Weapon Skills
- Pole-arm:
Ult.- Whirling Parry: Twirl weapon around deflecting some oncoming attacks, providing damage reduction to nearby allies and damaging enemies in range.
Morph: Whirling Strike: Twirl weapon around, providing damage reduction to nearby allies, doing more damage to enemies in range.
Morph: Whirling Reflect: Twirl weapon around reflecting oncoming attacks back at the attacker and increasing damage reduction, but not damaging nearby enemies.
Skill 1: Thrust
Skill 2: Arc Slash
Skill 3: Swing Spin
Skill 4: Sweep
Skill 5: Slam
* Pole-arms come either as a speared tip, bladed edge or blunted quartered staffed, causing more damaged, bleeding, or armor penetration, respectively.
* Pole-arms can be crafted by Wookworkers.
Crossbows: Skills are the same as Bows, but do more damage and have a longer cast time.
* Crossbows, like bows, can be crafted by woodworkers.
World Skills
Martial Arts
Skill 1: Round House Kick
Morph: Double Kick Round House
Morph: Flying Round House Kick
Skill 2: Somersault
Morph: Somersault Stomp
Morph: Evasive Flip.
Skill 3: Brace Strike
Morph: Redirect Energy
Morph: Retaliation
Skill 4: Focused Strike
Morph: Chi Block
Morph: Death Blow
Passive 1: Increase Critical Strike Chance when fighting Unarmed.
Passive 2: Increase attack range and attack speed for each piece of armor not worn.
Passive 3: Increase damage reduction and critical damage for each M.A. skill on skill bar.
Crafting Skills
Spell Crafting: Spell Crafting allow the player to create Class Skills's active abilities and place them on Scrolls. These spells are not as powerful as the class using their innate ability, and they do not have access to scribe the morphed ability.
Passives:
School Familiarity- The number of classes of magic one can study.
Spell Lore- The level of spell you can create.
Spell Literacy- Reduce the cast time when reading a scroll.
Spell Scribing – Reduce the time to create a scroll.
Parchment Conservation - Increase the number of uses a scroll has that you create.
Parchment Restoration- Increase the potency of the spell.