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Forgemaster Falls - PTS preview tour

Zypheran
Zypheran
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For those that don't have the PTS, please see below video tour of the new Forgemaster Falls house
https://youtu.be/UypSTwm_2BU
All my housing builds are available on YouTube
https://www.youtube.com/channel/UCf3oJ_cxuu01HmWZJZ6KK6g?view_as=subscriber
I am happy to share the EHT save files for most of my builds.
  • Tigerseye
    Tigerseye
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    Looks nice - thanks for doing this for us. :smile:
  • chuck-18_ESO
    chuck-18_ESO
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    Thanks for posting these, it's much appreciated!

    Neither of the two new houses really stand out to me, but this one is pretty interesting, and I can't wait to see what people do with it!

    Now, back to fervently begging the Eight Divines for a proper Dwemer home or medium-sized cave home in Blackreach...
    The Exclusionary Mandates of Maruhkite Selection: All Are Equal

    1: That the Supreme Spirit Akatosh is of unitary essence, as proven by the monolinearity of Time.
    1: That Shezarr the missing sibling is Singularly Misplaced and therefore Doubly Venerated.
    1: That the protean substrate that informs all denial of (1) is the Aldmeri Taint.
    1: That the Prophet Most Simian demonstrated that monothought begets Proper-Life.
    1: That the purpose of Proper-Life is the Expungement of the Taint.
    1: That the Arc of Time provides the mortal theater for the Sacred Expungement.
    1: That Akatosh is Time is Proper-Life is Taint-Death.
  • myskyrim26
    myskyrim26
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    Thank you for sharing! I want both houses, they are awesome
  • Thannazzar
    Thannazzar
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    This one looks workable. Probably going to:

    1. Nord the place up with furniture, rune monoliths, statues, wooden beams etc.
    2. Use the dockside building as a house and the rear one as a stable and warehouse.
    3. Build a large fantasy viking longship in the water.
  • anadandy
    anadandy
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    My first thought on seeing this is - now that we have a proper blacksmiths home, it's the perfect time to introduce all the weapon and armor furnishings we have been requesting forever. The models are in the game, they are everywhere - and honestly, what is a Forgemasters Hall without the artisan's goods??
  • BejaProphet
    BejaProphet
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    Thank you! I was coming to the forum section specifically to ask if somebody would do this!
  • Unit117
    Unit117
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    It’s an ok home imo. It really needs a fishing spot. And it would be fantastic
  • Zypheran
    Zypheran
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    Unit117 wrote: »
    It’s an ok home imo. It really needs a fishing spot. And it would be fantastic

    @Unit117 that is actually a brilliant idea. You should please put that suggestion into the feedback thread on the PTS housing forum.
    All my housing builds are available on YouTube
    https://www.youtube.com/channel/UCf3oJ_cxuu01HmWZJZ6KK6g?view_as=subscriber
    I am happy to share the EHT save files for most of my builds.
  • StrandedMonkey
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    can someone take a picture of where this house is on the map, like where is the closest wayshrine to it, etc
    Edited by StrandedMonkey on January 22, 2020 7:55PM
  • Aisleyne
    Aisleyne
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    can someone take a picture of where this house is on the map, like where is the closest wayshrine to it, etc

    I've added arrows to show the actual location of the house as well as its exit to the world which is at a distance because you arrive by boat. The entrance/exit is at the docks by the Morkul Stronghold, making Icy Shore Wayshrine the closest I believe.

    rvxTIuG.png
  • ghastley
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    I'm disappointed that the crescent longhouse has no door. Especially as you can't add one easily.

    I had the same issue with the Exorcized Coven Cottage, but in that case, all the other instances of the structure are also without one. For the longhouse, the door does exist, e.g. at Morkul.
  • Jayne_Doe
    Jayne_Doe
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    ghastley wrote: »
    I'm disappointed that the crescent longhouse has no door. Especially as you can't add one easily.

    I had the same issue with the Exorcized Coven Cottage, but in that case, all the other instances of the structure are also without one. For the longhouse, the door does exist, e.g. at Morkul.

    Yeah...I, too, was pretty disappointed that there wasn't a door, and it's treated as an exterior space. Rain is probably gonna fall in there on console. I think this issue was fixed on PC, as I only see console players complaining about rain falling inside exterior buildings.
  • StrandedMonkey
    StrandedMonkey
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    Aisleyne wrote: »
    can someone take a picture of where this house is on the map, like where is the closest wayshrine to it, etc

    I've added arrows to show the actual location of the house as well as its exit to the world which is at a distance because you arrive by boat. The entrance/exit is at the docks by the Morkul Stronghold, making Icy Shore Wayshrine the closest I believe.

    rvxTIuG.png

    wow this house went from a definite purchase to an questionable one

    that sucks thats like a 30 minute walk to a wayshrine

    thanks for the picture though
    Edited by StrandedMonkey on January 22, 2020 11:03PM
  • WolfStar07
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    Your videos make it much easier to visualize the space as you move through it. That said, I'm not fond of orc architecture, but I do like the setting of this one. I can see this being used as a small, basic guild hall since that's 1 less crafting station that would need to be provided.
  • ghastley
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    Jayne_Doe wrote: »
    ghastley wrote: »
    I'm disappointed that the crescent longhouse has no door. Especially as you can't add one easily.

    I had the same issue with the Exorcized Coven Cottage, but in that case, all the other instances of the structure are also without one. For the longhouse, the door does exist, e.g. at Morkul.

    Yeah...I, too, was pretty disappointed that there wasn't a door, and it's treated as an exterior space. Rain is probably gonna fall in there on console. I think this issue was fixed on PC, as I only see console players complaining about rain falling inside exterior buildings.

    Another issue that was pointed out on the PTS forum is that furnishings can poke through from interior to exterior, such as chandelier chains showing above the roof. That's annoying enough with multi-floor homes, where the first floor lights poke through the second (and sometimes light it up).
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