DTStormfox wrote: »If you want to be an offensive nightblade, use Shadowy Disguise
If you want to be a defensive nightblade, use Dark Cloak
Solved your problem.
Syrusthevirus187 wrote: »Don't rely on cloak as your "main defense"
Solved your problem
Contaminate wrote: »You already get a defensive buff on cast due to it being a Shadow line skill.
The problem with Cloak is that it’s entirely useless against a competent player, while newbies think it’s OP because they’ve yet to make attempts to counter it with:
- Literally any AoE
- Detect pots
- Any CC in general
DTStormfox wrote: »If you want to be an offensive nightblade, use Shadowy Disguise
If you want to be a defensive nightblade, use Dark Cloak
Solved your problem.
Freakin_Hytte wrote: »Dark cloak is the defensive morph, why not just change that one if you would like a morph to defensive buffs.
Nightblade have already had so many nerfs to their damage that they aren't even close in being competitive with other classes, they are not even competitive concerning burst damage 1v1.
Loosing the crit would equal to throw the class in the trash bin once and for all.
Nightblades need some serious buffs to their skills to even reach the same level as other classes.
First of remove or greatly reduce the cast time on incap, its embarrassing that everyone who haven't crashed can roll dodge out of it with ease even if they are stunned or feared.
Increase the speed of grim focus and give us minor berserk, if other classes can have it up 24/7 why can't we even be able to get it anymore?
In the Hemorrhage passive, include minor prophecy.
These are just 3 suggestions that would make life a little bit more enjoyable for nightblades.
brandonv516 wrote: »Freakin_Hytte wrote: »Dark cloak is the defensive morph, why not just change that one if you would like a morph to defensive buffs.
Nightblade have already had so many nerfs to their damage that they aren't even close in being competitive with other classes, they are not even competitive concerning burst damage 1v1.
Loosing the crit would equal to throw the class in the trash bin once and for all.
Nightblades need some serious buffs to their skills to even reach the same level as other classes.
First of remove or greatly reduce the cast time on incap, its embarrassing that everyone who haven't crashed can roll dodge out of it with ease even if they are stunned or feared.
Increase the speed of grim focus and give us minor berserk, if other classes can have it up 24/7 why can't we even be able to get it anymore?
In the Hemorrhage passive, include minor prophecy.
These are just 3 suggestions that would make life a little bit more enjoyable for nightblades.
So you feel the loss of one attack having a guaranteed chance to crit is throwing the entire class in the bin?
While I agree with NB needing other changes and appreciate the input, this topic is specifically about Shadowy Disguise and ways to improve it.
brandonv516 wrote: »Contaminate wrote: »You already get a defensive buff on cast due to it being a Shadow line skill.
The problem with Cloak is that it’s entirely useless against a competent player, while newbies think it’s OP because they’ve yet to make attempts to counter it with:
- Literally any AoE
- Detect pots
- Any CC in general
I'll address this part because the rest is over complicating things (in my opinion).
The defensive buff provided by passives is not unique. In fact Nightblade has the shortest duration of this buff.
The second paragraph is spot on. That's why it needs to be improved.
DTStormfox wrote: »If you want to be an offensive nightblade, use Shadowy Disguise
If you want to be a defensive nightblade, use Dark Cloak
Solved your problem.
this ^
and also, this thread looks alot like a nerf invisibility thread hidden as a buff request.
it doesn't mean its true but it sure looks that way because right now invisibility is fine and doesn't need any changes.
brandonv516 wrote: »DTStormfox wrote: »If you want to be an offensive nightblade, use Shadowy Disguise
If you want to be a defensive nightblade, use Dark Cloak
Solved your problem.
this ^
and also, this thread looks alot like a nerf invisibility thread hidden as a buff request.
it doesn't mean its true but it sure looks that way because right now invisibility is fine and doesn't need any changes.
One of us actually mains a Nightblade; the other guy likes Nightblade nerfs.
Shadowy Disguise is far from fine pal.
Red_Feather wrote: »What I really find unattractive is that you have to keep casting it and casting it does the sound and arm animation every time. It looks so weird seeing players using it to move across an area. I wonder why it doesn't just toggle and remove energy each second. I play warframe at the moment and Ivara's stealth is a toggle that costs energy/second.
Contaminate wrote: »You already get a defensive buff on cast due to it being a Shadow line skill.
The problem with Cloak is that it’s entirely useless against a competent player, while newbies think it’s OP because they’ve yet to make attempts to counter it with:
- Literally any AoE
- Detect pots
- Any CC in general
What would actually allow the skill to finally have some balance options would be to make the invisibility guaranteed and unbreakable until it times out or the caster uses an ability.
If you take damage while Cloaked, it would reveal some vfx of your outline but not make you targetable. (Look at League’s handling of stealth to see what I mean)
Keep the guaranteed crit but make it apply just to class abilities or apply an internal cooldown.
Up the cost to something around 5k. It would ideally become a powerful evasion tool and the cost should reflect as much. The low costs currently are necessary due to it being broken by everything under the sun, but guaranteed durations mean a higher resource price.
DoTs would still tick, damage would still be taken from AoEs, you just wouldn’t have Cloak broken instantly like it is now.
TLDR: Make the invisibility last the entire duration regardless of damage taken, let enemies see vfx at your location when you take damage instead, it should cost a lot more, change the crit with a cooldown or make it apply to class abilities only.
There should be no 1 shot mechanics for trolls to exploit in this game, the reason why NB is in a bad place is because the class attracts trolls and griefers and if enough casuals complain ZOS listens. Case and point, I have spent the majority of this event defending towns for pve questers to use and the number 1 class that's been doing the griefing can you guess??? the number 1 class for hate whispers when they die can you guess???
The focus should be lets make the game as a whole balanced with each class having individuality and different identities, not give my NB perma cloak and insta kills plox so I can pwn noobz and grief all day.
If cloak is as broke and easy to counter as everyone seems to say it is then why use it or argue for keeping it?
Contaminate wrote: »TLDR: Make the invisibility last the entire duration regardless of damage taken, let enemies see vfx at your location when you take damage instead, it should cost a lot more, change the crit with a cooldown or make it apply to class abilities only.
I'd be okay with this. It would make Nightblades rethink their use of the skill, but it would still be useful in a way. Though instead of Shadowy Disguise being spammed during a fight to constantly give a NB an advantage, I'd like it if it was purely a defensive skill. Allows a Nightblade to disengage completely if things got too dicey. Make the cast expensive and the invisibility unbreakable, but also give it a cooldown so it can't be reapplied immediately. This would let Nightblades keep their easy out of hard situations but it'd also force us into straight up fights that everyone else wants us to do.
.If cloak is as broke and easy to counter as everyone seems to say it is then why use it or argue for keeping it?
Make it a toggle skill. Perma cloakers shouldn't have to press buttons.
DTStormfox wrote: »If you want to be an offensive nightblade, use Shadowy Disguise
If you want to be a defensive nightblade, use Dark Cloak
Solved your problem.