dinklehorn wrote: »I am physically disabled and am limited in how well I can play. I understand there are aspects of this game I will never be able to do and I am fine with that. PVP...not a chance. Trials...not a chance. I doubt I can even do group dungeons without "being carried". But I am able to play through the stories and overworld content (solo or group) and have a great time.
The Dungeon stories are never crucial to the overall story.
The Dungeon stories are never crucial to the overall story.
dinklehorn wrote: »I was disappointed to learn that the new story content will be locked behind dungeons. As it stands, most of ESO content is accessible to the casual player. And I see this as a wonderful thing. I am physically disabled and am limited in how well I can play. I understand there are aspects of this game I will never be able to do and I am fine with that. PVP...not a chance. Trials...not a chance. I doubt I can even do group dungeons without "being carried". But I am able to play through the stories and overworld content (solo or group) and have a great time.
I don't understand the hate those of us against dungeon-locked main storylines are getting. I can't just "l2p", "put in the effort", or any of the other insulting suggestions being thrown around. I would be a detriment to any group I joined for dungeons. I have no problem knowing there are aspects of the game I can never complete. But the way ESO is currently setup, I can at least play to my capabilities and enjoy my time in the game without hindering anyone else. The story aspects are in no way competetive so noone is gaining any major advantages over other players, so what is anyone losing by allowing that content to be accesible to all?
Dusk_Coven wrote: »More than that -- just like Year of the Dragon, they are going to welcome NEW players into ESO with a first installment of really hard dungeons that aren't newb friendly at all. (You really wanna take a level 10 NEW PLAYER through Frostvault or Depths of Malatar?)
Dusk_Coven wrote: »The Dungeon stories are never crucial to the overall story.
Do you know the meaning of "story"? Or do you just read random chapters of a novel and think you know the story.
And by lumping all dungeons in the same category... do you even play ESO? What part of Elseweyr's YEAR LONG STORY involving 2 Dungeon DLC packs do you not understand?
/script JumpToHouse("@Paramedicus")
↑↑↑ Feel free to visit my house if you need to use Transmute Station or vet Trial Dummy with buffs and Aetherial Well (look for the Harrowing Reaper on the northern rock wall) ↑↑↑alainjbrennanb16_ESO wrote: »I say to friends, i think there should be easier vet dungeons, but with that said also there should be 2 other dungeon modes, a medium level and insane level where each boss could have a scroll next to it, so that would mean normal, medium, hard, insane in dungeons
JFC..... This thread again.....
get in a guild, or a group of friends who are willing to follow the nuance of the lore, get in zone chat there are plenty of people out there who want to follow the story and get deep into the lore this is a online game after all, peer to peer interaction is assumed