antiquities system will make revisiting older zones worthwhile again.
chuck-18_ESO wrote: »I'm not really for it. If people can freely teleport anywhere from their homes, the world will be so much less populated, and that's a heavy price for a minimal amount of convenience.
I agree with this. You can already port to your home for free from anywhere and do all your crafting without leaving a home. You can bank and fence also with the right set up. It would be different if houses were not in their own instance bubble. Really not eager to see towns become ghost towns and empty.
EternalDiva wrote: »Wouldn't it be cook to have a way shrine of your very own in moon sugar meadow or any other LARGE home we have? Build it to taste! I rather like the smaller transport devices in cyrodil as opposed to giant way shrines. Wish list!
chuck-18_ESO wrote: »I'm not really for it. If people can freely teleport anywhere from their homes, the world will be so much less populated, and that's a heavy price for a minimal amount of convenience.
I agree with this. You can already port to your home for free from anywhere and do all your crafting without leaving a home. You can bank and fence also with the right set up. It would be different if houses were not in their own instance bubble. Really not eager to see towns become ghost towns and empty.
chuck-18_ESO wrote: »Ajaxandriel wrote: »As for the risk of the open world to be less populated... So what? LET'S GO. Our immersion is not reinforced by the dozens of PvPboyz and PvEboyz dwelling around shrines in silly Skins while spamming spells.
I'd remind you that this is, first and foremost, an MMO. My thought wasn't about immersion at all, but about social interaction. Someone on my PS4 group was just posting about how they made a new friend, and how did they meet? At the wayshrine. They noticed they were wearing a similar costume, and struck up a conversation. Interactions like this are key to what makes an MMO great, and likely wouldn't have happened if these two players could have just used the wayshrines in their homes.
Adding wayshrines to our homes probably wouldn't cut down on the about of "PvE boyz" spamming spells at the major wayshrines (they can duel in their homes anyway if they wanted to), but it absolutely WOULD reduce the amount of people running around in already sparsely-populated leveling and DLC zones.
chuck-18_ESO wrote: »I'm not really for it. If people can freely teleport anywhere from their homes, the world will be so much less populated, and that's a heavy price for a minimal amount of convenience.
I agree with this. You can already port to your home for free from anywhere and do all your crafting without leaving a home. You can bank and fence also with the right set up. It would be different if houses were not in their own instance bubble. Really not eager to see towns become ghost towns and empty.
People already can teleport from their houses almost for free. Only if you used a wayshrine recently the cost is high, but even that is a small amount that you can earn back by killing two packs of monsters.
Adding a wayshrine would make some notable houses much more appealing, because one of the things I dislike about some of these, is how remote they are. One of the manors I regret buying is Linchal, even though it was discounted. It is quite far from the wayshrine. I still use Murnoth Keep as my primary because of how close is to a wayshrine.
Regarding your concerns... I have never met any player on the route from Linchal to the nearest wayshrine. That area doesn't see many players.
Also, the same could be said about mundus stones or crafting stations. People don't travel to them so often, since they can find all of them in their guild's castle.
Having a wayshrine in the house does not prevent people from visiting the world, because they will use it to transport to another wayshrine from the world!
I encourage the devs not only to release a wayshrine to use from houses, but also to give us local wayshrines or teleporters which can be used to travel quickly across the large manors they keep releasing. This is needed because people create areas for different purposes, such as crafting area, library, vault, living quarters, and with time only the areas nearest to the entrance get used. I would love to have at least two teleporters in my Psijic Villa