Donny_Vito wrote: »Conspiracy #4: There really are no pearls and it's all in your mind.
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
January1171 wrote: »I go with conspiracy theory 2. When I was grinding master angler, I would seem to (on multiple occasions) get the fish I needed within five minutes of venting in chat about it not dropping
If you have a 20% drop rate on something, most people think if you open 5 of them, that means you will get at least one. That's not how it works. Every time it's the same 20% chance. That means sometimes it takes a tone of RNG to get the item you want and sometimes you get what you want 11 times in a row. Your odds are the same every roll of the dice.
Cundu_Ertur wrote: »Donny_Vito wrote: »Conspiracy #4: There really are no pearls and it's all in your mind.
That's spoons. There's pearls.
If you have a 20% drop rate on something, most people think if you open 5 of them, that means you will get at least one. That's not how it works. Every time it's the same 20% chance. That means sometimes it takes a tone of RNG to get the item you want and sometimes you get what you want 11 times in a row. Your odds are the same every roll of the dice.
You’re talking about the Gambler’s Fallacy. That’s not actually applicable here. In your 20% example, opening 5 clans DOES mean you should get a pearl. Not WILL get but should get. If the odds are 20% and you have enough samples and are not getting 1 in 5, you can demonstrate with any confidence level you want that the results are indeed not random.
If you have a 20% drop rate on something, most people think if you open 5 of them, that means you will get at least one. That's not how it works. Every time it's the same 20% chance. That means sometimes it takes a tone of RNG to get the item you want and sometimes you get what you want 11 times in a row. Your odds are the same every roll of the dice.
You’re talking about the Gambler’s Fallacy. That’s not actually applicable here. In your 20% example, opening 5 clans DOES mean you should get a pearl. Not WILL get but should get. If the odds are 20% and you have enough samples and are not getting 1 in 5, you can demonstrate with any confidence level you want that the results are indeed not random.
Sylvermynx wrote: »I'd been seeing your name @BisDasBlutGefriert - and wondering what it meant. So I asked google to translate. It gave me "until the blood freezes". Is that approximately correct? Way beyond the little bit of German I get....
LanteanPegasus wrote: »Sylvermynx wrote: »I'd been seeing your name @BisDasBlutGefriert - and wondering what it meant. So I asked google to translate. It gave me "until the blood freezes". Is that approximately correct? Way beyond the little bit of German I get....
That's the correct translation. (Hope you don't mind me answering, but I'm German , so I thought I'd confirm while I'm here.)
January1171 wrote: »As players with limited time and sample sizes, it can be hard to accumulate a large enough sample size to truly see what everything balances out at.
Sylvermynx wrote: »
If you have a 20% drop rate on something, most people think if you open 5 of them, that means you will get at least one. That's not how it works. Every time it's the same 20% chance. That means sometimes it takes a tone of RNG to get the item you want and sometimes you get what you want 11 times in a row. Your odds are the same every roll of the dice.
You’re talking about the Gambler’s Fallacy. That’s not actually applicable here. In your 20% example, opening 5 clans DOES mean you should get a pearl. Not WILL get but should get. If the odds are 20% and you have enough samples and are not getting 1 in 5, you can demonstrate with any confidence level you want that the results are indeed not random.