gplumblingnrb18_ESO wrote: »Precise or Infused on Front bar - Shock Enchant.
Infused on Back bar - Weapon Damage Enchant.
Shock Enchant on Lightning Staff if you are going for AOE damage.
Fire Enchant on Flame/Inferno Staff for Single Target damage.
If you like to mix and match... you can go Inferno Staff front bar (Flame Enchant) and a Lightning Staff back bar. (Damage Enchant or Shock Enchant) If your sustain sucks then go for a Absorb Magicka Enchant (Back bar).
naturebased wrote: »gplumblingnrb18_ESO wrote: »Precise or Infused on Front bar - Shock Enchant.
Infused on Back bar - Weapon Damage Enchant.
Shock Enchant on Lightning Staff if you are going for AOE damage.
Fire Enchant on Flame/Inferno Staff for Single Target damage.
If you like to mix and match... you can go Inferno Staff front bar (Flame Enchant) and a Lightning Staff back bar. (Damage Enchant or Shock Enchant) If your sustain sucks then go for a Absorb Magicka Enchant (Back bar).
Why shock on front and weapon damage on back and not the other way around? My front bar is purifying light/puncturing sweeps/barbed trap. My backbar is blazing spear/solar barrage/lightning wall of elements
WrathOfInnos wrote: »naturebased wrote: »gplumblingnrb18_ESO wrote: »Precise or Infused on Front bar - Shock Enchant.
Infused on Back bar - Weapon Damage Enchant.
Shock Enchant on Lightning Staff if you are going for AOE damage.
Fire Enchant on Flame/Inferno Staff for Single Target damage.
If you like to mix and match... you can go Inferno Staff front bar (Flame Enchant) and a Lightning Staff back bar. (Damage Enchant or Shock Enchant) If your sustain sucks then go for a Absorb Magicka Enchant (Back bar).
Why shock on front and weapon damage on back and not the other way around? My front bar is purifying light/puncturing sweeps/barbed trap. My backbar is blazing spear/solar barrage/lightning wall of elements
Back bar enchant will proc from Wall ticks on cooldown, and you don’t have much control over which enemy it hits. This works out well with Berserker because it doesn’t matter which event procs the glyph, just important to have high uptime. Back bar can also be Infused without giving up much, which allows Berserker to be 100% uptime of 452 Spell Damage instead of the standard 50% uptime of 348 Spell Damage.
Front bar enchant will proc mainly from light and heavy attacks (unless you are using another Destruction Staff ability), and you have more control over aiming which enemy gets hit with the damage glyph. I’d recommend Flame for any group content (where Minor Vuln is usually provided by a healer), but Shock works ok for solo.
On Templar you’ll want Precise front bar most of the time, since you get extra crit damage for slotting an Aedric Spear ability.
Also, do you not use beam? That’s probably the most powerful skill Templar has, and if you use it I’d recommend an Inferno Staff on front bar. For back bar, Flame Wall is better unless you need the off- balance from Lightning Wall.
naturebased wrote: »WrathOfInnos wrote: »naturebased wrote: »gplumblingnrb18_ESO wrote: »Precise or Infused on Front bar - Shock Enchant.
Infused on Back bar - Weapon Damage Enchant.
Shock Enchant on Lightning Staff if you are going for AOE damage.
Fire Enchant on Flame/Inferno Staff for Single Target damage.
If you like to mix and match... you can go Inferno Staff front bar (Flame Enchant) and a Lightning Staff back bar. (Damage Enchant or Shock Enchant) If your sustain sucks then go for a Absorb Magicka Enchant (Back bar).
Why shock on front and weapon damage on back and not the other way around? My front bar is purifying light/puncturing sweeps/barbed trap. My backbar is blazing spear/solar barrage/lightning wall of elements
Back bar enchant will proc from Wall ticks on cooldown, and you don’t have much control over which enemy it hits. This works out well with Berserker because it doesn’t matter which event procs the glyph, just important to have high uptime. Back bar can also be Infused without giving up much, which allows Berserker to be 100% uptime of 452 Spell Damage instead of the standard 50% uptime of 348 Spell Damage.
Front bar enchant will proc mainly from light and heavy attacks (unless you are using another Destruction Staff ability), and you have more control over aiming which enemy gets hit with the damage glyph. I’d recommend Flame for any group content (where Minor Vuln is usually provided by a healer), but Shock works ok for solo.
On Templar you’ll want Precise front bar most of the time, since you get extra crit damage for slotting an Aedric Spear ability.
Also, do you not use beam? That’s probably the most powerful skill Templar has, and if you use it I’d recommend an Inferno Staff on front bar. For back bar, Flame Wall is better unless you need the off- balance from Lightning Wall.
I use radiant oppression when enemy is low on health, but all my backbar skills are aoe and my main damage skill sweeps on frontbar is aoe also, which is why i want to run 2 lightning staffs. Should i run flame enchant on my front bar lightning staff then? And weapon damage on backbar lightning staff? With precise and infused respectively
blendertoes wrote: »Take a look at the Dragonhold/Update 24 patch notes, Puncturing Strikes and its morphs are now direct damage.
naturebased wrote: »blendertoes wrote: »Take a look at the Dragonhold/Update 24 patch notes, Puncturing Strikes and its morphs are now direct damage.
I checked in the skills screen, they do more damage with shock than flame.