Alinhbo_Tyaka wrote: »Due to the slot restrictions I think it would be better to get rid of the need for a unique attunable crafting station for each craft and gear set. Instead the attunable station would become a lore book that you use to train a single crafting station for the piece of gear. Kind of like motifs but for crafting stations.
Alinhbo_Tyaka wrote: »Due to the slot restrictions I think it would be better to get rid of the need for a unique attunable crafting station for each craft and gear set. Instead the attunable station would become a lore book that you use to train a single crafting station for the piece of gear. Kind of like motifs but for crafting stations.
I agree and disagree with this, it would be nice to have everything on one station or one station per set or something. But the problem I have is everyone who already grinded the tables would have to get new ones plus then it wouldnt be as much of an achievement anyway because it would be a lot easier. They would have to make the single stations like 1k vouchers each. If they made it just 1 total station then everyone who already has the tables would have a ton of tables for no reason. I truly just think the solution this late game is to raise the furnishing slot count. I personally think it should be min 1k for a notable home but even just increasing it by 100 would be a huge help.
Alinhbo_Tyaka wrote: »Alinhbo_Tyaka wrote: »Due to the slot restrictions I think it would be better to get rid of the need for a unique attunable crafting station for each craft and gear set. Instead the attunable station would become a lore book that you use to train a single crafting station for the piece of gear. Kind of like motifs but for crafting stations.
I agree and disagree with this, it would be nice to have everything on one station or one station per set or something. But the problem I have is everyone who already grinded the tables would have to get new ones plus then it wouldnt be as much of an achievement anyway because it would be a lot easier. They would have to make the single stations like 1k vouchers each. If they made it just 1 total station then everyone who already has the tables would have a ton of tables for no reason. I truly just think the solution this late game is to raise the furnishing slot count. I personally think it should be min 1k for a notable home but even just increasing it by 100 would be a huge help.
They wouldn't have to start over if ZOS created some mechanism for migration. It could be as simple as taking the attuned table to a master table and telling it to merge or to right click on the station and use it to update a list. Other than what you call it nothing else really has to change in the vendor as far as costs so no player is really out anything nor do they have to learn a new process.
WolfStar07 wrote: »It won't be much help, but you can get rid of 4 stations since you don't need the base woodworking, blacksmithing, jewelry, and clothier stations with the attunables. Unless you've already done that, then it sucks to have to take apart your decorations a little at a time.
Alinhbo_Tyaka wrote: »Alinhbo_Tyaka wrote: »Due to the slot restrictions I think it would be better to get rid of the need for a unique attunable crafting station for each craft and gear set. Instead the attunable station would become a lore book that you use to train a single crafting station for the piece of gear. Kind of like motifs but for crafting stations.
I agree and disagree with this, it would be nice to have everything on one station or one station per set or something. But the problem I have is everyone who already grinded the tables would have to get new ones plus then it wouldnt be as much of an achievement anyway because it would be a lot easier. They would have to make the single stations like 1k vouchers each. If they made it just 1 total station then everyone who already has the tables would have a ton of tables for no reason. I truly just think the solution this late game is to raise the furnishing slot count. I personally think it should be min 1k for a notable home but even just increasing it by 100 would be a huge help.
They wouldn't have to start over if ZOS created some mechanism for migration. It could be as simple as taking the attuned table to a master table and telling it to merge or to right click on the station and use it to update a list. Other than what you call it nothing else really has to change in the vendor as far as costs so no player is really out anything nor do they have to learn a new process.
Yeah something can be implemented, but the main issue I have with this is every guild or player that did this grind would be out a ton of vouchers or gold. It would kind of be a slap to the players that did it if that kind of thing was implemented. If something like this was implemented from the start it would have been great but the game has had the current set up far to long to make any drastic change like that. But again just my personal opinion as some one who has spent 10s of thounds of vouchers and 10s of millions of gold setting my guildhouse up.
Alinhbo_Tyaka wrote: »Alinhbo_Tyaka wrote: »Due to the slot restrictions I think it would be better to get rid of the need for a unique attunable crafting station for each craft and gear set. Instead the attunable station would become a lore book that you use to train a single crafting station for the piece of gear. Kind of like motifs but for crafting stations.
I agree and disagree with this, it would be nice to have everything on one station or one station per set or something. But the problem I have is everyone who already grinded the tables would have to get new ones plus then it wouldnt be as much of an achievement anyway because it would be a lot easier. They would have to make the single stations like 1k vouchers each. If they made it just 1 total station then everyone who already has the tables would have a ton of tables for no reason. I truly just think the solution this late game is to raise the furnishing slot count. I personally think it should be min 1k for a notable home but even just increasing it by 100 would be a huge help.
They wouldn't have to start over if ZOS created some mechanism for migration. It could be as simple as taking the attuned table to a master table and telling it to merge or to right click on the station and use it to update a list. Other than what you call it nothing else really has to change in the vendor as far as costs so no player is really out anything nor do they have to learn a new process.
Yeah something can be implemented, but the main issue I have with this is every guild or player that did this grind would be out a ton of vouchers or gold. It would kind of be a slap to the players that did it if that kind of thing was implemented. If something like this was implemented from the start it would have been great but the game has had the current set up far to long to make any drastic change like that. But again just my personal opinion as some one who has spent 10s of thounds of vouchers and 10s of millions of gold setting my guildhouse up.
WolfStar07 wrote: »Alinhbo_Tyaka wrote: »Alinhbo_Tyaka wrote: »Due to the slot restrictions I think it would be better to get rid of the need for a unique attunable crafting station for each craft and gear set. Instead the attunable station would become a lore book that you use to train a single crafting station for the piece of gear. Kind of like motifs but for crafting stations.
I agree and disagree with this, it would be nice to have everything on one station or one station per set or something. But the problem I have is everyone who already grinded the tables would have to get new ones plus then it wouldnt be as much of an achievement anyway because it would be a lot easier. They would have to make the single stations like 1k vouchers each. If they made it just 1 total station then everyone who already has the tables would have a ton of tables for no reason. I truly just think the solution this late game is to raise the furnishing slot count. I personally think it should be min 1k for a notable home but even just increasing it by 100 would be a huge help.
They wouldn't have to start over if ZOS created some mechanism for migration. It could be as simple as taking the attuned table to a master table and telling it to merge or to right click on the station and use it to update a list. Other than what you call it nothing else really has to change in the vendor as far as costs so no player is really out anything nor do they have to learn a new process.
Yeah something can be implemented, but the main issue I have with this is every guild or player that did this grind would be out a ton of vouchers or gold. It would kind of be a slap to the players that did it if that kind of thing was implemented. If something like this was implemented from the start it would have been great but the game has had the current set up far to long to make any drastic change like that. But again just my personal opinion as some one who has spent 10s of thounds of vouchers and 10s of millions of gold setting my guildhouse up.
No, I think Alinhbo was pointing out there should be a mechanism to convert the existing stations (which total 1k vouchers) to 1 large station, and new large stations should also cost 1k. The cost at that point is the same, and either way someone would have to grind for the vouchers or gold for the stations. Nobody would be out anything, depending on how the conversion mechanism is implemented (I can see zos turning this into another gold sink).