I've reached a point now where I'm finding it harder to decide where to put skill points. I know there are theorycrafted builds out there I can look at, and a ton of video advice, but I like the independence and flexibility of the skill point system and don't want to follow a guide ... but I would like to hear some of the best "rules of thumb" you use when allocating points.
Some specific questions that occur to me:
- Once you've found a couple of skills you like in a particular line, is it really necessary to unlock every other spell in that line?
- Should I be focusing on unlocking spells/abilities, or putting points into passives, during levelling?
- How important is it to accrue points across all skill lines as you're levelling? For example, most guild lines are at level 1 or 2 so far, because I don't have any abilities slotted from them. Should I?
- Do you need to 'unlock' a line by assigning at least one point to it, even if the first thing available is a bit crap and you don't really want it? (Looking at you, Light Armor)
- If I don't put points into the crafting passives that unlock more advanced materials, am I limiting what benefit I get from doing daily crafting writs?
TIA.