Shadowshire wrote: »@darthgummibear_ESO
On which platform and mega-server have you discovered the problem you've reported? ZOS cannot investigate it without that information. (Please read Guidelines For Bug Report Forum for advice about writing a useful bug report.)
darthgummibear_ESO wrote: »PC-NA, but if you had looked at my signature you would have known that.Shadowshire wrote: »@darthgummibear_ESO
On which platform and mega-server have you discovered the problem you've reported? ZOS cannot investigate it without that information. (Please read Guidelines For Bug Report Forum for advice about writing a useful bug report.)
I do not believe this is a bug. I believe the idea originally was that the skill was for trapping minor souls, a.k.a beast souls. Since originally we had much diff types of soul gems.
It's simply that the skill was forgotten to update once the soul gems were uniformed for convenience and storage reasons.
Considering the passives in that skill line are far more useful for filling up empty soul gems. It's no wonder its only now discovered.
Most people use more useful skills on their skill bar.
I dunno if this will be updated or left as is. But the skill line that comes from the main story from the base game is not exactly a priority, so don't expect it getting fixed any time soon, if they even think it needs fixing to begin with.
darthgummibear_ESO wrote: »I do not believe this is a bug. I believe the idea originally was that the skill was for trapping minor souls, a.k.a beast souls. Since originally we had much diff types of soul gems.
It's simply that the skill was forgotten to update once the soul gems were uniformed for convenience and storage reasons.
Considering the passives in that skill line are far more useful for filling up empty soul gems. It's no wonder its only now discovered.
Most people use more useful skills on their skill bar.
I dunno if this will be updated or left as is. But the skill line that comes from the main story from the base game is not exactly a priority, so don't expect it getting fixed any time soon, if they even think it needs fixing to begin with.
The thing is that it works once they take damage. It just can't be the first hit.
darthgummibear_ESO wrote: »I do not believe this is a bug. I believe the idea originally was that the skill was for trapping minor souls, a.k.a beast souls. Since originally we had much diff types of soul gems.
It's simply that the skill was forgotten to update once the soul gems were uniformed for convenience and storage reasons.
Considering the passives in that skill line are far more useful for filling up empty soul gems. It's no wonder its only now discovered.
Most people use more useful skills on their skill bar.
I dunno if this will be updated or left as is. But the skill line that comes from the main story from the base game is not exactly a priority, so don't expect it getting fixed any time soon, if they even think it needs fixing to begin with.
The thing is that it works once they take damage. It just can't be the first hit.
Does Not change the fact that it's a skill overlooked often since it's not a skill used in pvp so it doesn't require balancing. so prob hasn't had a dev look at it in years. And chance of a dev looking now isn't very high. So work around its limitation or choose other skills to use. You can re-gain the skill point using some gold and a respec shrine.
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