1) That gap closer is interesting but feels in complete. Here's a possible change.
First press, grants major brutality without targeting anything. Press it again to activate it to a throwing dagger, aim and press again to launch it, press it three times to get to it's gasp close mechanism to close the distance.
Preferably just get rid of throw daggers and put a proper gap close.
2) Rapid Strikes/Bloodlust are sub optimal for a proper pressure build, no one runs them.
3)Spin to Win needs to turn into a proper single target execute. There's no good reason for an AoE execute.