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Decreasing quality of rewards over time for veteran/skilled players... 2015-2020

Env_t
Env_t
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lets speak about dungeon rewards for high level veteran activity PER DLC

imperial city
- 4 dyes
- pet

shadow of the hist
- title
- 2 skins

horns of the reach
- 2 titles
- dye
- hat and skin

dragon bones
- 4 titles
- dye
- personality and skin

wolfhunter
- 4 titles
- dye
- personality and skin

wrathstone
- 2 titles
- dye
- pet and skin

scalebreaker
- 4 titles
- dye
- outfit style
- pet and memento

harrowstorm
- 4 titles
- dye
- outfit style and body markings




its not only about poor reward, but also HARDEST ACHIEVEMENT in 4-men dungeons ever met with poor reward
harrowstorm introducing hardmode+speedrun+no-death+kill-all-encounters achievement during single run with.... title reward
Edited by Env_t on January 30, 2020 10:53AM
  • xenowarrior92eb17_ESO
    xenowarrior92eb17_ESO
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    idk why mountain god isn't a reward on itself but ok...also this made me realize how cheap the reward pool became cuz I want a damn skin from at least each dungeon DLC pack instead we getting body marks that nobody will see cuz armors a memento u can use for rping but most of u dont and pets that well...they cool but I cant find anything against them : 3
    Edited by xenowarrior92eb17_ESO on January 29, 2020 2:54PM
  • MEBengalsFan2001
    MEBengalsFan2001
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    In other games sometimes you get a title for your award for completing some harder achievements. Some games do nothing. These FREE things the game is giving you for completing the content is in addition to the content itself.
  • AhPook_Is_Here
    AhPook_Is_Here
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    Just play for fun if you don't want to do the challenges, you realize what others have doesn't effect your enjoyment unless you let it manipulate you like the apple in a jug does to the monkey. Play the way you want and have fun.
    “Whatever.”
    -Unknown American
  • Donny_Vito
    Donny_Vito
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    You can thank all the people who complained that the Vet DLCs were too hard... they didn't want skins/mounts/unique items being restricted to completing such difficult content!
  • Env_t
    Env_t
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    im more than dissapointed
  • Kahnak
    Kahnak
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    It's because people complain about not being able to complete the DLC content, which is admittedly challenging, in order to get the rewards linked to the achievements. I don't agree with it, but it's probably going to be the new trend.
    Tombstone Reads: "Forgot to get good"
  • Michaelkeir
    Michaelkeir
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    As a 4 man skin chaser this disappoints me. I too use to complain about skins and personalities being locked behind hard mode achievement runs. All that changed when the necromancer personality dropped. I took my tanks, geared them out, and started running those dungeon achievement runs. I put in the work, time and effort and got it along with all other skins in the 4 man dungeons....well except the beast skin in Moonhunter. But I'm working my build to survive even that.

    It's just sad that this game is slowly catering to the casual crowd and those who complain the loudest. And that's saying something because I'm not hardcore by a long shot.

    Was really hoping for a new vampire personality or skin that didn't look like a (snip).

    (edited for inappropriate content)
    Edited by ZOS_FalcoYamaoka on January 29, 2020 9:55PM
  • Rasande_Robin
    Rasande_Robin
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    I do agree with the OP in this. Going for hard achievements needs a bigger carrot.

    I would have done them. But I've stopped bothering since they removed skins/personalities.

    Buying skins from crown-store doesn't give you the same satisfaction or sense of accomplishment. That feeling of working very hard getting something you really wanted gets you hooked on the game.
    PC/EU: Orcana "something"-stone
  • FierceSam
    FierceSam
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    Env_t wrote: »
    lets speak about dungeon rewards for high level veteran activity

    2015
    imperial city
    - 4 dyes
    - pet

    2016
    shadow of the hist
    - title
    - 2 skins

    2017
    horns of the reach
    - 2 titles
    - dye
    - hat and skin

    2018
    dragon bones
    - 4 titles
    - dye
    - personality and skin

    wolfhunter
    - 4 titles
    - dye
    - personality and skin

    2019
    wrathstone
    - 2 titles
    - dye
    - pet and skin

    scalebreaker
    - 4 titles
    - dye
    - outfit style
    - pet and memento

    2020
    harrowstorm
    - 4 titles
    - dye
    - outfit style and body markings




    its not only about poor reward, but also HARDEST ACHIEVEMENT in 4-men dungeons ever met with poor reward
    harrowstorm introducing hardmode+speedrun+no-death+kill-all-encounters achievement during single run with.... title reward

    I believe there was a thread a while back arguing just the opposite, that end gamers like yourself really wanted titles for top level achievements (ie a vet HM speed no death run).

    I agree that there should be something for achievements like this... not sure what it should be or even if it should be a consistent thing across the various DLC.

    It might be good to get a title for one, a skin for another as you can only display one of each at a time.
  • idk
    idk
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    OP's analysis seems flaws if they see a decrease in quality of rewards.

    While 2015 saw only one pair of dungeons it only gave one pet. 2019 provided two pets, a skin, and a memento.

    2016 has only two skins while 2018 offered two skins and two personalities.

    It would seem there has been a slight increase over the years. Then again OP does not even try to explain what they think is higher quality so this is probably nothing more than OP not getting what they prefer and has nothing to do with quality as they suggest.
  • Kittytravel
    Kittytravel
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    You didn't include any of the busts that come with completing veteran dungeons.

    But I also don't see the issue personally? I haven't done every Vet dungeon yet and I probably won't do every single vet achieve since it's not really my slice of cake and I left my days of hardcore achievement hunting behind in WoW.

    And Mountain God was already added back in Dragon Bones so... I'm confused why it's now an issue that the exact same type of achievement now grants a title instead of nothing but points?

    Edit: Also Apex Predator, Relentless Raider, Depths Defier, Pure Lunacy, Leave No Bone Unbroken, Defanged the Devourer, Nature's Wrath.

    You word it as if Harrowstorm was the first to add this but it's Harrowstorm that's being added that these actually have a reward outside of just points.
    Edited by Kittytravel on January 29, 2020 5:58PM
  • LadyNalcarya
    LadyNalcarya
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    I agree, rewards from the new dlc are underwhelming. I dont care for body markings (cant see them on my vampire anyway) and can't use that battleaxe motif for my staff.
    Dro-m'Athra Destroyer | Divayth Fyr's Coadjutor | Voice of Reason

    PC/EU
  • Envvy
    Envvy
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    This honestly upsets me. The fact that zos has changed this. Me and my friends used to love running hard dungeons to get the skins and personalities. And now look. There’s literally no point in doing achievements for a little title that you use on one character :/
    Flawless Conqueror. PS5/PC CP:1K+.
  • ATreeGnome
    ATreeGnome
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    I personally prefer title rewards for the hardest achievements. It proves you completed the achievement on that character and doesn't make you change how your character looks just to show off what you've done. Skins and other cosmetic items, in my opinion, work best as mid tier achievement rewards (vet dungeon/trial completions or hard mode completions) so cosmetic items are still within the grasp of average players who want to earn them for their appearance but aren't that interested in endgame PvE.
  • Kurat
    Kurat
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    ATreeGnome wrote: »
    I personally prefer title rewards for the hardest achievements. It proves you completed the achievement on that character and doesn't make you change how your character looks just to show off what you've done. Skins and other cosmetic items, in my opinion, work best as mid tier achievement rewards (vet dungeon/trial completions or hard mode completions) so cosmetic items are still within the grasp of average players who want to earn them for their appearance but aren't that interested in endgame PvE.

    Titles don't prove s**t coz all the carries being sold.
    And rewards are s**t lately coz noobs cry that they are locked behind some work and not given away for free.
  • Env_t
    Env_t
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    You didn't include any of the busts that come with completing veteran dungeons.

    because its obvious 100% reward for any dungeon and dont need to be added
  • Env_t
    Env_t
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    idk wrote: »
    OP's analysis seems flaws if they see a decrease in quality of rewards.

    While 2015 saw only one pair of dungeons it only gave one pet. 2019 provided two pets, a skin, and a memento.

    2016 has only two skins while 2018 offered two skins and two personalities.

    It would seem there has been a slight increase over the years. Then again OP does not even try to explain what they think is higher quality so this is probably nothing more than OP not getting what they prefer and has nothing to do with quality as they suggest.

    1) 2015 only one dungeon dc not two. and it also added more than just dungeons, but overland pve/pvp content
    2) 2016 and 2017 only 1 dlc not 2
    3) 2018 and 2019 2 dungeon-dlcs, so rewards doubled as expected, still memento you can count as good reward
    Edited by Env_t on January 29, 2020 9:01PM
  • Env_t
    Env_t
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    idk why mountain god isn't a reward on itself but ok...
    because its achievement without any reward
  • Kittytravel
    Kittytravel
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    Env_t wrote: »
    because its obvious 100% reward for any dungeon and dont need to be added

    Thanks for pretty much ignoring the rest of my post because you can't disagree.
    Busts are Veteran specific; trophy heads are the reward for any dungeon as well.
  • colossalvoids
    colossalvoids
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    To be honest at a certain point you don't care about rewards anymore, personally just want a working game to start with.
    But certainly would prefer skin/personality for a challenger like it was as it feels earned at least and encourages people to try and get better, but all the pets and markings stuff can go to just vet clear for people to just have their load of shines for a small walk in park.
  • Kalante
    Kalante
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    Donny_Vito wrote: »
    You can thank all the people who complained that the Vet DLCs were too hard... they didn't want skins/mounts/unique items being restricted to completing such difficult content!

    aah the potato squad that linger around thw forums always crying about content being too hard or calling animation canceling an exploit used as an advantage, even though everyone can learn and some do learn it better than others. They want a boring game where everybody is the same. They might actually love communism too idk.
  • ArchMikem
    ArchMikem
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    The journey is its own reward.
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Thevampirenight
    Thevampirenight
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    Well I'm glad they did it because if people are buying those dlcs they should be able to be able to get the content from it. I'm very against personalities which are more for roleplay purposes being locked behind something most of us can't even do. Beast Personality and the Necromancer one should be available for everyone to get not just very few. I think those achievements need to be changed so you can unlock the personalities at least just by doing the vet content. Not having to complete achievements that the only the best of the best can do.

    This is another reason why they might have stopped doing it too Skin Selling. Because players want to get those cosmetics they are willing to pay so much gold and the players exploit their desires for this and ask for outrageous amounts of gold to carry them and even then that come with stiff requirements and likely paying more gold just to gear up for it. So to unlock the skin/personality you should have been able to earn by doing the new content. You have to pay a lot just to get acheivements to unlock it. LIke the No death ones which are the worst achievements they put into the requirements to get the skins/personalities because they design those dungeons to do one thing kill you as much as possible oh and no one can die or the achievement is an automatic fail. So not only are they barred from content they payed money for to get those cosmetics and other cool stuff.

    Most players can't even get that cool stuff and from a business standpoint its bad business practice to not give players the means to unlock those cool rewards and also causes players to fall prey to hard core very good players offering to carry them so they can unlock those achievements but have to pay over maybe like 2 million gold to do so. Now you can see the non best of the bests plight. So If I wanted this skin or personality and I do want the personalities. I'd have to pay say this much have to be this good have to pay egregious amounts of gold.
    This payment cost is also for a chance to get unlock these skins and I doubt they are a 100% guarantee. Even though I want them I can live without them.

    I do think Zenimax saw what was going on and how this could could cut into their bottom lines if players are not buying the dlc dungeons because the cool stuff couldn't even be unlocked by them anyways. This was the biggest factor in their decision I think as well as this other issue where they saw how players were extorted for gold with these get rich schemes get the skin but have to pay me and my group of friends millions of gold in return. Instead of being something players could one day achieve and they saw it wasn't going to work so they changed it so skins can just be unlocked by doing the dungeon.

    Another reason they might have been worried about such player practices as it could maybe ruin the in game economy if these players had so much gold from selling New skin runs every time one was released. Since these players technically were not doing anything wrong they didn't punish what they did was stopped giving those players the juice to be able to sell more of these runs.

    Thus they made it so everyone can unlock the cool rewards they put in besides the very difficult end game tier titles that require the worst achievements to unlock like no group member death. They are going to get more players interested into doing vet for the unlock because its the cosmetics that I think most players want to go for anyways and titles less so and having those titles would show dedication and be a reward in of itself.
    Edited by Thevampirenight on January 30, 2020 7:03AM
    PC NA
    Please add Fangs to Vampires.
  • Anhedonie
    Anhedonie
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    Man, CoS and RoM were so cool. Great mechanics, great rewards. But nowadays...
    Profanity filter is a crime against the freedom of speech. Also gags.
  • lagrue
    lagrue
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    These FREE things the game is giving you for completing the content is in addition to the content itself.

    Nothing free about it. They're part of the pricetag when you buy a dungeon DLC. If they were "Free" you wouldn't need to PAY for DLC to access them.

    This is like trying to say every item in the game is free and you only pay for the content. That's just not true, this is all stuff we pay for. Just because other games might not do it, that doesn't somehow change that fact - it just means those games add less value to the things they sell.
    Edited by lagrue on January 30, 2020 7:23AM
    PSN ID (NA only): Zuzu_With_a_Z
    *GRAND MASTER CRAFTER*

    "You must defeat me every time. I need defeat you only once"
  • MyPrist
    MyPrist
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    The game is more and more trash.
    It do not reward good playing, it rewards casuals and those, who cry more on forums.

    Changed the way how developers communicate with players.

    --- --- ---
    As example: you play good? You get reward. You do not play good, learn to play.
    We make a mistake - our fault. We give you a compensation-crow crates.

    You buy eso+ we give you crates when other get free eso+.

    We give rewards to those who want to play good.
    --- --- ---

    What trash it is now:
    You play good? Do not care, you get nothing. Better buy some thing in crown store, when you get stuck on 10 minute loading screan. It was no load screans before - but it is now, our cool optimizations.

    Players are stupid enough, so we just say them some fake information, it get them busy, let them think, that we do something, may be some body donate us for we do nothing.

    We give free eso+, you already have it? You get nothing, looser! We do not give anything to players who support the game ! We only support casuals and players who do nothing and buy nothing in the game.

    You have eso+, now other have it for free 2 weaks too. Get a trash runs, or better forget about random dunguans for this 2 weeks.

    Want new skin ? Buy it your self. You get nothing by playing the game. We do not care, do you play good or bad. Buy it !!!

    Or get gems for watching eso Twitch drops, people open to get crates and do not even watch.

    Who is this twich streamer? With 2k+ looks? Is it teso? Wow why is it Mario in it? And why it is 2d? Is it really a teso? But who cares, i just came to get my crown crates here, not to look this, so who cares !

    I do not even care, some trash, i look just to get crates, i do not even care who it is. I do not like him, do not know who it is, and do not look him. Some trash player, i get in google on eso + drops ask in it. Who cares.

    You get nothing in game - no reward !!! You do not get crown gems for playing !!! But you get it for not watching some trash twitch with drops with some one you even do not care about.

    --- --- ---
    No reward for people who buy the game, dlc and eso+ and play good.

    All just for casuals, who just buy the game for 3$ in discount, do nothing in game, play bad, do not watch eso twitch with some other game in it playing some where on background! Newer buy and support the game and even have no motivation to play better now.

    The game looks like some trash now, bugs, lags, stupid balance, skills that wad not fixed and do not work for 5+ month.

    But more important - what do devilopers cultivate: do nothing - get reward.

    Play good and support the project - get nothing and just be upset.

    Watch with regrets, how such beauterful project is dying !!!
    Edited by MyPrist on January 30, 2020 7:24AM
  • idk
    idk
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    ArchMikem wrote: »
    The journey is its own reward.

    This is so true. I have so many skins I have never used, so many pets and I find them pointless, and then there are the personalities that I do not like. I do it for the challenge and in the end to say I could. Actually, when there is a reward I can sell for a nice chunk of gold I do it for that and end up getting the achievements as a result.
  • MyPrist
    MyPrist
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    And there is no good NEW content by the way. Recolored mobs, recolored all, recolored 100500 of Indricks.

    Can not you produce good content like before? Yes we see that you can not, but what is the reason?

    Do you really think that players are stupid enoug that we do not see it?

    Skills do not work for 9+ month !!! With no fix in skills, new bugs, 100500 indricks with just model recolor.

    I try to make quest on alt in Clock worck city. I made it 1.5 year before it was good. Now i get stuck in handreds little glitches in it. It was so much of tham, that i even start record videos of it !!!

    Main story with robot get bug, and it do not breake the second wall !!! So i just delete the quest !!! Is it normal? Even old good content is broken now! The invisible dors, that do not let you pass a lot of animation glitches ! It is not normal at all !!! And it is your new:"optimization"

    Prise lowered for some regions in hope to sell the same content to some one, becouse - no new good content after summerset at all.

    Last DLC - even have no danguans in it.

    New combat team is ... I do not even want to speak about them. If it will be no team at all, may be i see no changes.

    Where are all fixes? 60gb redownload on pts? And the same stuck on loading screan for 10 minutes in Auridon?

    Do something, or just say the truth. Players are not such stupid to" do not see all this ".

    Players just get angrier, it can not last forewer !!!

    The only reason why it works, just becouse really love the game , how it was a year ago and before, but 1 more year of things like that - and they will go away if no positive changes and trouth !

    And what do you get? Thingth that you cultivate now? Millions of casuals - normal players runs from - casuals, that will not buy anything? Just cry on forum, about how hard all is?

    Do you thing some body will cone to play to game with such community and situation in it?
    Edited by MyPrist on January 30, 2020 7:58AM
  • MyPrist
    MyPrist
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    And not all is so bad, i can not say the names, of who kill the game, but you easely can trace them by their dids!!!

    The one, who put skeletal animation on indrick- when it fly not run the ground.

    The one, who promote new twitch drops system and remove old rewards for players. Twitch drop,eso+, and etc.

    New combat team, and those, who do not fix skills, the one who work eith party finder this 3 years.

    The manager who promote new rewards and communication with player (new marketing strategy)

    Thus people ruins the work of people who really do their jobs.

    It will not be true, if i do not say:

    Animations, models, design is still really good.

    But all this hard work is ruined by incompetence of that people. And those who makes new "marketing strategy".

    Such incompetence really can ruin all.

    Just remember the situation with bags in fallaut.
    --- --- ---
    The truth is much better way to do thingth.

    There will alwaysbe problems on another way , but may be they will not show itself in an instant. But will be in future.
    Edited by MyPrist on January 30, 2020 8:16AM
  • eklhaftb16_ESO
    eklhaftb16_ESO
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    Completing the hard mode should be a reward by itself. :p
    If anything, there's way too many rewards. Normal modes get nothing.
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